An initiative to build local communities of support that will foster ongoing collaborations among volunteers, students and educators. Volunteers, university students, scientists, engineers, other STEM professionals and, more broadly, members of the community are working together with educators and students to bring discovery-based science experiences to students in grades K-12. When an educator posts a project, our system will help them get the resources needed to bring that project to fruition.
Great app for having students create an educational product. I know Apple says it's a business app, but it has the kinds of multi-media tool compilation that makes for great education tool.
Students can easily capture/create an image on the iPod, annotate or draw on it while they narrate, and most importantly of all students can then email it to the teacher.
Not only can they create, they can share!
Katherine Burdick shared this on the iPod discussion in Classroom 2.0.
Math Apprentice answers the question that is on the minds of most math students: When are we ever going to use math in the real world? This rich, multimedia site provides students an opportunity to try various professions that use math. Students can be scientists, engineers, computer animators, video game programmers, and more.
Math Apprentice provides areas of free exploration as well as specific problems to solve.
Students in grades 4+ practice reflections, tranlations, and rotations. Students use drag and drop blocks to create one or several transformations. They may experiment creatively or test their knowledge by predicting the transformed shape. A companion game can also be found on the site.
Create screencasts and screen recordings with this free online service. It is very simple.
A great way to develop video tutorials for your students and colleagues.
An exercise to review sin, cosin, tangent... by William Emeny, shared at Great Maths Teaching Ideas. It'll catch your secondary school students attention. I'm sure they'll try to solve it.
Pila de triángulos rectángulos para repasar seno, coseno, tangente y teorema de Pitágoras. Resulta muy atractiva. Enunciado sin palabras, casi. Fácil de entender. Por William Emeny.
This list was generated for those teaching 3-12 year old students. It suggests FOSS for music composition, painting, space exploration, math, and more.
"What we believe in: Clean, quality, easily accessible, educational software for every school and child regardless of geographic location or economic class. What we don't believe in: Games, advertising, fees, spam or gimmicks."
Our educational video games offer an innovative approach to teaching basic academic skills by incorporating features of arcade games and educational practices into fun online games that will motivate, intrigue, and teach your students.
"It's a drill-the-skills sort of site with a twist: students practice math and spelling skills by competing with other players that can be anywhere in the world. So, in essence, you also have the potential for some social studies." (Source: Laura Smith's Blog)