Skip to main content

Home/ TGS Strategic Planning - Technology/ Contents contributed and discussions participated by Julie Lindsay

Contents contributed and discussions participated by Julie Lindsay

Julie Lindsay

Welcome to My PLE! - YouTube - 0 views

  •  
    Great example (a few years old now, but still VERY relevant) of a connected student.
Julie Lindsay

Networked Student - YouTube - 0 views

  •  
    Uploaded on Nov 26, 2008 The Networked Student was inspired by CCK08, a Connectivism course offered by George Siemens and Stephen Downes during fall 2008. It depicts an actual project completed by Wendy Drexler's high school students. The Networked Student concept map was inspired by Alec Couros' Networked Teacher. I hope that teachers will use it to help their colleagues, parents, and students understand networked learning in the 21st century. Anyone is free to use this video for educational purposes. You may download, translate, or use as part of another presentation. Please share.
Julie Lindsay

CI484-Learning-Technologies - Behaviorism, Cognitivism, Constructivism & Connectivism - 0 views

  •  
    Related to our Connected learning ideas
Julie Lindsay

Where Will Future School Leaders Come From? - 0 views

  •  
    Sylvia Martinez, President of GenYes, talks about giving students a voice - not just a token voice, but real support within a school to develop leadership skills and to have a say in the running and direction of the school. Are you ready to do this school leaders?
Julie Lindsay

Leadership in Time of Change - 0 views

  •  
    Brad Ovenell-Carter shares recent thoughts and experiences with leadership. Recommended reading.
Julie Lindsay

Free Style Animation - Technology in Education - YouTube - 1 views

  •  
    This short United-Eye Productions video employs free-style animation to show five key ways that education is improved by technology: Global learning Game-based learning Virtual worlds, digital simulations, and models Mobile learning Real-time data-based decision making
Julie Lindsay

2013 Horizon.K12: The Interim Results | The New Media Consortium - 0 views

  •  
    Near-Term Horizon: One Year or Less * BYOD (Bring Your Own Device) * Cloud Computing * Mobile Learning * Online Learning Mid-Term Horizon: Two to Three Years * Adaptive Learning and Personal Learning Networks * Electronic Publishing * Learning Analytics * Open Content Long-Term Horizon: Four to Five Years * 3D Printing * Augmented Reality * Virtual and Remote Laboratories * Wearable Technology
Julie Lindsay

FLAT - 0 views

  •  
    My presentation for the ECIS IT conference, London March 2013 Recipe to flatten your classroom - 3 essential ingredients: 1. Connection 2. Citizenship, with a dash of global competency 3. Collaboration, the sort that includes co-creation
Julie Lindsay

The SOLE Challenge - 0 views

  •  
    "This year Sugata Mitra, Professor of Educational Technology at Newcastle University in the UK, has been awarded $1 million in seed-funding for his wish to design the future of learning by supporting children all over the world to tap into their innate sense of wonder and work together. He hopes to build a School in the Cloud, a learning lab in India, where children can embark on intellectual adventures by engaging and connecting with information and mentoring online."
Julie Lindsay

Humanizing Online Learning with VoiceThread - 0 views

  •  
    This is MUST READ article. Voicethread is an essential tool in the K-12 classroom - at all levels.
Julie Lindsay

12 learning management system providers and what they bring to classrooms | Education Dive - 0 views

  •  
    I don't know most of these......
Julie Lindsay

What's Changing Education? For This Tech Tool Expert, It's Collaboration -- THE Journal - 0 views

  •  
    Adam is a colleague of mine, based in NYC. He will be keynoting ISTE 2013. Young, ambitious - has good ideas and is able to work beyond his immediate cultural and geographical limitations
Julie Lindsay

Video Games and Social Emotional Learning | User Generated Education - 0 views

  •  
    "Two principles guide this article: 1. Social-Emotional skills and strategies should be addressed and taught in school settings. 2. Video and online games can promote SEL skills and as such, should be integrated into classroom instruction."
« First ‹ Previous 61 - 80 of 93 Next ›
Showing 20 items per page