This is an exciting article about a project that encourages young people into STEM careers through weekend and summer courses in computer game design. The program uses mentoring and collaboration to teach Game Design.
For STEM education, this is an exciting opportunity for students. I have had a couple student go after game design careers and have been successful. I was interested to read about the support that is built into the program (mentors) and the collaboration to help teach design. My former students have told me that is how they like to learn the design is through collaboration with fellow students in the class they are in.
This article gives reasons why schools should encourage tweeting among their student body. It shows the benefits of connecting students to students, teachers, parents and the entire community. Reading this article could give the reader new ideas for communicating and connecting using a popular Web 2.0 tool.
This article has merit from the perspective of a district principal. The 12 reasons are aligned with the school mission statement and since Tweeter is free, it is accessible to all stakeholders in the school community. It suggests that parents receive training in the tool to build two-way communications. Tweeter will help build a Personal Learning Network (PLN) and allows for anytime, anywhere PD, and that it is easier to send a tweet than it is to correct a webpage. The last reason #12 actually seems to be the most important in that students can make a connection not with only one mentor but with "a million other mentors" to learn from using Tweeter.