Good article on the differences between comprehension of online versus printed texts. Ch starting on p3 is good and some of the teaching strategies could have application for us.
"ITSE is one of many academic organizations that is using the virtual world of Second Life to make it possible for global participants to share their knowledge. This brief tour of ITSE island and a snippet from a recent presentation, gives viewers some idea of how educators might leverage this virtual world for learning."
This guide was written especially for educators, who want to teach 21st century skills, such as collaborating, communicating, and connecting, through digital storytelling. Free.
JISC output to support thinking about learners needs, abilities, backgrounds in regard to ICT & digital literacy.
"Think about the learners at your institution, or in the context for which you have a digital literacy role/responsibility. What do you know about their current access, skills and strategies for learning in a digital environment? What challenges do you think they face in becoming digitally literate?You can also use these questions with teaching staff to check their knowledge of their own students' ICT use, and to prompt thinking about how they support learners in a digital age."