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steve t

How do you transfer a route from TRS2006 to TS2009? - Trainz Discussion Forums - 0 views

  • Have you commited the content? You may also pull up your route in CMP in 2006, then right mouse button click on the listing (or icon) and choose "save to CDP". Then open 2009 and choose "file"/ "Import CDP" and navigate to the CDP. Yous may still ahev to commit the content in 2009.
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    "Have you commited the content? You may also pull up your route in CMP in 2006, then right mouse button click on the listing (or icon) and choose "save to CDP". Then open 2009 and choose "file"/ "Import CDP" and navigate to the CDP. Yous may still ahev to commit the content in 2009."
steve t

loco motive? - Trainz Discussion Forums - 0 views

  • I used TRS2006 CMP to clone ATSF C44-9W,<kuid2:113556:2915:1> then opened it for Edit in Explorer. Changed it to a piece of rolling stock by editing the config.txt file as follows: 1. Change the Category-Class to XB 2. Change the enginespec to kuid:-1:42004201 3. Change engine 1 to engine 0 4. Deleted the enginesound and enginehorn lines 5. Deleted the script and class lines 6. Edit the kuid-table to agree with the items deleted. Save and commit. Bo
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    I used TRS2006 CMP to clone ATSF C44-9W, then opened it for Edit in Explorer. Changed it to a piece of rolling stock by editing the config.txt file as follows: 1. Change the Category-Class to XB 2. Change the enginespec to kuid:-1:42004201 3. Change engine 1 to engine 0 4. Deleted the enginesound and enginehorn lines 5. Deleted the script and class lines 6. Edit the kuid-table to agree with the items deleted. Save and commit. Bo
steve t

Industry Training Session? - Page 2 - Trainz Discussion Forums - 0 views

  • I've put together a little demo - mouse click on this link and download the file: http://rapidshare.com/files/211284902/KRL_demo.cdp The cdp file contains the test route, a test session and all the dependencies for the freight car. Just drag and drop the cdp file into the main pane of CM2.
  • I downloaded/commited Philskene's KRL 7 pieces for this asset. All show a yellow puzzle piece with ?. View errors & warnings all show the .pm mesh nolonger unsupported statement and #4 also has a missing black.texture statement in its load_mesh folder. The View Dependencies shows missing bogies :128 and :129. I wonder why CM2 didn't automatically download them since they are dependencies. I download/committed the 2 bogies, :128 shows error can't load shadow/shadow.pm. Looked at the :128 bogey file contents but there's no shadow folder or mesh. The easiest correction for this type of error is to add a mesh-table container to the config.txt file to reference the .pm mesh that is there. Also made a small (32x32) black square .jpg and a black.texture.txt file for the load_mesh folder. Saved and committed. Now, all 7 kuids only show the yellow ! because of the .pm meshes but tried them out and all can be place on a track in Surveyor.
steve t

Missing texture file - Trainz Discussion Forums - 0 views

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    "Error looks like a sound asset. Some sound assets have a WAVE.TEXTURE image file, Trainz doesn't like these anymore, best fix is get PEV's Texture2TGA and when the item is Open for Edit, use the program mentioned to convert the WAVE.TEXTURE file to WAVE.TEXTURE.TXT and WAVE.TGA files. Then you can delete the WAVE.TEXTURE file and Commit fine. If you don't have it, search the web for PEV Testure2TGA you should find the site with it and other Trainz tools. "
steve t

World of Trainz - TRS2006 CMP Importing Content Tutorial - 0 views

  • CMP Importing Content Tutorial In this tutorial you will learn how to use CMP to import content from TRS2004 for use in TRS2006  
steve t

Recommended routes? - Page 2 - Trainz Discussion Forums - 0 views

  • Not to sure why the routes you are downloading have so many "missing assets". I rarely have this problem. One solution might be to change your settings in CMP. In CMP go to FILE - SETTINGS - MICELLANEOUS and untick "Suppress Asset Warning in Trainz" Make sure "Automatically commit" is ticked also. Next time you try an run a route that you know has missing assets, make sure you are connected to the internet. Before the route loads you should get a screen that give you the opportunity to "find missing assets". Click on that and your system will open CMD and try and find the missing assets. If those missing assets are on the download station it should find them, and you should be able to download them. If they not on the download station/CMP you will then have to try and find them on third party sites. Which can be very frustrating.............. Cheers, Mac.
  • The small G&D is mine. I don't remember if I put a run around in Daphetid. I don't think so because the prototype didn't have one, and there's no turntable up there anyway. I assure you, if you put some track there for a runaround, you won't hurt my feelings. Enjoy yourself. If you download a layout and you don't like it, you can delete it in Content Manager. You should also get Trainz Object. It works great for TRS04. I'm not sure how I lived without it. Click on my link below and check out my toys. I also did the Minato Railway, which was the first Japanese prototype on the DLS. We didn't have nearly as much Japanese content back then, but I think it came out okay. I'm also still fond of the Furuya layout and Makatini Junction. (both fictional) Claude
  • c. a centerpiece of all but the Mad River route is the 16 portals and the opportunities they give for introducing plenty of challenge in operations against a steady movement of trains that have priority over yours.
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  • I find the Niddertalbahn one of the best routes made for the simulator.
  • "Ffestiniog Railway." Narrow gauge, very enjoyable to operate.
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    tokkyu40
steve t

How to repair faulty local content in TS2009 - Trainz Discussion Forums - 0 views

  • I hope there is a way to fix them. And if we know how, I have to fix about 200 kuids with the same problem, but that's no problem.
  • 1942-39042 --- Error: Texture 'night/Fire_Station.texture' is missing or could not be loaded for mesh 'hash-8B\content 06p5pfic13\night\night.im'. Fix-Open for Edit in Explorer. Copy fire_station.tga and fire_station.texture.txt from Fire Station 1942 folder to the night folder. Save and commit. 1942-39100 -- TS2009 CM2 view assets version shows that this kuid has been replaced by 1942-39042. 2-33404-502077-2 TS2009 CM2 view assets version shows that this kuid has been replaced by kuid2:33404:502077:3.
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