ARVEL = Applied Research in Virtual Environments for Learning
Great resource for new, current articles about virtual worlds and educational application.
***we scored the front page photo, go VWMOOC***
SIGVE - ISPR: International Society for Presence Research
Understanding, evaluating and researching online, virtual and in-direct forms of presence. Extremely interesting, please read.
At the UnSymposium - we spent some time and came up with a CFP for a Games and Simulation Fest for VWBPE! The crowd thought it was especially important to celebrate creativity and user created content whether it was in a very open system like Second Life or if it was developing additional quests for World of Warcraft.
Region: Jaguarland USA Education Second Life is a popular virtual space for meeting friends, doing business, and sharing knowledge. Aether Education & Travel (okay, I'll plug my little project).
(Aether has guided tour notecards from some of the past tours I've done for the university and for Oxbridge--steampunk and Caledon on the lower floor with educational and non-profits on the 2nd floor)
Our "Is the New Normal Anything But?" panel at the recent 2010 NUTN Summit rocked! Thanks to Susan Kannel, Lisa Cheney-Steen, and Cynthia Calongne, my fellow panelists*. The "six scenarios" seemed to provide an excellent framework for our conversation; the interaction with our audience and each other was excellent, and the discussion could have gone on for hours.
I'll vamp more or less brilliantly about the leveling value of three dimensional virtual worlds. As Lowly High Grand Poobah Emeritus of the 5,000 member international organization ISTE's Special Interest Group for Virtual Environments, 2010 National Ass'n of Independent Schools' "Teacher of the Future," and recipient of ISTE's "Making IT Happen" award in 2011, I know whereof I speak.
By Documentary Film Program on March 1, 2007 at 1:30 pm
The Center for Internet and Society at Stanford Law School is a leader in the study of the law and policy around the Internet and other emerging technologies.
Are students well prepared for future challenges? Can they analyse, reason and communicate effectively? Do they have the capacity to continue learning throughout life? The OECD Programme for International ...
This Special Interest Group welcomes educators, administrators, and educational technologists who are interested in the development of any 3D Virtual Environment platform for connection and collaboration. We are a valuable pivot point for all things virtual environment. Sponsor of the Virtual Education Journal (VEJ).
The Virtual World Framework (VWF) is a fast, light-weight, web-based architecture for creating and distributing secure, scalable, component-based, and collaborative virtual spaces. It leverages existing web-based standards, infrastructure, and emerging technologies with the intent of establishing a powerful yet simple to use platform that is built on top of the next generation of web browsers.
MITx will offer a portfolio of MIT courses for free to a virtual community of learners around the world. It will also enhance the educational experience of its on-campus students, offering them online tools that supplement and enrich their classroom and laboratory experiences.
The NMC Horizon Project, as the centerpiece of the NMC Emerging Technologies Initiative, charts the landscape of emerging technologies for teaching, learning, research, creative inquiry, and information management. Launched in 2002, it epitomizes the mission of the NMC to help educators and thought leaders across the world build upon the innovation happening at their institutions by providing them with expert research and analysis.
We think technology should work for you-to be there when you need it and get out of your way when you don't. We started Project Glass to build this kind of technology, one that helps you explore and share your world, putting you back in the moment.
The Learning Registry is a new approach to capturing, sharing, and analyzing learning resource data to broaden the usefulness of digital content to benefit educators and learners.
This is the information site for the Learning Registry. Find out what we are doing. Engage in the conversation. The Learning Registry makes federal learning resources, wherever they are stored, easier to find, easier to access and easier to integrate into learning environments around the country and world.
Emotiv offers a multi-channel electroencephalogram (EEG) system for research, enabling a broad range of applications including neurotherapy, biofeedback, and brain computer interface. Conduct EEG research and join the Emotiv Research Community by licensing an Emotiv Research Edition SDK.
ISTE Unplugged "unconference" is a series of events that take place in, around, and with the support of the annual ISTE (International Society for Technology in Education) conference, the "world's premier...
Read and download presentations by Cynthia Calongnen (aka Lyr Lobo), a resource that should not be abused. Please do not use/take/steal without the proper citation and acknowledgment to the creator. She has spent a considerable amount of time to make these and has graciously offered her presentations as tools for teachers and educators to use and teach with.
DO NOT ABUSE!