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India Robertson

Ways to use Facebook effectively in class | ZDNet - 1 views

  • Here are ten ways to use Facebook in class:
  • Set up a dedicated Facebook group for your class A Facebook group can allow your students to create discussion boards, communicate with each other and their teacher, and can be linked with online projects & other classroom groups. Teachers can use these groups to send out mass messages, reminders, and potentially even post homework assignments.
  • Use Facebook Apps Facebook is more than a place to tag photos from last night’s not-so-clever encounter with tequila. It is now a platform that runs on mobile devices, and can be integrated with applications designed for learning. From news to learning a new language, there are many apps that allow searches and sharing across the platform.
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  • Follow news feeds If your students are working on a project involving anything from current affairs to piracy, Facebook news feeds can be an alternative to Twitter in order to enrich a project with real-time opinion and commentary. Not only this, but you can sign up and join groups focusing on certain areas; such as student education, U.S. healthcare, or politics.
  • Practice foreign languages As a traveler and advocate of language learning, I found Facebook to be one of best resources in which to find ‘language buddies’ to practice your writing skills in a secondary language. There are groups that are dedicated to this — and you can get feedback on your attempts. It is also possible to find events and links to language-based resources.
    • Jay Martinez
       
      Cool. It is very helpful in this aspect.
  • Follow figures of interest This can be done on both Twitter and Facebook, especially since the Timeline roll-out and subscription service began. You do not have to be friends with the person you wish to follow — as long as they allow subscriptions to their profile, any public updates
  • Use the Facebook Timeline for class projects The Facebook Timeline feature may not be the site’s most popular update, but it can be used to create a project more interesting than a traditional Power Point presentation.
  • Use Facebook Questions and polls Why not upload a photo to your class Facebook group and ask your students to comment? There are cases of this feature being used as a way to ask questions or set a class task — such as identifying a species of animal or important figure. Polls can be also used for research, opinion, or to generate a later classroom discussion.
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    ten ways to use in class
Lenna Black

Teachers of English to Speakers of Other Languages - 0 views

shared by Lenna Black on 14 Sep 12 - Cached
  • One of the groups designing assessments for the Common Core Standards has formed two panels of experts to provide advice on how to ensure that the new tests will validly, reliably, and fairly measure how English-learners and students with disabilities are achieving.
    • Lenna Black
       
      This is an important forward motion for students who are speakers of other languages.
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    Teaching English as a Second Language - great site!
Chasity Llamas

Culture of Costa Rica - Wikipedia, the free encyclopedia - 0 views

  • nglish is the first foreign language and the second most taught language in Costa Rica, followed by French, German, Italian and Chinese. A creole language called Maketelyu is also spoken in Limón.
Michael O'Connor

Learning Styles and Children | Funderstanding - 0 views

  • 20 to 30 percent of learners remember through hearing, 40 percent retain information visually, and the rest either have higher memory retention after writing something down or through real-life activities.
  • There are three learning styles – visual, auditory, and kinesthetic and tactile.
  • Visual Learners Visual learners like having information presented to them in an eye-catching way, have strong visualization skills, and to see the “big picture.” Enjoy a fun activity with visual learners encouraging their language and reading skills. Tie the activity into the child’s homework by using vocabulary or spelling words for an upcoming test. Help the child create a list of nouns, verbs, adjectives, and pronouns to use for the activity. If they have a list of vocabulary or spelling words they need to memorize for school, they can be added to the list. Kids can select a color for each type of word and then write them onto flashcards using the coordinating color for each word group (green for nouns). Have the child place the cards in stacks according to color/type. Discuss with the child that they will be creating a visual language story using the words by placing them into sentences and a finished story. This encourages visual learners to see the big picture and understand the final outcome of the activity. Once the child has begun forming sentences, he can arrange them to form a story, working until all the words have been used. Tap into his auditory and kinesthetic/tactile learning, and his active processors, by having him read the story out loud while acting it out.
Christen Cowley

F.A.T. - 0 views

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    The Free Art and Technology Lab is an organization dedicated to enriching the public domain through the research and development of creative technologies and media. The entire FAT network of artists, engineers, scientists, lawyers, musicians and Bornas are committed to supporting open values and the public domain through the use of emerging open licenses, support for open entrepreneurship and the admonishment of secrecy, copyright monopolies and patents. **** There is some adult language on here so you may want to preview some content before allowing students full access to the site.
Miss Schlegel

Federal Reserve Education - 0 views

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    Teaching resources for high school economics using plain language and visual elements.
Miss Schlegel

Lesson Plans | EDSITEment - 1 views

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    This website has many resources including lesson plans for humanities, history, language arts, government, art history and much more.
Mr. D D

Constructivist Learning - 1 views

  • Constructivism is an epistemological belief about what "knowing" is and how one "come to know."
  • rejects the notions
  • Constructivism, with focus on social nature of cognition, suggests an approach that
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  • learners the
  • learners the
  • learners the
  • opportunity for concrete, contextually meaningful experience through which they can search for patterns, raise their own questions, and construct their own models.
  • engage in activity, discourse, and reflection
  • take on more ownership of the ideas, and to pursue autonomy, mutual reciprocity of social relations, and empowerment to be the goals.
  • "knowledge proceeds neither solely from the experience of objects nor from an innate programming
  • but from successive constructions."
  • and the effect of social interaction, language, and culture on learning.
  • This movement occurs in the so-called "zone of proximal development" as a result of social interaction.
  • disappointed with the overwhelming control of environment over human behavior that is represented in behaviorism.
  • recognized two
  • internalization
  • basic processes operating continuously at every level of human activity
  • internalization and externalization
  • complex mental function is first an interaction between people
  • becomes a process within individuals
  • This transformation involves the mastery of external means of thinking and learning to use symbols to control and regulate one's thinking.
  • the claim is that mental processes can be understood only if we understand the tools and signs that mediate them
  • the gesture of pointing could not have been established as a sign without the reaction of the other person.
  • Bruner's key concepts
  • mode of representing past events through appropriate motor responses
  • which enables
  • perceiver to "summarize events by organization of percepts and of images
  • symbol system which represents things by design features that can be arbitrary and remote, e.g. language
  • Bruner's influence on instruction
  • Translating material into children's modes of thought:
  • enable learners to develop cognitive growth: questioning, prompting
  • discovery as" all forms of obtaining knowledge for oneself by the use of one's own mind
  • Interpersonal interaction
  • Discovery learning:
  • Spiral Curriculum:
  • promote concept discovery, the teacher presents the set of instances that will best help learners to develop an appropriate model of the concept.
  • cognitive constructivists
  • sociocultural constructivists
  • focusing on the individual cognitive construction of mental structures;
  • emphasizing the social interaction and cultural practice on the construction of knowledge
  • Promote discovery in the exercise of problem solving
  • Variables in instruction: nature of knowledge, nature of the knower, and nature of the knowledge-getting process
  • Feedback must be provided in a mode that is both meaningful and within the information-processing capacity of the learner.
  • Intrinsic pleasure of discovery promote a sense of self-reward
  • Knowledge cannot exist independently from the knower;
  • Learning is viewed as self-regulatory process
  • Cognitive constructivists focus on the active mental construction struggling with the conflict between existing personal models of the world, and incoming information in the environment.
  • Sociocultural constructivists emphasis
  • in which learners construct their models of reality as a meaning-making undertaking with culturally developed tools and symbols
  • and negotiate such meaning thorough cooperative social activity, discourse and debate (
  • Learners are active in making sense of things instead of responding to stimuli.
  • learners " make tentative interpretations of experience
  • requires invention and self-organization
  • Errors need to be perceived as a result of learners' conceptions and therefore not minimized or avoided.
  • the learners are responsible for defending, proving, justifying, and communicating their ideas to the classroom community.
  • humans seek to organize and generalize across experiences
  • According to TIP's
  • Theory Into Practice
  • Spiral organization:
  • Going beyond the information given:
  • Readiness:
  • learning is an active process in which learners construct new ideas or concepts based upon their current/past knowledge.
  • learning is an active process in which learners construct new ideas or concepts based upon their current/past knowledge.
  • learning is an active process in which learners construct new ideas or concepts based upon their current/past knowledge.
  • that learning is an active process in which learners construct new ideas or concepts based upon their current/past knowledge.
  • Instruction must be structured so that it can be easily grasped by the student
  • learning is an active process in which learners construct new ideas or concepts based upon their current/past knowledge.
  • learning is an active process in which learners construct new ideas or concepts based upon their current/past knowledge.
  • Bruner's major theoretical framework is that learning is an active process in which learners construct new ideas or concepts based upon their current/past knowledge.
Allison Grant

Lesson Plan Library: Language Arts - 1 views

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    Lots of best practice lesson plans!
Michael O'Connor

Where Speech Recognition Is Going - 0 views

  • “I think speech recognition is really going to upend the current [computer] interface.
  • “We’re at a transition point where voice and natural-language understanding are suddenly at the forefront,
  • Jim Glass, a senior research scientist at MIT who has been working on speech interfaces since the 1980s, says today’s smart phones pack as much processing power as the laboratory machines he worked with in the ’90s. Smart phones also have high-bandwidth data connections to the cloud, where servers can do the heavy lifting involved with both voice recognition and understanding spoken queries. “The combination of more data and more computing power means you can do things today that you just couldn’t do before,” says Glass. “You can use more sophisticated statistical models.”
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  • Siri,
  • But voice functionality is built into Android, the Windows Phone platform, and most other mobile systems, as well as many apps
  • Nuance is at the heart of the boom in voice technology
  • , Nuance hopes to put its speech interfaces in many more places, most notably the television and the automobile
  • Meanwhile, the Sync entertainment system in Ford automobiles already uses Nuance’s technology to let drivers pull up directions, weather information, and songs. About four million Ford cars on the road have Sync with voice recognition. Last week, Nuance introduced software called Dragon Drive that will let other car manufacturers add voice-control features to vehicles
  • “It’s astonishingly accurate,” says Brian Phelps, CEO and cofounder of Montrue and himself an ER doctor. “Speech has turned a corner; it’s gotten to a point where we’re getting incredible accuracy right out of the box
  • Sejnoha believes that within a few years, mobile voice interfaces will be much more pervasive and powerful. “I should just be able to talk to it without touching it,” he says. “It will constantly be listening for trigger words, and will just do it—pop up a calendar, or ready a text message, or a browser that’s navigated to where you want to go
Michael O'Connor

Visual Learners | Online Learning Tips - 0 views

  • Visual learners learn best through their eyes.
  • If you find yourself doing a search for videos and podcasts then you should focus on tuning your skills in the auditory direction
  • Visual learners learn best through their eyes. In a traditional classroom they prefer to sit where they can best see what is going on in order to have an advantage when reading a teacher’s body language, studying charts and graphs, watching video, following visual presentations such as PowerPoint, observing demonstrations, and so on.  When learning online visual learners benefit from the ability to replay simulations or videos, trace an outline on the screen, note color coding, interpret pictures, and interact with a wide variety of interactive visual media.
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  • There are some tactics a visual learner can employ to maximize learning. These learning methods can include: constructing graphic organizers to represent information that may have been presented orally studying diagrams outlining notes locating sites or placing symbols on a map watching videos, demonstrations, simulations, and reenactments color coding notes drawing pictures to represent events writing summaries direct copying of notes and vocabulary using flashcards
  • Auditory learners attain information best through their ears. In a traditional classroom they tend to sit away from noisy distractions, where they can hear best the teacher or other instructional media such as video, recorded books, poems, or songs. 
  • They have an advantage in listening to lectures or relating to auditory cues.  When learning online auditory learners benefit from being able to replay recordings of lectures, videos, and other auditory sources of information. 
  • Tactile learners, sometimes referred to as kinesthetic learners, learn best through their hands. In a traditional classroom they prefer to be able to move around, touch objects, conduct physical experiments, perform reenactments, and change their physical proximity with learning materials.  When learning online tactile learners do not have a distinct advantage, but may recall spelling via the muscle memory of keyboarding.
Brett Henry

Algebra - For Dummies - 0 views

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    A site with some extra information for most algebra subjects
Elizabeth Bendlak

Roger Housden: Why Poetry Is Necessary - 0 views

  • Poetry at its best calls forth our deep being. It dares us to break free from the safe strategies of the cautious mind; it calls to us, like the wild geese, as Mary Oliver would say, from an open sky. It is a magical art, and always has been -- a making of language spells designed to open our eyes, open our doors and welcome us into a bigger world, one of possibilities we may never have dared to dream of.
    • Elizabeth Bendlak
       
      Why do you think poetry is important?
Krystal Reno

9th, 10th, 11th, and 12th Grades | Edutopia - 0 views

  • In Ontario, schools have raised their test scores and graduation rates by providing resources such as full-time student success teachers, who help English-language learners and other students in need.
David Frazee

Asperger syndrome - Wikipedia, the free encyclopedia - 1 views

  • Asperger syndrome, also known as Asperger's syndrome or Asperger disorder, is an autism spectrum disorder (ASD) that is characterized by significant difficulties in social interaction, alongside restricted and repetitive patterns of behavior and interests.
  • A pervasive developmental disorder, Asperger syndrome is distinguished by a pattern of symptoms rather than a single symptom. It is characterized by qualitative impairment in social interaction, by stereotyped and restricted patterns of behavior, activities and interests, and by no clinically significant delay in cognitive development or general delay in language.[22] Intense preoccupation with a narrow subject, one-sided verbosity, restricted prosody, and physical clumsiness are typical of the condition, but are not required for diagnosis.[5]
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    Wiki site for Asperger Syndrome
Holly Johnson

Essential Questions - 0 views

  • Technology 1. How can the computer be used as a tool? 2. How would our culture be different without computers? 3. What process would you use to write a letter using Microsoft Word? 4. What are your top ten priorities when producing a news video?
  • The language of the questions should be in broad terms.
Alexis Jackson

Mind Games : Article : Scientific American - 0 views

  • New research shows that video games have great educational potential.
  • Ninety-seven percent of American teenagers regularly play video games.
    • Alexis Jackson
       
      Need to find this study from M.I.T. Education Arcade.
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  • They found that students who went straight to the lecture did not know what to listen for, whereas students who played the game first had better context and greater motivation.
  • M.I.T. Media Lab developed a programming language, Scratch, that enables kids as young as kindergartners to build games. Microsoft has developed a similar tool called Kodu.
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    Incorporating video games into education
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