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Thomas Ho

Purdue faculty receive $2.5 million NSF grant for STEM project - Purdue University - 0 views

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    " Loran Parker and Weiling Li, both in the College of Education, are co-investigators on the project team who will study the work's  impact. An advisory board with representatives from Phoenix Contact, Balluff and the National Center for Women and Information Technology, along with educational experts, will guide the project team. A total of 165 teachers and around 2,800 students in grades six through eight will be involved. Two schools have agreed to partner on the effort: Lafayette Sunnyside Intermediate School and Winamac Middle School in Winamac. Middle schools that are interested in being considered for the project should email the team at techfit@purdue.edu.  Writer: Brian L. Huchel, 765-494-2084, bhuchel@purdue.edu  Source: Alka Harriger, 765-494-2565, harrigea@purdue.edu Research News Empowering preschool children with the language of math adds up to stronger skills Understanding how plants withstand harsh conditions remains major research challenge Exotic property confirmed in natural material could lead to fundamental studies Purdue to lead multihazard research with $4.1 million NSF award Purdue research team receives NSF grant for work on data quality More Resear"
Thomas Ho

Shared Notes: What can social media aggregation contribute to advocating for education?... - 0 views

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    Discussion for my #LTeLearn talk: What can social media aggregation contribute to advocating for education? http://t.co/zsFEGK1n6m #INeLearn
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    Discussion for my #LTeLearn talk: What can social media aggregation contribute to advocating for education? http://t.co/zsFEGK1n6m #INeLearn
Thomas Ho

What Can Social Media Aggregation Contribute to Advocating for Education? Getting all A... - 0 views

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    RT @k12online: NOW LIVE: What Can Social Media Aggregation Contribute to Advocating for Educ? from @DrThomasHo https://t.co/QwnC7IJWFz #k12…
Thomas Ho

The Dilemmas of Maker Culture http://t.co/jdnYLtEnsQ - 1 views

  • I want to consider some of the intriguing challenges and dilemmas (educational, legal, moral, and ethical) all this will increasingly pose in the years to come.
  • The consensus answer was that the emphasis should be on collaboration (learning with others, working with others—both keys to much of the advancement of the maker culture), learning how to think (specific subject matter is less important, with an important exception noted below), and being able to think in a systemic way (seeing how things fit together).
    • Thomas Ho
       
      Surely, this isn't "news" to anyone, is it? Back in the "dark ages" of computing education, we were struggling with these very SAME issues!
  • ...5 more annotations...
  • The consensus on what's important for older kids and adults is concise: coding.
    • Thomas Ho
       
      This is precisely the reason WHY I want to get Maker Education into our learning experiences as a springboard for motivating kids to want to learn HOW TO CODE!
  • And with the open-source distribution of this 3-D print gun design, you've in one stroke wiped out any gun-control law in the world.
  • The maker movement may be one of the better engines for developing a set of ethical guidelines, because we don't have the kind of experience that can really teach us. We have myth. We have classic traditions, and religions, and ancient philosophies that are useful and need to be examined and embraced. But, the kind of power—the kind of ability to create and recreate—that we increasingly have access to, will necessitate moving beyond what we were thinking about 2,000 years ago. It will necessitate a re-examination of where our responsibilities lie—and to whom we are responsible. And from contact I've had with people in the open-source bioscience movement ... I see that people really are really thinking hard about the responsibility we have to fellow humans, to ecosystems, to the planet, and to the future."
    • Thomas Ho
       
      This may be the "bigger" reason to encourage Maker Education: to get us to think about what we SHOULD NOT make rather than to be able to make whatever we can!
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    lots to think about!
Thomas Ho

Social Media: An Essential Tool for K-12 Classrooms - 0 views

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    "Social Media: An Essential Tool for K-12 Classrooms"
Thomas Ho

G Suite Updates Blog: Adding present and chat Meet moderator capabilities for education... - 0 views

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    "If you're unable to turn the features on or off, it's possible that you have a Chrome extension for Meet which is preventing the features from working"
Thomas Ho

http://www.iteea.org/TAA/PDFs/xstnd.pdf - 1 views

shared by Thomas Ho on 13 May 15 - No Cached
  • 127Abilities for a Technological World6CHAPTERGRADESK-2From the earliest grades, students willbe exposed to various products andsystems, and they will be givenopportunities to use them correctlyand to learn what happens when theyare used improperly. For example, studentscould learn how to use a clock to tell time,how to use a telephone correctly, and howto use basic hand tools properly. Thestudents should be encouraged to investigateeach item, perhaps by taking it apart or bycomparing it to similar items to discoverhow it works, its use, and its purpose.Young students are interested in everythingthey see around them and are asking ques-tions about how things work, why things area certain way, and how things came about.Students should be encouraged to findanswers to their questions using varioustools available to them. Children should beencouraged to follow directions — a type ofcommunication that offers guidance on howto use a tool or product correctly. Directionscan be written, verbal, or step-by-stepillustrations. Employing products and systems oftenrequires students to use common tools, suchas staplers, screwdrivers, rulers, scissors, andclamps. Although many students will haveused tools before, they may not know howto use them correctly. Through formal andinformal learning activities and guideddiscussions, students will learn the best andsafest way to use tools. Symbols are also important in thecommunication process. Students shouldrecognize that symbols are all around them,from logos representing their favorite sportsteams to warning signs on roads. Thesesymbols communicate information anddirections in an efficient manner, and theyallow children to “get the message” withoutusing a lot of words.As part of learning how to use andmaintain technological products andsystems, students in Grades K-2 shouldbe able toA. Disc
    • Thomas Ho
       
      Sounds like "maker education" to me! How about you?
Thomas Ho

Digital Natives, Yet Strangers to the Web - The Atlantic - 2 views

  • Indeed, although many of today’s teens are immersed in social media, that doesn’t mean "that they inherently have the knowledge or skills to make the most of their online experiences," writes Danah Boyd in her 2014 book It’s Complicated: The Secret Lives of Networked Teens.
  • Loewy decided that this void could be eliminated with an honest, interdisciplinary high-school curriculum for the digital age—a program that would fundamentally shift how schools address kids’ virtual experiences.
  • "It is a view that reflects the fears of adults rather than the aspirations of youth."
  • ...5 more annotations...
    • Thomas Ho
       
      I think I'll "take a crack" at a JUNIOR high curriculum!
    • Thomas Ho
       
      This is WHY I think we should have a "Digital Citizenship Covenant" rather than an "Acceptable Use Policy"
  • "The ... problem is that it’s evolving every single day—it’s not like teaching ancient Rome, it’s not static,"
    • Thomas Ho
       
      this is a sticky note
  • Boyd, it’s worth noting, draws similar conclusions
  • But for various reasons, schools have yet to catch on. Data on how much, if at all, schools in the U.S. are teaching these things doesn’t exist, but it’s worth noting that even the much more obvious subject—computer science—is still largely considered a peripheral course. A
Thomas Ho

The Way I See It: Why expectations are vital for a 1:1 initiative - 0 views

  • without clear expectations, and support to reach those expectations, even a well-intentioned 1:1 will fail.
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    COMMON SENSE, but necessary reminder!
Thomas Ho

5. Digital Footprint - 1 views

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    for middle school
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