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bhanak

What Schools Hope to Achieve by Making Computer Science Widespread - 6 views

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    I loved the direction that San Francisco's school district is going with their Computer Science pilot program. I worked with my 5th graders on coding this year and saw how the students were applying problem solving skills at a high level to complete many of the tasks. Do you think a Computer Science course should be a mandatory class for graduation?
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    Do you think by making Computer Science course mandatory that it will influence minorities to remain in the field?
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    How do you think this would work at your campus? What would the teacher and student response be like at your campus?
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    Brandy, I think it is amazing that you worked with your 5th graders on coding. It opens the students' minds to new possibilities and they learn to value working hard to achieve an outcome. 1. Yes, I think that Computer Science should be a mandatory course for graduation, because almost all jobs need interaction with computers. 2. Not necessarily. A few years ago I read a report where they mention that, in the case of Hispanics, a high percentage didn't go to college because of ideology. Most Hispanics believe in making their kids find a job after High School and this is why there are 4, 5 or even 6 Hispanic generations in the United States, and yet they do not send their kids to college. In the other hand, people that come or their ancestors came from Asia, now a days they send most of their kids to learn medicine, computer science, engineering, and any career that will give them a better life. I think that a Computer Science class will open up doors to all students, but we would have to work on their group ideology for them to have be able to really move forward. 3. My campus and my district is all about technology. This year we will receive more mini iPads for students and I heard that they were seeking for the financial means to give each High School student a laptop. But, there is one thing we have to consider as a society or civilization. There are many kinds of jobs, and we need all for the city to keep on functioning. Amazingly, companies are having an extremely hard time finding truck drivers. Their salaries in certain areas have gone so high that they are making more than a teacher with less hours of work. No matter how many people want to learn Computer Science, there will only be so many jobs in the field, and there will be spaces in others. What should we do as a civilization if at some point our products cannot find their way to the customers? Food, computers, furniture? I don't have a solution for this, but I think everyone deserves a chan
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    I think your comment about the ideology of Hispanics is something to consider. I taught in a Title I campus for many years, I did see a large family of hard workers with many of the Hispanic families. Not every child is going to go into the field of Computer Science but hopefully they will be proficient with computer skills. And yes, "The world needs ditch diggers too." Thanks for sharing! I had my student work on Code.org, where each level they have to complete a task before moving on and they provide video clips of people in the field. They loved it!
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    I do think that all students should get a "taste" of coding. There are great sites like code.org where students can see if they like it. Last school year, I found that some students moved ahead to harder levels quickly, while others stayed on the beginning levels. Some students went on to register for summer classes that taught them more. It was very exciting to see their interest sparked. At the very least, students should be exposed to the many facets of STEM and see where it may lead them.
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    I also saw that for some students the tasks were very easy while others needed more time and practice before completing the task. It was great to open their eyes to the way the games they use are created. I will look into more sites for my students to use this year.
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    Our country needs to "up its game" in STEM! We are definitely lagging in this area compared to many other countries. Offering opportunities to learn skills in coding may teach the critical thinking skills we need to reinforce to move toward a challenging learning environment.
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    I believe computer science is taking an important role in our future. I agree with code.org to promote coding or computer science in the early stages of elementary will spark the interest in students to learn coding, robotics and other computer science tools that will be beneficial for them as they go onto higher areas of education.
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    1. Yes, I do believe it should be mandatory for graduation, since jobs require people to be digital literate. Computer science is taking a high role in our future! 2. I don't think it will make a difference. But it will spark motivation on students. 3. My campus is not updated! We might be lost, but I think that everyone would collaborate to make it work and have us update.
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    I think many campuses in the state are like yours, not updated. The article stated that the program was funded by companies not the district. The district reached out for support. I would love for my district to do the same for the benefit of your students.
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    YES!!! I think it should be a requirement. College readiness is heard of more and more these days. First, district must have that "vision" and understanding the importance of technology. Door must be opened. It would be amazing if more and more districts follow the steps of San Francisco-USD and introduce to their preschools-high schools.
Fred Kaplan

What is FHSST? | FHSST: FREE HIGH SCHOOL SCIENCE TEXTS - 0 views

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    Free (download-able) math and science PDFs originally created for schools in South Africa. I browsed the Grade 10 math chapter, and it was well-organized and concise.
kbanda

Using Technology in the English/Language Arts Classroom for "Sophisticated Responses" - 4 views

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    Integrating Technology into the English/Language Arts Classrooms to help with writing. This is excellent to have discussions especially about novels or plays read in the class. Some students are shy to post their responses so this would be a way they could post and respond since it's their comfort zone.
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    How would you integrate technology in your subject area? Provide an example.
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    One way that I integrate technology in my subject area, math, is by using iPads in the classroom. One app that we use is MineCraft which allows the students to work collaboratively in groups of 3 or 4 on different math objectives that I give them to do. An example of an objective would be to create a house and to determine the surface area of the outside or inside of house. The students love to use this app and it proved invaluable last year as a carrot to keep them motivated and engaged. In addition one student from each group has to set up a server that his/her group mates need to join. This is another 21st Century skill that is useful to them. Brook
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    It would be beneficial if technology was incorporated heavily throughout all subject areas. I think this will happen in the future. Fortunately I teach DIM (Digital Interactive Media) and technology is incorporated into the class by default. My course and other technology courses have no problem incorporating technology. One of the main issues tech teachers have is how to incorporate the core curriculum into the class. For the past few years our department has been working closely with the science department and combined some science objectives into the technology objectives. For example, my department would use the Internet to complete science activities. The first year we saw an increase in student science scores.
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    Technology can definitely a way to boost scores because it engages the student's learning. I feel that if students were allowed to use their ipads, computers, or phones in a positive way for school, not only would the scores go up but so would the atmosphere in the classroom.
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    Technology has definitely evolved throughout the years in the classroom. I have seen kinder students utilizing their IPADS to incorporate learning in their classrooms. I am amazed how much they know about technology and how they use it for learning and to follow along in the lecture. In the high schools they have incorporated cell phones so students can do their research and its more hands on to where kids know so much about technology now a days. I am pro technology being used in all our schools because it is going to continue to evolve and it will be utilized more and more in the future and students will need to be ready.
juanrubenromero

Will Virtual Reality Stake Its Claim in K-12 Classrooms? | EdTech Magazine - 5 views

    • juanrubenromero
       
      This is a very interesting statement about the uses of online virtual environments.  Could using online virtual environments be the direction K-12 schools take when assigning projects? How could a virtual environment be used to replace current projects or assignments in your curriculum?
  • The building of the immersive environment was a transformative teaching and learning experience, says Aaron E. Walsh, iED’s founding director. “As we used to build dioramas in school, when you’re building something like this, you’re putting down neural pathways in the brain,” he says. “You can remember what you’re learning much better.”
    • juanrubenromero
       
      If virtual worlds are being used by employers, shouldn't we be incorporating this technology into our K-12 instruction? At the high school level, we are always being told to teach to ensure that students will be college and workforce ready. By not incorporating the technology that employers use, are we doing a disservices to our students? 
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    • juanrubenromero
       
      We all know that in education we are often limited by the set budget. However this section makes an excellent point! Virtual reality headsets can be purchased for a high price, but alternatives are also available, which I found quite interesting and surprisingly simply, i.e. Google Cardboard which uses a smartphone for virtual reality. here is the link for further information on Google Cardboard... its literally cardboard! https://www.google.com/get/cardboard/get-cardboard/ Watch this youtube video of a classroom using Google Cardboard
  • iED provides VR headsets to students that cost about $18 each, he says. Constructed of foam and cardboard, the student-built headsets use a smartphone to run graphics.
  • Companies such as Caterpillar, General Motors and Ford have used VR technology in the workplace to train their staffs
  • In addition, evolving apps and tools such as Google Cardboard and Microsoft HoloLens mean there are plenty of developers and educational technologists thinking about VR and how to best use the technology — within and outside of the classroom.
    • juanrubenromero
       
      I completely agree, with today's technology centered students, we as educators need to adapt to our learners. Excellent point about students already being ready to think in 3D. What changes have you had to make in order to meet students technology needs?
  • Today’s students are more tech-savvy than students of just a few years ago, White notes. They grow up using tablets to play games such as Minecraft and not only are prepared to use VR but also are already able to think in 3D
  • Will Virtual Reality Stake Its Claim in K–12 Classrooms?
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    I think that virtual reality is already being used in the classroom. I have already had a class where we had a virtual classroom. We met to get to know the platform and explore the possibilities. We found out that there are even businesses using these virtual reality spaces to conduct meetings and advertise among other users. Although right now I think it is so time consuming to show students how to use this AND the risk of open platforms will not allow the use of it readily, I do think that it will be used soon. Technology develops so quickly and needs assessments happen just as fast. Once there is a need for a tool, someone usually develops it. We need a safe environment for students to use and I think it is in the works.
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    1. I do not think that VR can be used in all grade levels. I think that Pre-k to 4th grade (+/-) would need to first learn about technology in general and then they could understand a virtual world, plus they need to understand their real world first. VR could provide a visit to a Zoo or any other field trip that is currently impossible. We could take the students to visit other cultures or animal habitats. 2. I think that VR should be incorporated in High School for the students to learn the technology and be able to use it. 3. Well, maybe 3% of the companies are using VR because of the health concerns. The following article describes why so many developers are going slow in creating new VR devices and the problems they have with people throwing up. The "nightmare scenario", as they call it, has to be solved before the technology can really be sold or used for education. This article is from March 2015. http://www.nytimes.com/2015/03/05/technology/solution-to-nausea-puts-virtual-reality-closer-to-market.html?_r=0 The video you provide is amazing! I hope the developers can fix all the problems and can be an available technology soon. 4. I have had to research what apps are good for my students and try to find apps that do not have links that take them out, which has been a huge problem because once they are out, they click here and there and sometimes find things they shouldn't see. Most apps have their section for more information about the developer, but once they click there and go to the app store, and click here and there, they find other things. 5. Eventually VR will take its claim and there will be hundreds of VR schools and courses.
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    Ana Suarez, I agree with you about the time and open platform issues with virtual reality environments. I too have taken a course that explores virtual environments, but I am not sure how common it is for K-12 schools to use a virtual world. Maybe virtual worlds may not be a good fit for all levels, but I think benefit can come at the high school level.
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    Juan Alvarez, you make a great point, this technology may not be ideal for all grade levels. With this technology they may need to roll it out with higher level and work down to work out the issues, so lower level grades can make a smooth transition into the technology if possible. You make an excellent point, many may not consider. Some people are sensitive to the 3D nature of virtual worlds, and this can be an issue when trying to provide instruction. This might be a difficult thing to solve as it deals with the individual perception. Virtual worlds definitely need to be refined to make it more safe with a focus on closed platform. Like you said, students are going to wander once they are out in the world, we need to be able to control how their wandering just like we do in class. I definitely think that virtual worlds will begin to incorporate themselves in school curriculums. During my exploration of Second Life, I met with the owner of a the NOVA campus science world and he mentioned how the nursing program at the college was going to begin simulated practicals using Second Life.
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    Most K-12 has not embraced virtual reality in the classroom. There are many great learning opportunities such as the CSI lab for science. It is yet another engaging tool to add to the K-12 arsenal of learning experiences.
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    I believe exposing our students to virtual worlds is beneficial for them understanding and learning at the same time. I remember an anecdote from one class that introduced the Alamo in San Antonio using SecondLife software. My students liked this trip and learned a lot. We saved time and money and were able to have students "travel" and see places that they may not be able to see in real life due to everyday expenses, obstacles, etc.
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    This was a great article to read and well informative. In my opinion, The vision of Project Tomorrow is ensure that today's students are well prepared to be tomorrow's innovators, leaders and engaged citizens of the world. Also, I believe that by supporting the innovative uses of science, math and technology resources in our K-12 schools and communities, students will develop the critical thinking, problem solving and creativity skills needed to compete and thrive in the 21st century.
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    Javier, thats a great way use virtual environments. Second Life definitely allows teachers to explore various sites around the world for students to get experience of what certain structures looks like. Not only that, but I know with SL the sites can be loaded with information and interactive educational activities.
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    Brad, rolling out the use of virtual environment with a STEM focus might be a good start to then mainstream its use into other subjects. I talked to the owner of the NOVA campus on Second Life and he mentioned that a lot of high schools that are able to use SL on campus use it in courses for building and scripting. This technology can offer a lot to courses in the math and sciences.
mmcavazos

Integrating Tech: More Than Just Having Computers - 9 views

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    This is an awesome article about just some different tips to integrate technology in the classroom slowly. What are your thoughts and how do you integrate technology into the classroom ?
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    This is a great article. All the sites will help keep my eleven-year-old busy. Technology is an everyday part of my home schooler's life, but she get tired of the same old sites. Don't get me wrong, there are plenty of options, but this list will save time finding some that are worth while.
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    I love the ideas in this article. Thanks for sharing. I took a class a few years ago where each student was assigned a date to bring in a news article relevant to the class topic. Only one student brought in a newspaper clipping - the rest brought in videos from TedTalks and Youtube to share. These current events warmups and subsequent discussion were the best part of the class.
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    I think this article provides good ways to get teachers used to incorporating technology into their classroom. If they are to technology themselves, the article offers tips and even websites that the teacher can use in class. I am not a teacher, but can appreciate the positive impact that technology can have on the classroom. I like the idea of a teacher visiting "Today in Science History" website and just providing his/her students information on what's going on in the world regarding science. This article would make a useful read for a teacher who wants to integrate technology into their instruction.
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    Thank you for sharing this article. What a wonderful resource! It's a great way to get teachers to warm up to technology. It's a nice, slow start. I am going to share the article with my colleagues and hope that they try at least 2 of the suggestions offered. Teachers need to realize that technology is a tool that not only helps and engages students, but it can help them with lesson planning, teaching and much more. It most definitely fosters learning in today's technologically savvy students.
ferrari78

Study: Emerging Technology Has Positive Impact in Classroom - US News - 5 views

  • Login Welcome, {{name}} Logout Rankings & Advice Education Health Money Travel Cars Law Firms News U.S. News Home education Facebook Twitter Education Rankings & Advice Home Colleges Grad Schools High Schools National Rankings State Rankings High School Notes Blog (function ($) { "use strict"; $(function () { var $metaCurrentState = $('meta[name=current_state_abbreviation]'), $headerSearch = $('#headerSearch-highSchools'), $headerState = $('select[name=bhs-school-state]', $headerSearch), $headerStates = $('option', $headerStates), currentStateAbbreviation = ''; if ($metaCurrentState.length > 0) { currentStateAbbreviation = $metaCurrentState.attr('content'); $headerStates.each(function () { var $state = $(this), text = $state.text(), value = $state.val(); if (text === currentStateAbbreviation) { $headerState.val(value); } }); } }); }(jQuery)); in
  • To meet the needs of her students, Roshan made radical changes to her lesson plans. Using Camtasia Studio, a screen recording and video editing program, Roshan uploaded her lectures to iTunes and assigned them as homework. "We've kind of reversed the whole dynamic of the class," she says. "Instead of lecturing in class, I lecture to them when they're at home, and we work problems together [in the classroom]. I liken it to an English classroom where the kids go home and do the reading and then they come into class and have this lively, engaging discussion."
    • ferrari78
       
      Using the Camstasia Studio program is a great and fun way for students to learn from lectures. Here is a link to where you can try it out for free. http://www.techsmith.com/camtasia.html
  • Taught with the video lectures, Roshan's students in the 2010-11 school year scored an average of 4.11 on the AP calculus test, compared to the 3.59 average among her students who took the test and were taught in the traditional classroom setting the year before. And a third of the class—a 10 percent increase from the previous year—scored a 5, the highest score a student can achieve on an AP test.
    • ferrari78
       
      Teacher's change in the classroom had a significant positive impact on her student's AP test scores.
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  • The report, IT Opportunities in the Education Market, revealed that 78 percent of K-12 teachers and administrators believe technology has positively impacted the classroom and the productivity of students. Roughly 65 percent of educators surveyed also believe that students are more productive today than they were three years ago due to the increased reliance on technology in the classroom.
  • Login Welcome, {{name}} Logout Rankings & Advice Education Health Money Travel Cars Law Firms News U.S. News Home education Facebook Twitter Education Rankings & Advice Home Colleges Grad Schools High Schools National Rankings State Rankings High School Notes Blog (function ($) { "use strict"; $(function () { var $metaCurrentState = $('meta[name=current_state_abbreviation]'), $headerSearch = $('#headerSearch-highSchools'), $headerState = $('select[name=bhs-school-state]', $headerSearch), $headerStates = $('option', $headerStates), currentStateAbbreviation = ''; if ($metaCurrentState.length > 0) { currentStateAbbreviation = $metaCurrentState.attr('content'); $headerStates.each(function () { var $state = $(this), text = $state.text(), value = $state.val(); if (text === currentStateAbbreviation) { $headerState.val(value); } }); } }); }(jQuery)); in
  • Jim Tracy, headmaster at Cushing Academy in Ashburnham, Mass., sees the "process of technology coming into the classroom as inevitable."
    • ferrari78
       
      Technology in the classroom is here to stay and students need to learn the necessary tools to not stay behind. Check this video out on how a teacher is using iPads in his math classroom. http://www.jamfsoftware.com/resources/hopkins-public-schools-advancing-technology-in-the-classroom/
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    This is an article about how a calculus teacher used technology in the classroom to help her students AP calculus test scores increase. I currently teach 2nd grade and I use the digital lessons for math, science, and reading to make the lesson more fun and get more participation from students and it works great. My question to you is, how would you use technology to impact your students learning and productivity in the classroom in a positive way?
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    Everyone that wants to integrate technology in the classroom should watch this.
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    Interesting examples. It's weird how if you record a video of yourself teaching, students pay attention but if you stand in front of the classroom, you're boring and invisible. But I accept it because I've watched myself do the exact same thing: a presenter shows a film of themselves and it's immediately engaging even though she's right there on stage in person! I've read some recent criticism of the Khan flipped learning video approach that says students are still learning passively, they're just doing it at home rather than at school. I disagree. As with the videos in our own class, I can watch them as many times as I need to understand what's going on. I like that. I don't think it's "passive" at all. The key seems to be having some work connected to it which is the piece I think some of these critics are missing. We're not watching a video for entertainment - there's always a task connected to it.
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    I believe that the article you selected is very interesting. I like how the article describes one particular math teacher implementing technology to improve her students' scores. It also gave another side stating that some districts simply don't have the funds to buy technology or that the budget should not be used to throw gadgets to fix certain problems. That teachers in certain areas would be better off getting better training. As with everything else, there are two sides to everything, but I do believe that technology has an effective role in the classroom. When I was a teacher aide for a special education unit, the teacher had me set up a SmartBoard, which proved to be beneficial to the students. A huge task for myself and the teacher was to keep the students on task and not let their disabilities hinder teaching. So after I set up the SmartBoard, the teacher used it during the students' social skills time. During this period in the day, students would learn how to act appropriately with others and the good behavior that was expected of them. By playing educational games against each other, students learned about what the teacher was explaining through a game and how to act accordingly with their peers. It proved to be an effective technology.
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    Tammy I completely agree with you how if we lecture to students, we're boring and invisible and their attention levels drop. I also remember when I was taking undergraduate courses, I had several instructors that were monotone and they made the class boring. Now, a few times I recorded the lectures and would later listen to them at home and I would get more from listening to the lecture at home than when I sat in class because I am not listening to it for entertainment, but rather to learn for my class. This class is a perfect example. I have to listen to the youtube tutorials on everything we've been learning over and over until I get it.
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    You're so right, school districts shouldn't throw money to try to fix certain things, but rather use the funds to better train teachers to prepare them for the classroom. My article states that school districts budgets range from $5 million to over $100 million so some districts are able to throw money at new gadgets and technology more than others. Gadgets should be purchased, but only if they are going to be properly used in the classroom to improve student's academic success. As for Smartboard, I'm going to look it up and see if maybe I can use it in my classroom. Good post Emmanuel.
Stephen Simon

Lawmakers: Terrorists May Tap Same Web 2.0 Tools as Military - Scientific American - 4 views

  • The Congressional Research Service (CSR) recently released a report warning that enemies may be using the same Web-based, collaborative technology to prepare for future strikes that the U.S. uses to train soldiers and gather intelligence.
    • Jose Escobedo
       
      In 2009, over 7,000 terrorist sites were active. Terrorist also have used social media such as Facebook, Twitter, and YouTube to target prospective recruits.
    • eeverett3
       
      I believe we have to assume that worldwide, people are learning to use and adapt technology for their own purposes. The military is correct to be looking at how to protect American assets from hacking. Recent events (i.e. the Black Friday incident) show that our credit card purchases are certainly not safe!
    • Jose Escobedo
       
      The Somali terrorist group Al-Shabaab has used Twitter to recruit U.S. youths especially in the state of Minnesota.
    • Stephen Simon
       
      That our enemies use the same tools as we do should come no more a surprise than the new Chinese jet fighter looks almost identical to our F-35. A foundational premise of the US cyber-command recognizes that the next battlefield is digital. It is there we will meet some faction of the enemy.
    • Don Martin
       
      Twitter, Facebook and other social networking sites can be a very effective tool for communication as well as a channel for harm. We have used Facebook as a base for a discussion community for the students and faculty in the our allied health programs here at El Centro as well as the surgical technology program I headed at Collin College. It gives the students an opportunity to communicate with each other and their instructors in an orderly asynchronous manner (much better than e-mail. Unfortunately it requires that someone be responsible to monitor the chatter. Sometimes information is conveyed that is inappropriate or it is communicated in an inappropriate manner.
    • Jose Escobedo
       
      You are right in regards to Twitter and Facebook as effective tools of communication but many times we have seen everything from students, teachers, parents, etc. who upload inappropriate pictures or comments and then face the negative consequences.
    • Olivia Basham
       
      Seems to me like this is to be expected and even advantageous. I mean a) terrorists are usually only effective if they are smart and it would be stupid for them to not take advantage of all forms of communication and recruitment available to them, and b) since these site are often not well secured and are well know by our own intelligence community it actually helps all peace-loving governments if terrorists DO use them as it makes their plans and colleagues more vulnerable to observation and counterintelligence. I find sites like Facebook and Twitter to be the low hanging fruit of communication and we should be lucky that terrorists aren't using more sophisticated methods more often.
  • The CRS reports that the U.S. military plans to build a virtual world called Sentient Worldwide Simulation that would include highly detailed digital renderings of different real-life cities worldwide, much the same way the Second Life virtual world is filled with banks, stores and other landmarks that give a more realistic feel.
  • The goal is to use it, among other things, to help train medics and National Guard members to respond during emergencies.
    • Jose Escobedo
       
      Three years ago the Department of Defense decided to establish 10 Homeland Response Force Units known as HRFs in order to focus on Chemical, Biological, Radiological,Nuclear and High Explosive (CBRNE) incidents due to natural disasters or terrorist attacks.
    • eeverett3
       
      As I am reading this, I am thinking about how advanced VR simulations have become and how can we use this in education? The obvious cost savings on teachers, materials, etc would be phenominal if we had a virtual chemistry lab, physics lab, etc. Then I searched virtual chemistry lab and found several websites with just that!
    • Eric Folks
       
      I see VR contributing to the ability of technology to blur the line between digital and real, but I don't believe VR will have to have the "V" in it for very much longer. Let me explain. There are many tools that blend digital and real. In the last two weeks I've read stories on two of them: this one highlights how smartphones can be controlled by human gestures (http://goo.gl/zzexlT), and this one, the capability of some modern game systems to be also controlled by gestures (http://goo.gl/C0viR8). In both cases our physical reality is helping shape and form a digital reality. Then consider Aurasma (www.aurasma.com/), a site that enables users to associate digital "overlays" over real life images, or "triggers." This technology enables us to bring the digital into reali life. We cannot know what will happen, but my guess is that digital immersion via VR is less likely to take off as quickly as digital integration into real life. When they come up with a VR machine that can replicate smells, tastes and micro sensations like the wind or water against my skin, I may have to reconsider this prediction!
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  • For the past three years the Pentagon has also been testing the potential of virtual reality in treating veterans with post-traumatic stress disorder. In essence, therapists immerse victims in a virtual world complete with visual and sound effects that recreate the source of their fears and flashbacks from Iraq, Afghanistan and other war zones, according to Defense Update, an online site that covers military issues.
    • eeverett3
       
      PTSD is such an interesting application for virtual reality.
    • Stephen Simon
       
      Us VR as a tool for exposure therapy is an excellent application of the technology. It is interesting that researcher combines smells with the tool.
    • Olivia Basham
       
      Exposure therapy has changed many peoples' lives. Never before has the concept of "facing your fear" seemed more possible as virtual realty allows individuals to work through deeply rooted and even quite rational psychological responses in a safe and controlled environment. If people can overcome a fear of flying using VR, (http://www.vrphobia.com/Clinical/Fears/flying.htm) why not veterans using the same simulations uses to train new soldiers before entering the battle field? In fact, I would be interesting to see a study that investigated if soldiers who have had extensive VR simulation training BEFORE going to war zones experienced more or less (or the same) instances of PTSD.
    • Jose Escobedo
       
      The goal is to help veterans with PTSD in reducing their anxiety and fear. Virtual reality can be programmed to help combat veterans confront feared situations.
    • Jose Escobedo
       
      http://www.news-journalonline.com/article/20131110/NEWS/131119944 The above link details how Virtual Reality is offered at the University of Central Florida for veterans who suffer with PTSD. The Department of Defense awarded UCF a $5.1 million grant to offer the treatment.
    • Eric Folks
       
      Jose this is an interesting application of virtual reality technology. I see real value in using it as a form of therapy for PTSD (and there's certainmly a need!), but any virtual world based on the real world used for military applications makes me a bit uneasy. I guess this is a lot like those Germans throwing the Google Street View van out of their neighborhood a few years back...sometimes there is TMI with technology. Honestly, I'm not sure that I trust either the military or Google with anything approaching real-time satellite feeds (which is what we're approaching) for "training purposes." It approaches the surveillence state I hope we never have to face as a society.
    • Jose Escobedo
       
      With the recent scandal of Eric Snowden's leak of classified information about the global surveillance by the NSA, I understand the concern when the military or any other agency wants to use Virtual Reality but there are good benefits. For example, some units use the virtual reality system EST 2000 where soldiers are able to work on markmanship skills, collective squad level training and judgmental use of force scenarios.
    • Don Martin
       
      The potential for education applications for VR are staggering. We are already beginning to use VR in the health sciences, nursing and medical education settings. There are a number of VR simulations for surgery that can be used by medical students, interns and residents as well as for nursing and surgical technology students. In the area of robotics surgery VR is often used to train surgeons how to use the system before they attempt it for the real. VR is also being used to explore procedures and treatment options to map out approaches and to anticipate patient reactions to various treatments. Unfortunately the technology is still very cumbersome, expensive and sometimes wrong in very surprising ways.
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    Unfortunately this is the sad reality of today's technology. There will always be those that find ways to twist new technologies created for the good of humanity into weapons. I can see how web 2.0 and virtual worlds could be used by terrorists. For example, people could theoretically communicate on collaboration networks, meet on Second Life, and ultimately finance an operation using internet currency such as bitcoins.
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  •  
    When I first read this article, I was skeptical as to how effective Virtual Realty would be in treating PTSD. I just don't understand how reliving a traumatizing experience over and over makes it less bearable. Well according to an article I found, it seems to work. According to the Journal Cybertherapy and Rehabilitation, virtual reality exposure therapy has shown a 66 to 90 success rate. That is impressive. My only question would be what are the side effects of exposure to this type of therapy. http://www.thedailybeast.com/the-hero-project/articles/2013/09/26/virtual-reality-video-games-may-be-the-best-treatment-for-ptsd.html
  •  
    I guess I shouldn't be surprised. Of course, all these tools that we use for education are certainly out there and available to others who can use it in other ways.
  •  
    One of many ways terrorists are using to plan attacks.
  •  
    It is scary to think that Web 2.0 tools that are supposed to be safe and helpful are being used by terrorists. After the Target hack during Black Friday, I have been very scared to use my card there. I got a new bank card and changed my pin, even though I wasn't one that was "affected" , because it made me feel a little more secure. Apparently it can happen everywhere. As far as the virtual reality therapy, I found an article that mentions several ways how it helps and the first one is how it helps with PTSD. Even though this type of therapy may not work for everyone, it certainly is a step in the right direction. http://io9.com/5288859/7-virtual-reality-technologies-that-actually-work http://www.scientificamerican.com/article/how-does-virtual-reality-therapy-fo/
  •  
    This article lists how terrorists can use the web to wage war. It's good to see that people are also using the internet to fight back. This article is from the United Nations Office of Drugs and Crime. http://www.unodc.org/documents/frontpage/Use_of_Internet_for_Terrorist_Purposes.pdf This video discusses how terrorists are using twitter while attacking a mall. http://usat.ly/1fbIP8D
Benjamin Caulder

Jane McGonigal: Gaming can make a better world | Talk Video | TED.com - 7 views

  • So, the first thing is whenever you show up in one of these online games, especially in World of Warcraft, there are lots and lots of different characters who are willing to trust you with a world-saving mission, right away.
    • vasquezgonzalezv
       
      Why do you think this is?  Is it your experience that everyone you work with is ready to trust your expertise and help you?  Why would it be any different in gaming?
    • Benjamin Caulder
       
      It is a team mentality... team athletes have a goal and they know that they cannot get alone. Whatever they do to help their teamate get better gets them closer to their goal. It is exactly the same. I was an avid WoW player from 2005 to 2009 and I saw it daily.
  • Malcolm Gladwell's new book "Outliers." So, you would have heard of his theory of success, the 10,000 hour theory of success. It's based on this great cognitive science research that if we can master 10,000 hours of effortful study
    • vasquezgonzalezv
       
      Do you have any skill in your life that you have had 10,000 hours of practice in?  Do you feel you've achieved a level of mastery in it?  Why or why not?
    • Benjamin Caulder
       
      1. Gaming (haha) in that 1 game, I was a virtuoso. 2. Communicating. I am a pretty good communicator. 3. Driving. I am an excellent driver.
    • Benjamin Caulder
       
      Personally, I think the 10,000 hour is a generality for typical person. But we are all A Typical is something. My mom also has 10000 hours + driving but her eyesight is terrible. She is not an excellent driver. It follows the Mastery Learning model: Anyone can master anything is given enough time. Time is a variable, thus 10000 to one is 50000 to another.
  • we will be virtuosos at it.
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  • And gamers are willing to work hard all the time, if they're given the right work.
  • If we want to solve problems like hunger, poverty, climate change, global conflict, obesity, I believe that we need to aspire to play games online for at least 21 billion hours a week, by the end of the next decade.
    • vasquezgonzalezv
       
      Do you believe there can be an actual transfer of "game skills" to "real world" living?
    • Benjamin Caulder
       
      Yes, her book outlines it (Reality is Broken). Fear of failure is not real in games, we just reset. We try different avenues to find unthought of solutions. The game just has to address a real world problem.
    • Benjamin Caulder
       
      I met her at ISTE 2013 in San Antonio. I bought her book Reality is Broken and got her to sign it. I had a question I wanted an answer to... where did she find the diminishing returns (I wanted to ask her this because it would establish my cred. as a gamer (world of warcraft) and because gaming caused a lot of problem in my life and marriage). Her Keynote there was about this very subject... the real world problems gaming solves. Her answer to me was 21 hours a week... per person. Wow!!! She advocates up to 3 hours per day of gaming. The social change required for this is nearly unmeasurable.
    • vasquezgonzalezv
       
      Ben, can you expound on that a little more? I'm not sure I got the 21hrs/wk part.
  • But I also mean good as in motivated to do something that matters, inspired to collaborate and to cooperate
    • Benjamin Caulder
       
      Does anyone else see this in their students. Card games a very popular in my school. A kid takes out a deck and they have no trouble find playing partners (collaboration). I give them an assignment, group work, and not so much...
    • vasquezgonzalezv
       
      Games aren't work. I've also seen kids turn up their nose at a game that attempts to gamify a topic or subject. They want more fantasy.
  • And then we get all this positive feedback. You guys have heard of leveling up and plus-one strength, and plus-one intelligence. We don't get that kind of constant feedback in real life. When I get off this stage I'm not going to have plus-one speaking, and plus-one crazy idea, plus-20 crazy idea. I don't get that feedback in real life.
  • So, consider this really interesting statistic; it was recently published by a researcher at Carnegie Mellon University: The average young person today in a country with a strong gamer culture will have spent 10,000 hours playing online games by the age of 21. Now 10,000 hours is a really interesting number for two reasons. First of all, for children in the United States 10,080 hours is the exact amount of time you will spend in school from fifth grade to high school graduation if you have perfect attendance.
    • Benjamin Caulder
       
      and which did they enjoy more?
  •  
    Gamification in education is a hot topic right now.  This is the transcript of a recent TEDtalk.
juancalvarez

A Web 2.0 Class: Students Learn 21st Century Skills, Collaboration, and Digital Citizen... - 9 views

  • The students in all three of these classes have never met in person; however, they have all connected via Skype and their class blogs. They have also had many professionals come and speak to them via Skype.
    • juancalvarez
       
      Using Skype to bring professionals to the classroom allows for important connections and knowledge. Do you think that companies would allow their employees to Skype and give speeches about their field?
  • "You have to adapt to the world around you or progress can never happen. That is the ultimate goal of education, right? Progress. Continuous progress."
    • juancalvarez
       
      Adaptation is what humans have done since inventing the first tool, since inventing the wheel. We pass that knowledge to the next generation who in time develop better ways to adapt to their environment.
  • Principal Patrick Larkin comments, "I am amazed at how little the students actually know about connecting with others for educational purposes. They use social networking solely for socializing. It has been great to see the lightbulb start to go on in regards to them seeing these tools as a resource."
    • juancalvarez
       
      It is a fact that most students use communication tools just for social interaction and not for educational purposes. Most students, even 4 year olds, will know how to turn on the phone, tablet or iPad and go through the steps to play the games they like or type something to someone, but that doesn't mean that the media is being used for education or that the user is tech savvy. What do you think?
  •  
    I agree that because a student knows how to play games on a tablet, does not mean that he/she knows how to use it at a learning tool. Using Skype or other tools to integrate technology into the learning process is taking it to another level. It is great that students are learning how to collaborate with others for something more than socializing. Safety is such a big issue for me, but in the classroom, we can use these connectivity capabilities in order to expand the learning. Although many teachers fear this, it is great when one person is not the entire knowledge base in the classroom. Lets show our students how to search safely, and how to integrate the knowledge into their lives and give it purpose!
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  •  
    I think that providing a "flat classroom" gives the learners of the 21st century a better outlook of what the internet and "connecting" looks like outside of social purposes. This helps set the students up for more success as the move into higher education and into their careers. Having these skills will be extremely beneficial for the students in the future. Skype for learn purposes has come a long way in the past years. Similar to virtual field trips, a presenter through Skype is bringing opportunities to students that is cost effective and influential for students. I think companies are more willing to allow their employee to visit through Skype than in person. It also allows the ability to meet with others that are not in the immediate area to connect.
  •  
    Ana Suarez: You are totally right, safety is the most important. In fact, at the beginning of the year what I say to my new students' parents is, before learning, safety first. I thought that the best way to ensure that students stay on task is for them to record their Skype educational interactions. Skype doesn't have a tool to record, but there are software like SuperTintin Skype Recorder that is used by many people. Download.com is a rating website I have known for almost 20 years, and they rate it with 4 stars. http://download.cnet.com/SuperTintin-Skype-Recorder/3000-2150_4-10656468.html This is the direct link to it http://www.supertintin.com/ It is true that teachers fear not being the knowledge center, but I think this is because students value more a teacher when they see him/her as someone they can look for explanations, solutions, and knowledge. Still, we have to evolve and let the students interact and discover the world too.
  •  
    Brandy Hanak: You are right, these tools will be very important for the students' to identify and learn that they can be used for professional purposes and not just for socializing. You mention a very important point. Skype allows students to connect with people that are far and could be impossible for them to come. The cost for a face to face presentation is so high that most companies do not invest in it. Being able to present at a distant opens doors to benefit everyone.
  •  
    I was thinking about all the various uses of video web 2.0 technologies that is used for e-learning. While I recognize that Skype is an excellent way for students to "interact" and learn together- I am aware that Skype doesn't allow more than 10 students to meet at once. I recognize that this article was written in 2010 and I know that there is a great improvement and more video web 2.0 tech/apps out there that allows for virtual collaborative learning beyond a one-to-one interaction. We have Blackboard Collaborate, Fuze Meeting, appear.in, Google HangOut, and many more that does give more of a "classroom" feel. Incidental learning is also very important (students to get more than just one opinion, but comments, backgrounds, reactions from rest of their peers.) Hmm. just my thoughts :)
  •  
    Skype would definitely be a great way to get professionals to "come" and talk to students. I don't see why employers would have a problem with this, they already allow employees to attend the in person career days. This would be a great idea for those employers that are not in the area. I can see this being a great tool for science and technology, to get professionals from the fields to give workshops to students. This is one of things I tell my students. They may know how to use their devices for socializing or gaming, but they have no idea how to use them for educational purposes. With how technologically advanced we are, you'd think students would know how to use their resources. The biggest downfall of students not knowing how to use their technology as an educational resource, tells me that they do now know how to use it to problem solve. I think this is where our focus needs to be with our students. Ensuring that the technology we use in our classroom is not something just for fun, but a tool that we are going to teach to them to use to problem solve. And problem solving can mean finding answers, collaborating, communicating, etc. I like what they talk about at the end of the article about digital citizenship. It is obvious that students are not aware of how to behave and the consequences of their posts on social media. I tell them once you post it on the net it is out there forever. Not only that but with the rise of Snapchat, teachers are becoming targets of video capture and without notice a video of them is up on social media. Students definitely need a course in high school relating to digital citizenship. Great article!
  •  
    Summer, I think you right, there are other collaborative learning applications that have been developed but we also have to consider that we don't always need the capabilities of a BB and sometimes teams just need to talk. Skype is a technology that can be used in any electronic device with not to many computer resources. Students' home computers or phone does not always have the applications to run some programs or the internet connection. I have found Skype to be really easy and most people know it. It is just one more application to consider. Plus, we need media specialist that can show and teach the new resources.
  •  
    Juan, as you say, we have to teach our students to use technology to find solutions, collaborate and have better communication. Students need to learn to use technology to become better at what they like to do.
  •  
    When I read the through comments you posted Juan about this article I was reminded of this article from Dr. Corbeil's blog. http://edtc.blogspot.com/2015/06/does-not-compute-millennials-arent-tech.html. The article talks about how students use technology all the time, but lack problem solving skills and completing educational based task using technology. Skype is great tool and can be used to reach people that specialist in many different fields including writers, scientist, and business people. We have to embrace technology and learn how to help our students use the social networking to benefit their education and develop problem solving skills.
  •  
    With today's technology this is a great instructional opportunity! Research shows and teachers know that students learn best from each other! Getting another perspective from a different area of the country/world provides extended learning opportunities that are boundless!
  •  
    This makes perfect sense. This is how students communicate. This is how global multinationals communicate albeit with a business platform like Share point. Learning is supposed to be relevant and authentic. One way to achieve this is by giving students real world tools to accomplish learning objectives and promote collaboration. Share point provides Web 2.0 tools for wikis, blogs, and discussion threads.
  •  
    Juan, great article. Just because a student, or anyone for that matter, is able to turn on devices doesn't make him/her "tech savy." I agree with Ms. Evans on how students learn best from each other. Take for instance this weeks Diggo assignment. We have to read and comment on classmates posts. Well, I admit sometimes the article it makes even more sense after reading the feedback in the comment section of the article or my classmates comments here on Diggo.
bradlampton

If you can Google it, why teach it? | eSchool News | eSchool News - 3 views

  •  
    Are any of us better than Google as an instructor? Is there anything value-added vis-à-vis your classroom teaching? Might one contribute a unique understanding, or presentation, of content? Is offering a professional, high-quality, filtering of fluff and misinformation your unique contribution? Or, is there high-quality feedback that deepens and furthers learning - something arguably Google still does not do?
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  •  
    I think that there is definitely a need for an instructor and many of them. With the amazing collaborative tools we have, the ability to bring experts and amazing examples into the classroom (even virtual classes) is endless. The trick here is to teach the students how to use what they Google and how to use it safely. Application is the key. Googling something does not mean you get quality information. We still need the experts to create and curate the information. Many of the students would not push themselves to learn what they are taught in a classroom. Who would conjugate the verbs and use them appropriately in a story? Although the methods of teaching have changed, the material is vast and still needs to reach the students. Google does not do that!
  •  
    We might not be better than google as instructors that know it all and students can just ask any question and we can immediately provide it, but we are better instructors than google because we can teach the students how to use google in different ways of teaching. All students learn differently and some students need an actual person to guide them step by step and repeat if needed. As instructors we can use hands on teaching something that google can not do. A high quality feedback is and will always be best provided by an actual person rather than a machine or web tool.
  •  
    That's so true... and I remember struggling when I wanted to ask a live person (not necessarily a teacher) about how to do certain things, and they would often reply: "Google It!" Even though they know the answer or can instruct me, they just don't. I'm not sure if it's confidence (feeling maybe the internet has better answers) or just being lazy or not in the mood to explain. That's sad because we become less and less dependent on eachother for building our skills and find our answers on the web. I agree with @bradlampton about human teachers providing "high-quality feedback that deepends and furthers learning" and I want to add... I personally think that students, especially the younger ones, would become motivated to learn if it was a human (part of the psychological development, connection-trust-attraction). Yeah?
  •  
    Google is a tool that instructors can use, so I don't think that Google will ever be better than an instructor. Like Myra says in her comment, we may not have all the information that Google can search but as educators we need to be able to teach our students how to access that information and filter out reliable sources. I know that I have had classroom discussions in my science classes and when a student asks me something that I don't know or am not sure of, we Google It. I project my screen and I model how I use the search engine and search for a reliable source. I think its important for them to see the process because a lot of the times they don't know how to correctly research. When students ask me several times the same question that has been covered in lecture, labs, practice, and instructions, I tell them to Google It. I do this with information that has already been covered, to help them learn how to use the resources available to them. I always come back to check if they found their answer. Google is a tool, and just like any other tool, as instructors, it is our duty to provide students with the knowledge to correctly use these tools.
robertogarcia24

Sales Enablement Solutions for Pharma & Life Sciences | Brainshark - 2 views

  • Accelerate Sales Training
  • Communicate Globally
  • Ensure Compliance
  • ...1 more annotation...
    • robertogarcia24
       
      The reason for highlighting the three sections is because they are the main key as to why Brain Shark is an excellent Web 2.0 Tool for presentations for your selected audience. 
  •  
    This video shows that a Web 2.0 Tool can possibly be one of the best solutions for teachers and businesses when creating a presentation for their audiences. 
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  •  
    I wanted to share a video that I made personally on how to create a Brain Shark using Brain Shark. http://my.brainshark.com/EDTC-6325-Video-4-728914160
  •  
    Here is a video I created on how to create a Power Point using Brain Shark. http://my.brainshark.com/EDTC-6325-Video-3-679796334
  •  
    Here is a video I created on how to create a Wordle using Brain Shark. http://my.brainshark.com/EDTC-6325-Video-2-868928955
  •  
    Here is a video I created on how to create a GlogsterEDU using Brain Shark. http://my.brainshark.com/EDTC-6325-Video-1-672999007
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