This article lists some wonderful suggestions and talking points to discuss and share with students BEFORE they engage in an online learning community.
Lessons from the "maker movement": Doing is what matters; openness; give it a go; iterative design; aesthetics matter; mentoring defies ageism; learning is intensely personal; It IS about the technology; ownership -- Are you hooked? I am!
Features the game Caterpillar developed for 6th graders to learn about probability. Game designed by Quest to Learn in collaboration with teachers and game designers. This shows how problems are on the edge of just out of reach. Learning with a challenge.
Wonderful window into the Quest to Learn school modeling how game-based learning engages students, feedback is ongoing and immediate, learning through play, engagement, supercharged about the learning, etc.
I am passionate about the power of new media in engaging students in authentic, interest-driven learning. I lead TAMRITZ, a digital badge learning network seeking to transform how learning happens in Jewish education.