"Games like World of Warcraft give players the means to save worlds, and incentive to learn the habits of heroes. What if we could harness this gamer power to solve real-world problems? Jane McGonigal says we can, and explains how."
"The book draws upon a healthy mix of psychological research isolating specific tactics for induce happiness ("happiness hacks") alongside practical examples of those tactics utilized in both traditional and "serious" game design. The net result? A list of 14 "fixes" that can help readers improve their lives through play."