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Software to Rate How Drastically Photos Are Retouched - NYTimes.com - 0 views

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    "The photographs of celebrities and models in fashion advertisements and magazines are routinely buffed with a helping of digital polish. The retouching can be slight - colors brightened, a stray hair put in place, a pimple healed. Or it can be drastic - shedding 10 or 20 pounds, adding a few inches in height and erasing all wrinkles and blemishes, done using Adobe's Photoshop software, the photo retoucher's magic wand. "Fix one thing, then another and pretty soon you end up with Barbie," said Hany Farid, a professor of computer science and a digital forensics expert at Dartmouth. And that is a problem, feminist legislators in France, Britain and Norway say, and they want digitally altered photos to be labeled. In June, the American Medical Association adopted a policy on body image and advertising that urged advertisers and others to "discourage the altering of photographs in a manner that could promote unrealistic expectations of appropriate body image." Dr. Farid said he became intrigued by the problem after reading about the photo-labeling proposals in Europe. Categorizing photos as either altered or not altered seemed too blunt an approach, he said. Dr. Farid and Eric Kee, a Ph.D. student in computer science at Dartmouth, are proposing a software tool for measuring how much fashion and beauty photos have been altered, a 1-to-5 scale that distinguishes the infinitesimal from the fantastic. Their research is being published this week in a scholarly journal, The Proceedings of the National Academy of Sciences. "
anonymous

Science or Sciencey [part 1] « The Invisible Gorilla - 0 views

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    Part 1 of a 4-part series examining what happens when science is used for marketing (using brain-training software as the central example). Almost all of the programs that tout their ability to train your brain are limited in scope. Most train your ability to perform simple cognitive tasks by having you perform them repeatedly, often adapting the difficulty of the task over time to keep it challenging. Some determine which tasks you perform well and which need improvement and adjust the tasks based on your ongoing performance. The simplest ones, though, simply track how much you improve and inform you that such improvements have made increased the fitness of your brain. Such task-specific training effects can be really useful-if you want to enhance your ability to do Sudoku, by all means practice doing Sudoku. But what pitches for those programs regularly imply is that playing their videogame or using their training will enhance your ability to do other tasks that weren't specifically trained. For example, this advertisement for Nintendo's Brain Age implies that by using their game, you will be better able to remember your friend's name when you meet him on the street. The idea that playing games can improve your brain is pervasive, and it taps what Chris Chabris and I have called the "illusion of potential." A common myth of the mind is that we have vast pools of untapped mental resources that can be released with relatively minimal effort. This common intuitive belief underlies the pervasive myth that we only use 10% of our brains, that listening to Mozart can increase our IQ [pdf], and even the belief that some people have "discovered" psychic abilities. We devote the last main chapter of The Invisible Gorilla to this belief and its ramifications, and we recently wrote a column for the NY Times discussing how popular self-help books like The Secret and The Power capitalize on this mistaken belief. The marketing for some brain training programs
anonymous

EMOTIONAL INTELLIGENCE: THE EQ FACTOR - TIME - 0 views

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    "When we think of brilliance we see Einstein, deep-eyed, woolly haired, a thinking machine with skin and mismatched socks. High achievers, we imagine, were wired for greatness from birth. But then you have to wonder why, over time, natural talent seems to ignite in some people and dim in others. This is where the marshmallows come in. It seems that the ability to delay gratification is a master skill, a triumph of the reasoning brain over the impulsive one. It is a sign, in short, of emotional intelligence. And it doesn't show up on an IQ test. For most of this century, scientists have worshipped the hardware of the brain and the software of the mind; the messy powers of the heart were left to the poets. But cognitive theory could simply not explain the questions we wonder about most: why some people just seem to have a gift for living well; why the smartest kid in the class will probably not end up the richest; why we like some people virtually on sight and distrust others; why some people remain buoyant in the face of troubles that would sink a less resilient soul. What qualities of the mind or spirit, in short, determine who succeeds?"
anonymous

'Pre-crime' Comes to the HR Dept. - Datamation.com - 0 views

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    "A Santa Barbara, Calif., startup called Social Intelligence data-mines the social networks to help companies decide if they really want to hire you. While background checks, which mainly look for a criminal record, and even credit checks have become more common, Social Intelligence is the first company that I'm aware of that systematically trolls social networks for evidence of bad character. Using automation software that slogs through Facebook, Twitter, Flickr, YouTube, LinkedIn, blogs, and "thousands of other sources," the company develops a report on the "real you" -- not the carefully crafted you in your resume. The service is called Social Intelligence Hiring. The company promises a 48-hour turn-around. Because it's illegal to consider race, religion, age, sexual orientation and other factors, the company doesn't include that information in its reports. Humans review the reports to eliminate false positives. And the company uses only publically shared data -- it doesn't "friend" targets to get private posts, for example. The reports feature a visual snapshot of what kind of person you are, evaluating you in categories like "Poor Judgment," "Gangs," "Drugs and Drug Lingo" and "Demonstrating Potentially Violent Behavior." The company mines for rich nuggets of raw sewage in the form of racy photos, unguarded commentary about drugs and alcohol and much more. "
anonymous

Software to Hunt Down Faked Masterpieces - AP - November 23, 2004 - 0 views

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    "True art would never be mistaken for a crude, paint-by-the-numbers copy. But a researcher has developed a statistical tool for determining whether a purported masterpiece is only a skilled imitation, suggesting that art may be a numbers game after all. Using high-resolution digital images and complex mathematical formulas, associate professor Hany Farid of Dartmouth College analyzed works by Renaissance artists to determine their authenticity. His computer program was able to accurately separate eight drawings by 16th century Flemish artist Pieter Bruegel the Elder from five drawings by imitators. It also found that portions of a painting by Italian artist Pietro di Cristoforo Vannucci, known as Perugino, were probably done by Perugino's apprentices. Farid described his work, presented Monday in the Proceedings of the National Academy of Sciences, as "simply another tool that is contributing to the dialogue of art authenticating" and said more work is needed before digital analysis of art could be done on a wider scale. Art experts reacted warily to the prospect that a masterpiece could be reduced to the sum of its digital parts. "
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