Story Jumper is a website where teachers, parents or even children can publish their own children's book. The process is simple, fast and fun. If your students have a hard time creating a story, they can use the Story Starter, a tool that will help them write a story in just seven steps.
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Tech in the Classroom is a recurring feature that examines widely available technology, software and gadgets and how they might be used in a school setting. What favorite gadget or tool are you using in the classroom? As this new content area grows, let us know what products you'd like to read about.
The students will design a layout to assemble type, graphics, and images to create print media that communicates information. Project is either saved in .pdf format, on-line, or a hard copy is provided. Discover an endless library of free books, picture books, & poetry or use simple tools to create books in minutes. Storybird is a creative community where readers & writers celebrate storytelling.
The role of counselors in schools is expanding from just attending to individual students to leading discussions and activities for groups of students that can help improve school performance and behavior.
Concept mapping and mind mapping are used in the classroom in any number of ways. This page will provide the rationale for their use, links to samples and a list of tools to use to create them. If...
Skip Discover Education Main Navigation Skip Discover Education Main Navigation Students will understand the following: 1. Technology is defined as "any invention, including tools, machines, materials, techniques, and sources of power, that makes people's work easier." 2. The history of technology really begins in prehistoric times.