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Mr. D D

Constructivist Learning - 1 views

  • Constructivism is an epistemological belief about what "knowing" is and how one "come to know."
  • rejects the notions
  • Constructivism, with focus on social nature of cognition, suggests an approach that
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  • learners the
  • learners the
  • learners the
  • opportunity for concrete, contextually meaningful experience through which they can search for patterns, raise their own questions, and construct their own models.
  • engage in activity, discourse, and reflection
  • take on more ownership of the ideas, and to pursue autonomy, mutual reciprocity of social relations, and empowerment to be the goals.
  • "knowledge proceeds neither solely from the experience of objects nor from an innate programming
  • but from successive constructions."
  • and the effect of social interaction, language, and culture on learning.
  • This movement occurs in the so-called "zone of proximal development" as a result of social interaction.
  • disappointed with the overwhelming control of environment over human behavior that is represented in behaviorism.
  • recognized two
  • internalization
  • basic processes operating continuously at every level of human activity
  • internalization and externalization
  • complex mental function is first an interaction between people
  • becomes a process within individuals
  • This transformation involves the mastery of external means of thinking and learning to use symbols to control and regulate one's thinking.
  • the claim is that mental processes can be understood only if we understand the tools and signs that mediate them
  • the gesture of pointing could not have been established as a sign without the reaction of the other person.
  • Bruner's key concepts
  • mode of representing past events through appropriate motor responses
  • which enables
  • perceiver to "summarize events by organization of percepts and of images
  • symbol system which represents things by design features that can be arbitrary and remote, e.g. language
  • Bruner's influence on instruction
  • Translating material into children's modes of thought:
  • enable learners to develop cognitive growth: questioning, prompting
  • discovery as" all forms of obtaining knowledge for oneself by the use of one's own mind
  • Interpersonal interaction
  • Discovery learning:
  • Spiral Curriculum:
  • promote concept discovery, the teacher presents the set of instances that will best help learners to develop an appropriate model of the concept.
  • cognitive constructivists
  • sociocultural constructivists
  • focusing on the individual cognitive construction of mental structures;
  • emphasizing the social interaction and cultural practice on the construction of knowledge
  • Promote discovery in the exercise of problem solving
  • Variables in instruction: nature of knowledge, nature of the knower, and nature of the knowledge-getting process
  • Feedback must be provided in a mode that is both meaningful and within the information-processing capacity of the learner.
  • Intrinsic pleasure of discovery promote a sense of self-reward
  • Knowledge cannot exist independently from the knower;
  • Learning is viewed as self-regulatory process
  • Cognitive constructivists focus on the active mental construction struggling with the conflict between existing personal models of the world, and incoming information in the environment.
  • Sociocultural constructivists emphasis
  • in which learners construct their models of reality as a meaning-making undertaking with culturally developed tools and symbols
  • and negotiate such meaning thorough cooperative social activity, discourse and debate (
  • Learners are active in making sense of things instead of responding to stimuli.
  • learners " make tentative interpretations of experience
  • requires invention and self-organization
  • Errors need to be perceived as a result of learners' conceptions and therefore not minimized or avoided.
  • the learners are responsible for defending, proving, justifying, and communicating their ideas to the classroom community.
  • humans seek to organize and generalize across experiences
  • According to TIP's
  • Theory Into Practice
  • Spiral organization:
  • Going beyond the information given:
  • Readiness:
  • learning is an active process in which learners construct new ideas or concepts based upon their current/past knowledge.
  • learning is an active process in which learners construct new ideas or concepts based upon their current/past knowledge.
  • learning is an active process in which learners construct new ideas or concepts based upon their current/past knowledge.
  • that learning is an active process in which learners construct new ideas or concepts based upon their current/past knowledge.
  • Instruction must be structured so that it can be easily grasped by the student
  • learning is an active process in which learners construct new ideas or concepts based upon their current/past knowledge.
  • learning is an active process in which learners construct new ideas or concepts based upon their current/past knowledge.
  • Bruner's major theoretical framework is that learning is an active process in which learners construct new ideas or concepts based upon their current/past knowledge.
Michael O'Connor

Learning Styles and Children | Funderstanding - 0 views

  • 20 to 30 percent of learners remember through hearing, 40 percent retain information visually, and the rest either have higher memory retention after writing something down or through real-life activities.
  • There are three learning styles – visual, auditory, and kinesthetic and tactile.
  • Visual Learners Visual learners like having information presented to them in an eye-catching way, have strong visualization skills, and to see the “big picture.” Enjoy a fun activity with visual learners encouraging their language and reading skills. Tie the activity into the child’s homework by using vocabulary or spelling words for an upcoming test. Help the child create a list of nouns, verbs, adjectives, and pronouns to use for the activity. If they have a list of vocabulary or spelling words they need to memorize for school, they can be added to the list. Kids can select a color for each type of word and then write them onto flashcards using the coordinating color for each word group (green for nouns). Have the child place the cards in stacks according to color/type. Discuss with the child that they will be creating a visual language story using the words by placing them into sentences and a finished story. This encourages visual learners to see the big picture and understand the final outcome of the activity. Once the child has begun forming sentences, he can arrange them to form a story, working until all the words have been used. Tap into his auditory and kinesthetic/tactile learning, and his active processors, by having him read the story out loud while acting it out.
Michael O'Connor

Teaching Visual Spatial Learners - Time4Learning - 0 views

  • The truth of education is that most of traditional schooling methods are based on auditory-sequential instruction. This is unfortunate for visual-spatial students, who can begin to feel "dumb" in a regular classroom. In actuality, visual-spatial children are often highly gifted, but their classroom work may not adequately reflect their intelligence. Or, commonly, V-S kids will have incredibly high grades in subjects that appeal to their visual learning style, but might struggle to keep even passing grades in subjects such as phonics and math computation, where visual skills are seldom accessed. They also suffer exceedingly under the drill and review method of teaching. While continued practice and repetition is highly beneficial for auditory-sequential learners, visual-spatial students find it to be completely unnecessary. Once a V-S learner has mastered a concept, the learning is permanent, and does not need to be reviewed. Any type of review that highlights a visual-spatial learner's mistakes can be especially damaging to their self-esteem.
  • Although much of the traditional school environment is designed with the auditory-sequential learner in mind, there are things that teachers or parents can do to make learning more accessible for visual-spatial learners. The most obvious of these is the copious use of visual aids in learning. Any auditory instruction needs to be accompanied by something that the student can see with their eyes, or manipulate with their hands. Visual-spatial learners also usually grasp reading more easily if they are taught using the sight, or whole-word method, rather than with phonics. Pre-tests are another good idea for V-S learners, so that you do not waste time teaching them what they already have mastered. When possible, instead of writing out their work, allow them to represent their learning in visual and creative ways. Creativity is key for a visual-spatial learner.
  • The computer is an indispensible tool for a visual-spatial learner.
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  • The computer takes some of this pressure off by allowing the keyboard to do some of the work. Visual-spatial learners also enjoy the computer because of its visual impact. In fact, both the computer and the internet were inventions by people who were very likely visual-spatial learners themselves!
Garth Holman

Productivity Tools - Learning Telecollaboratively - 1 views

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    Online, Notetakes, mindmapping, calendars, and other tools for productivity use. 
Jenny Sommers

20 Tools for the Social Classroom (ages 5-18) « Centre for Learning & Perform... - 0 views

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    a list. i like lists.
Garth Holman

Chrome Smashing: Creating the Inconceivable | Edutopia - 0 views

  • Similarly, smashing multiple apps can lead to extraordinary learning artifacts, so why not apply it to Chromebooks? In four steps, we have the potential to create and share something entirely new.
  • As teachers, we should look to incorporate smashes because we want our students to demonstrate their understanding, to reflect on a process and to envision creating a learning artifact that was previously inconceivable. We want students to take ownership of their learning process, develop technology fluency (2), and identify the best possible means to "show what they know." When there are no limitations to what can be created with the available tools, then there are no limitations to how students can demonstrate their growth as learners.
  • Essentially, our goal as educators is to help our students develop into creators and innovators. When we know that smashing is a possibility and introduce this potential to our students, we not only empower them to take ownership of their learning process, but also teach them to go beyond the initial obstacles in order to problem solve for better learning and expression.
Michael O'Connor

Getting Started - ISTE Community - 0 views

  • This open community is for ISTE members and the wider educational community. It’s here to facilitate learning, networking, and sharing for anyone with an interest in educational technology. Two heads are better than one, and we think the more heads, the better!
  • What can I do here? Spiff up your profile page: In the right navigation, click Settings and tell us about yourself, your work, the web 2.0 tools you use, and what you like to do. Most of all, have fun customizing your page!  Watch this great Getting Started video  Join a group: Looking for like-minded individuals? We have special interest groups, tools, and topics—there’s a group for every interest!  Start or join a discussion: Ask a question, give advice, or leave a comment for a friend.  Write a blog: Got a lot on your mind? Consider writing an ongoing blog and reading others’ posts and comments
  • ISTE Community is a public network
matt swango

Sweet Search - 1 views

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    learning tools
Kimberly Kinnan

Hooda Math - HoodaMath.com | Diigo - 0 views

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    Interactive math games~great interactive learning tool. My kids love this site!
Christen Cowley

Nobel Prize. org - 0 views

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    This site has several learning tools, games and information. Official Nobel Prize page.
David Pluck

The Metropolitan Museum of Art - Learn - 0 views

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    Link to The Metropolitan Museum of Arts educator resources 
Holly Johnson

Comics - 2 views

shared by Holly Johnson on 28 Jan 12 - No Cached
  • Create fully animated comics online with Kerpoof. Choose from a library of scenes and characters, add animation, movement, as well as music and speech bubbles to bring a story idea to life. Extremely intuitive menu bar and helpful video tutorials make this tool quite useful. A key feature is a Teacher Account that allows teachers to register students and create classes where students can collaborate on creations
  • oondoo is another tool to create comics quickly. You can opt for a free
  • Pixton offers both a free account for personal use and an education platform with a unique pricing structure. There are a number of features provided with the Pixton education platform. Teachers can create a class, add students and assign a project all within the Pixton platform. Also, students can be signed up without and email account. Once created, comics can be printed, downloaded, embedded or shared online. The Pixton platform is also certfied for use on Smart and Promethean interactive white boards
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    • Garth Holman
       
      Hi its Garth
  • They prompt students to decipher meaning, purpose, and tone. They also provide creative possibilities for differentiated learning and expression. Moreover, successful cartoonists need a wide range of skills: researching, drawing, writing, computing, storyboarding, and designing. Cartoonists need to make their stories engaging and persuasive.
    • Holly Johnson
       
      There are some content standard ideas in this paragraph that can easily be targeted in a lesson!
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    this is a resource to find ways to teach to today's modern and techno savvy generation.
Jay Martinez

Spanish | Learn about Spanish on instaGrok, the research engine - 0 views

  •  
    need help teaching some Spanish?
Jenny Sommers

How To Increase Higher Order Thinking - 0 views

  • Parents and teachers can do a lot to encourage higher order thinking, even when they are answering children’s questions
  •  “Don’t ask me any more questions.” “Because I said so.”
    • Jenny Sommers
       
      Garth- this reminds me of our conversation of how we shut children's learning down.
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  • Level 1. Reject the question.
  • Level 2. Restate or almost restate the question as a response.
  • Level 3. Admit ignorance or present information.
  • Level 4. Voice encouragement to seek response through authority.
  • Level 5. Encourage brainstorming, or consideration of alternative explanations.
  • Level 6. Encourage consideration of alternative explanations and a means of evaluating them.
  • Level 7. Encourage consideration of alternative explanations plus a means of evaluating them, and follow-through on evaluations.
  • When brainstorming, it is important to remember all ideas are put out on the table. Which ones are “keepers” and which ones are tossed in the trashcan is decided later.
  • Encourage Questioning. Divergent questions asked by students should not be discounted. When students realize that they can ask about what they want to know without negative reactions from teachers, their creative behavior tends to generalize to other areas. If time will not allow discussion at that time, the teacher can incorporate the use of a “Parking Lot” board where ideas are “parked” on post-it notes until a later time that day or the following day.
    • Jenny Sommers
       
      I like this idea of the "parking lot" board. Students do need to feel like asking questions is ok- this doesn't stifle them but lets class continue on track.
  • Students should be explicitly taught at a young age how to infer or make inferences.
  • a teacher may use bumper stickers or well-known slogans and have the class brainstorm the inferences that can be drawn from them.
    • Jenny Sommers
       
      I like this example.
  • How to Answer Children’s Questions In a Way that Promotes Higher Order Thinking
  •  
    interesting read- especially the section on "how to answer children's questions in a way that promotes higher order thinking
Michael O'Connor

Drive, By Daniel Pink: What motivates students? Part Two - Implementing 21st Century Sk... - 0 views

  • nk/203).
  • century.  Drive says for 21st Century work, we need to upgrade to autonomy, mastery & purpose." (
  • Dan's main point in Drive, according to his twitter summary: "Carrots & Sticks are so last
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  • Motivation comes from within, not external threats or bribes
  • -"People to contribute rather then just show up and grind out their days." (100) -What teacher has not wanted this?
  • -"Control leads to compliance: autonomy leads to engagement...only engagement can produce mastery" (110-111) When was the last time you had true engagement and what caused this engagement?
  • -"Do the workers refer to the company (school) as "they"? Or do they describe it in terms of "we"?" (129)  Do your students see school on their team?
  • First, Student's need to gain autonomy, not empowerment (we love this word, it gives the impression that students have power in the system).  Autonomy is self direction. Second, Mastery of the topic (big word in education ten years ago).  And third, purpose (education likes to use meaning or relevance).
  • the system right now makes this very, very hard to do
  • I find it very difficult sometimes to convince students that I am not grading a project, or that they can take a quiz whenever they are ready.  Students have learned that they will be told and shown how to survive in education. 
  • We need to encourage students to be independent thinkers that formulate their own methods to their own answers.  The data collection systems of education need to change to meet the new education system of the 21st century; we need to stop attempting to make new methodology fit into old data collection routines.
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