Here is our collection of interactive whiteboard games for educators on PBS KIDS. Students will enjoy participating in these collaborative, fun and engaging experiences,
The Bugscope project provides free interactive access to a scanning electron microscope (SEM) so that students anywhere in the world can explore the microscopic world of insects. This educational outreach program from the Beckman Institute's Imaging Technology Group at the University of Illinois supports K-16 classrooms worldwide.
the larger percentage of educators never even dressed for it. They are still in their houses sitting around in their pajamas. This does not mean that they are not doing their job. It means that they are not interacting with others at a party.
Tom, are you saying that the vast majority of teachers are sitting around in their pajamas at home, BUT NOT in interactive groups, not in a PLN? I didn't get this on the first read.
We need to deal with PLN’s in Professional Development workshops. We need to Email links to colleagues who do not use Twitter, Nings, or Wikis. We need to have students develop PLN’s as a source of learning. We need to connect those who need to be connected and then we can all learn as professionals in our pajamas.
TeqSmart Learning Objects are designed to take full advantage of the capabilities of the interactive whiteboard. Our current Learning Objects include interactive maps, manipulatives, games and templates that are designed for teachers and students. They are fun, easy to use, and simple enough to support any teaching style.
NetSafe has been working with teachers and the Ministry of Education over the last few months to draft a set of Blogging Guidelines for Schools.
The work to date has been driven by many educators already actively using digital technologies to boost student learning opportunities and we hope by publishing the guidelines in this interactive format that many more people will get involved and contribute their views and knowledge on the topic.
Space, whether physical or virtual, can have a significant impact on learning. Learning Spaces focuses on how learner expectations influence such spaces, the principles and activities that facilitate learning, and the role of technology from the perspective of those who create learning environments: faculty, learning technologists, librarians, and administrators.