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tech writer

Datastead NDI Filters 1.0. Royalty free developer license. 2 years of upgrades and supp... - 0 views

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    The Datastead Multipurpose Encoder is a DirectShow multiplexer that behaves as a sink filter, able to encode audio/video streams through the command line of an LGPL build of FFmpeg included. It can encode in H264 through the OpenH264 codec and supports hardware encoding through DXVA, Intel QuickSync or NVidia CUVID. With this filter, it is possible to encode the audio/video streams to various file containers (e.g. MP4) or to push them to Wowza or other media servers. This filter is natively supported by our TVideoGrabber SDK, allowing them to record real-time sources like webcams, HD PCIe cards or IP cameras. To configure the filter, just invoke SetCommandLine from the filter interface and specify the desired command line, along with some reserved keywords for the filter control. When the graph runs, the transcoder process starts in the background and stops when the graph is stopped. Pause/Resume is supported. Several instances of the filter can be used concurrently in the same application. Additionally to this default DirectShow behaviour, the "PAUSEWHENSTOP" feature allows pausing the process while the graph is stopped and to resume it when the graph is run again, allowing to build in real-time a single audio/video clip from the start/stop sequences separated in time. Adding the "SHOWCONSOLE" keyword displays the FFMPEG console during the encoding for debugging or monitoring purposes.
tech writer

Datastead NDI Filters 1.0. Royalty free developer license | Datastead Software - 0 views

  •  
    The Datastead Multipurpose Encoder is a DirectShow multiplexer that behaves as a sink filter, able to encode audio/video streams through the command line of an LGPL build of FFmpeg included. It can encode in H264 through the OpenH264 codec and supports hardware encoding through DXVA, Intel QuickSync or NVidia CUVID. With this filter, it is possible to encode the audio/video streams to various file containers (e.g. MP4) or to push them to Wowza or other media servers. This filter is natively supported by our TVideoGrabber SDK, allowing them to record real-time sources like webcams, HD PCIe cards or IP cameras. To configure the filter, just invoke SetCommandLine from the filter interface and specify the desired command line, along with some reserved keywords for the filter control. When the graph runs, the transcoder process starts in the background and stops when the graph is stopped. Pause/Resume is supported. Several instances of the filter can be used concurrently in the same application. Additionally to this default DirectShow behaviour, the "PAUSEWHENSTOP" feature allows pausing the process while the graph is stopped and to resume it when the graph is run again, allowing to build in real-time a single audio/video clip from the start/stop sequences separated in time. Adding the "SHOWCONSOLE" keyword displays the FFMPEG console during the encoding for debugging or monitoring purposes.
tech writer

Multipurpose DirectShow Encoder Filter | Datastead Software - 0 views

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    The Datastead Multipurpose Encoder is a DirectShow multiplexer that behaves as a sink filter, able to encode audio/video streams through the command line of the LGPL build of FFmpeg included. It can encode in H264 through the OpenH264 codec and supports hardware encoding through DXVA, Intel QuickSync or NVidia CUVID. With this filter is possible to encode the audio/video streams to various file containers (e.g. MP4) or to push them to Wowza or other media servers. This filter is natively supported by our TVideoGrabber SDK, allowing them to record real-time sources like webcams, HD PCIe cards or IP cameras. To configure the filter, just invoke SetCommandLine from the filter interface and specify the desired command line, along with some reserved keywords for the filter control. When the graph runs, the transcoder process starts in the background and stops when the graph is stopped. Pause/Resume is supported. Several instances of the filter can be used concurrently in the same application. Additionally to this default DirectShow behaviour, the "PAUSEWHENSTOP" feature allows pausing the process while the graph is stopped and to resume it when the graph is run again, allowing to build in real-time a single audio/video clip from the start/stop sequences separated in time. Adding the "SHOWCONSOLE" keyword displays the FFMPEG console during the encoding for debugging or monitoring purposes.
tech writer

RTSP/RTMP/HTTP/ONVIF DirectShow Source Filter | Datastead Software - 0 views

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    The RTSP/RTMP/HTTP/ONVIF DirectShow Source Filter can control ONVIF PTZ cameras, capture RTSP, RTMP, UDP, TCP, MMS, HTTP streams, render uncompressed audio and video streams, and can simultaneously record the audio/video streams to a file without decompression/recompression. It is also able to re-stream the source to another UDP or RTSP destination. Most of the audio/video codecs can be decoded, including H264 and H265.
tech writer

RTSP/RTMP/HTTP/ONVIF DirectShow Source Filter 8.1. Royalty free developer license. 2 ye... - 0 views

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    The RTSP/RTMP/HTTP/ONVIF DirectShow Source Filter can control ONVIF PTZ cameras, capture RTSP, RTMP, UDP, TCP, MMS, HTTP streams, render uncompressed audio and video streams, and can simultaneously record the audio/video streams to a file without decompression/recompression. It is also able to re-stream the source to another UDP or RTSP destination. Most of the audio/video codecs can be decoded, including H264 and H265.
tech writer

BasicAudio ( Delphi/C++Builder Edition ) UPGRADE to Source Code-Single License | Mitov ... - 0 views

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    BasicAudio is a set of .NET 2.0(or higher) components, based on OpenWire technology for audio capture and playback. They allow creating audio capture, playback with zero lines of program code. BasicAudio is low cost subset of the more powerful AudioLab. BasicAudio contains only capture, recording and playback components. It is designed for only basic audio functionality such as recording and playback. BasicAudio supports both the old fashion Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective. The library is fully multi-threaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes visual a graphical editor for codeless development. Contains: Audio Capture components - captures audio from microphone, LineIn, Modem or other input device (DirectShow and WaveAPI). Audio Recording components - records in Wave and other formats (DirectShow, WaveAPI). Playback - plays Wave and other file formats (DirectShow, WaveAPI). Output - plays audio aver speakers, LineOut, Modem or other Output device (DirectShow and WaveAPI). Custom Generator - generate custom audio. Processing - Custom audio filter. Typical applications: Audio recording/playback.
tech writer

BasicAudio ( Delphi/C++Builder Edition ) Single License + Source Code | Mitov Software - 0 views

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    BasicAudio is a set of .NET 2.0(or higher) components, based on OpenWire technology for audio capture and playback. They allow creating audio capture, playback with zero lines of program code. BasicAudio is low cost subset of the more powerful AudioLab. BasicAudio contains only capture, recording and playback components. It is designed for only basic audio functionality such as recording and playback. BasicAudio supports both the old fashion Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective. The library is fully multi-threaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes visual a graphical editor for codeless development. Contains: Audio Capture components - captures audio from microphone, LineIn, Modem or other input device (DirectShow and WaveAPI). Audio Recording components - records in Wave and other formats (DirectShow, WaveAPI). Playback - plays Wave and other file formats (DirectShow, WaveAPI). Output - plays audio aver speakers, LineOut, Modem or other Output device (DirectShow and WaveAPI). Custom Generator - generate custom audio. Processing - Custom audio filter. Typical applications: Audio recording/playback.
tech writer

BasicAudio ( Delphi/C++Builder Edition ) Single License | Mitov Software - 0 views

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    BasicAudio is a set of .NET 2.0(or higher) components, based on OpenWire technology for audio capture and playback. They allow creating audio capture, playback with zero lines of program code. BasicAudio is low cost subset of the more powerful AudioLab. BasicAudio contains only capture, recording and playback components. It is designed for only basic audio functionality such as recording and playback. BasicAudio supports both the old fashion Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective. The library is fully multi-threaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes visual a graphical editor for codeless development. Contains: Audio Capture components - captures audio from microphone, LineIn, Modem or other input device (DirectShow and WaveAPI). Audio Recording components - records in Wave and other formats (DirectShow, WaveAPI). Playback - plays Wave and other file formats (DirectShow, WaveAPI). Output - plays audio aver speakers, LineOut, Modem or other Output device (DirectShow and WaveAPI). Custom Generator - generate custom audio. Processing - Custom audio filter. Typical applications: Audio recording/playback.
tech writer

BasicVideo ( Delphi/C++Builder Edition ) UPGRADE to Source Code-Single License | Mitov ... - 0 views

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    The BasicVideo is a set of .NET 2.0(or higher) components, based on OpenWire technology for fast video capture, playback, and visualization. They allow creating video capture and playback applications with zero lines of program code. BasicVideo is small low cost subset of the more powerful VideoLab package. BasicVideo is designed for developing only video capture and playback applications, and has no video processing, mixing, or broadcasting functionality included. BasicVideo supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. Also includes a Visual Graphical Editor for Codeless Development. Contains: Video Capture - from analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Playback - using VFW, Windows Media Encoder or DirectShow. Recording - in AVI, VFW, DirectShow, and Windows Media Encoder(ASF, WMV). Receiving - remote video over IP using Windows Media Format. Compression - Compress and decompress videos VFW, WMV and DirectShow. Custom filter - video with your code. Generate - video from code or images. Now you can create video capture and playback applications in seconds, with zero lines of code.
tech writer

BasicVideo ( Delphi/C++Builder Edition ) Single License + Source Code | Mitov Software - 0 views

  •  
    The BasicVideo is a set of .NET 2.0(or higher) components, based on OpenWire technology for fast video capture, playback, and visualization. They allow creating video capture and playback applications with zero lines of program code. BasicVideo is small low cost subset of the more powerful VideoLab package. BasicVideo is designed for developing only video capture and playback applications, and has no video processing, mixing, or broadcasting functionality included. BasicVideo supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. Also includes a Visual Graphical Editor for Codeless Development. Contains: Video Capture - from analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Playback - using VFW, Windows Media Encoder or DirectShow. Recording - in AVI, VFW, DirectShow, and Windows Media Encoder(ASF, WMV). Receiving - remote video over IP using Windows Media Format. Compression - Compress and decompress videos VFW, WMV and DirectShow. Custom filter - video with your code. Generate - video from code or images. Now you can create video capture and playback applications in seconds, with zero lines of code.
tech writer

BasicVideo ( Delphi/C++Builder Edition ) Single License | Mitov Software - 0 views

  •  
    The BasicVideo is a set of .NET 2.0(or higher) components, based on OpenWire technology for fast video capture, playback, and visualization. They allow creating video capture and playback applications with zero lines of program code. BasicVideo is small low cost subset of the more powerful VideoLab package. BasicVideo is designed for developing only video capture and playback applications, and has no video processing, mixing, or broadcasting functionality included. BasicVideo supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. Also includes a Visual Graphical Editor for Codeless Development. Contains: Video Capture - from analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Playback - using VFW, Windows Media Encoder or DirectShow. Recording - in AVI, VFW, DirectShow, and Windows Media Encoder(ASF, WMV). Receiving - remote video over IP using Windows Media Format. Compression - Compress and decompress videos VFW, WMV and DirectShow. Custom filter - video with your code. Generate - video from code or images. Now you can create video capture and playback applications in seconds, with zero lines of code.
tech writer

Multipurpose DirectShow Encoder Filter 2.0. Royalty free developer license. 2 years of ... - 0 views

  •  
    The Datastead Multipurpose Encoder is a DirectShow multiplexer that behaves as a sink filter, able to encode audio/video streams through the command line of the LGPL build of FFmpeg included. It can encode in H264 through the OpenH264 codec and supports hardware encoding through DXVA, Intel QuickSync or NVidia CUVID. With this filter is possible to encode the audio/video streams to various file containers (e.g. MP4) or to push them to Wowza or other media servers. This filter is natively supported by our TVideoGrabber SDK, allowing them to record real-time sources like webcams, HD PCIe cards or IP cameras. To configure the filter, just invoke SetCommandLine from the filter interface and specify the desired command line, along with some reserved keywords for the filter control. When the graph runs, the transcoder process starts in the background and stops when the graph is stopped. Pause/Resume is supported. Several instances of the filter can be used concurrently in the same application. Additionally to this default DirectShow behaviour, the "PAUSEWHENSTOP" feature allows pausing the process while the graph is stopped and to resume it when the graph is run again, allowing to build in real-time a single audio/video clip from the start/stop sequences separated in time. Adding the "SHOWCONSOLE" keyword displays the FFMPEG console during the encoding for debugging or monitoring purposes.
tech writer

BasicAudio ( Delphi/C++Builder Edition ) Single License - 0 views

  •  
    BasicAudio is a set of .NET 2.0(or higher) components, based on OpenWire technology for audio capture and playback. They allow creating audio capture, playback with zero lines of program code. BasicAudio is low cost subset of the more powerful AudioLab. BasicAudio contains only capture, recording and playback components. It is designed for only basic audio functionality such as recording and playback. BasicAudio supports both the old fashion Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective. The library is fully multi-threaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes visual a graphical editor for codeless development. Contains: Audio Capture components - captures audio from microphone, LineIn, Modem or other input device (DirectShow and WaveAPI). Audio Recording components - records in Wave and other formats (DirectShow, WaveAPI). Playback - plays Wave and other file formats (DirectShow, WaveAPI). Output - plays audio aver speakers, LineOut, Modem or other Output device (DirectShow and WaveAPI). Custom Generator - generate custom audio. Processing - Custom audio filter. Typical applications: Audio recording/playback.
tech writer

BasicAudio ( Delphi/C++Builder Edition ) Single License + Source Code - 0 views

  •  
    BasicAudio is a set of .NET 2.0(or higher) components, based on OpenWire technology for audio capture and playback. They allow creating audio capture, playback with zero lines of program code. BasicAudio is low cost subset of the more powerful AudioLab. BasicAudio contains only capture, recording and playback components. It is designed for only basic audio functionality such as recording and playback. BasicAudio supports both the old fashion Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective. The library is fully multi-threaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes visual a graphical editor for codeless development. Contains: Audio Capture components - captures audio from microphone, LineIn, Modem or other input device (DirectShow and WaveAPI). Audio Recording components - records in Wave and other formats (DirectShow, WaveAPI). Playback - plays Wave and other file formats (DirectShow, WaveAPI). Output - plays audio aver speakers, LineOut, Modem or other Output device (DirectShow and WaveAPI). Custom Generator - generate custom audio. Processing - Custom audio filter. Typical applications: Audio recording/playback.
tech writer

BasicAudio ( Delphi/C++Builder Edition ) UPGRADE to Source Code-Single License - 0 views

  •  
    BasicAudio is a set of .NET 2.0(or higher) components, based on OpenWire technology for audio capture and playback. They allow creating audio capture, playback with zero lines of program code. BasicAudio is low cost subset of the more powerful AudioLab. BasicAudio contains only capture, recording and playback components. It is designed for only basic audio functionality such as recording and playback. BasicAudio supports both the old fashion Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective. The library is fully multi-threaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes visual a graphical editor for codeless development. Contains: Audio Capture components - captures audio from microphone, LineIn, Modem or other input device (DirectShow and WaveAPI). Audio Recording components - records in Wave and other formats (DirectShow, WaveAPI). Playback - plays Wave and other file formats (DirectShow, WaveAPI). Output - plays audio aver speakers, LineOut, Modem or other Output device (DirectShow and WaveAPI). Custom Generator - generate custom audio. Processing - Custom audio filter. Typical applications: Audio recording/playback.
tech writer

FastReport.Mono Team License - a multiplatform reporting solution - 0 views

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    It can be used with Windows, Linux, any operating system that supports the Xamarin Mono. FastReport Mono can be used as a standalone reporting tool or can be integrated with your applications. In any case you will get following abilities: connect to any database, use any table from it or create a query; add dialogue form(s) to your report to ask some parameters before running a report; using built-in script, you can manage interaction between dialogue form's controls, perform complex data handling; finally, you can view the result, print it and export to many common document. Features: FastReport Mono is written in C# and contains only managed code. It's code based on FastReport.NET product; Full source code is available. You can customize your copy of FastReport Mono to match your needs; FastReport Mono uses uniscribe library on Windows platform for exporting documents with ligatures
tech writer

FastReport.Mono Site License - a multiplatform reporting solution - 0 views

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    It can be used with Windows, Linux, any operating system that supports the Xamarin Mono. FastReport Mono can be used as a standalone reporting tool or can be integrated with your applications. In any case you will get following abilities: connect to any database, use any table from it or create a query; add dialogue form(s) to your report to ask some parameters before running a report; using built-in script, you can manage interaction between dialogue form's controls, perform complex data handling; finally, you can view the result, print it and export to many common document. Features: FastReport Mono is written in C# and contains only managed code. It's code based on FastReport.NET product; Full source code is available. You can customize your copy of FastReport Mono to match your needs; FastReport Mono uses uniscribe library on Windows platform for exporting documents with ligatures
tech writer

FastReport.Mono Single License - a multiplatform reporting solution - 0 views

  •  
    It can be used with Windows, Linux, any operating system that supports the Xamarin Mono. FastReport Mono can be used as a standalone reporting tool or can be integrated with your applications. In any case you will get following abilities: connect to any database, use any table from it or create a query; add dialogue form(s) to your report to ask some parameters before running a report; using built-in script, you can manage interaction between dialogue form's controls, perform complex data handling; finally, you can view the result, print it and export to many common document. Features: FastReport Mono is written in C# and contains only managed code. It's code based on FastReport.NET product; Full source code is available. You can customize your copy of FastReport Mono to match your needs; FastReport Mono uses uniscribe library on Windows platform for exporting documents with ligatures
tech writer

BasicVideo ( Delphi/C++Builder Edition ) Single License - 0 views

  •  
    The BasicVideo is a set of .NET 2.0(or higher) components, based on OpenWire technology for fast video capture, playback, and visualization. They allow creating video capture and playback applications with zero lines of program code. BasicVideo is small low cost subset of the more powerful VideoLab package. BasicVideo is designed for developing only video capture and playback applications, and has no video processing, mixing, or broadcasting functionality included. BasicVideo supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. Also includes a Visual Graphical Editor for Codeless Development. Contains: Video Capture - from analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Playback - using VFW, Windows Media Encoder or DirectShow. Recording - in AVI, VFW, DirectShow, and Windows Media Encoder(ASF, WMV). Receiving - remote video over IP using Windows Media Format. Compression - Compress and decompress videos VFW, WMV and DirectShow. Custom filter - video with your code. Generate - video from code or images. Now you can create video capture and playback applications in seconds, with zero lines of code.
tech writer

BasicVideo ( Delphi/C++Builder Edition ) Single License + Source Code - 0 views

  •  
    The BasicVideo is a set of .NET 2.0(or higher) components, based on OpenWire technology for fast video capture, playback, and visualization. They allow creating video capture and playback applications with zero lines of program code. BasicVideo is small low cost subset of the more powerful VideoLab package. BasicVideo is designed for developing only video capture and playback applications, and has no video processing, mixing, or broadcasting functionality included. BasicVideo supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. Also includes a Visual Graphical Editor for Codeless Development. Contains: Video Capture - from analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Playback - using VFW, Windows Media Encoder or DirectShow. Recording - in AVI, VFW, DirectShow, and Windows Media Encoder(ASF, WMV). Receiving - remote video over IP using Windows Media Format. Compression - Compress and decompress videos VFW, WMV and DirectShow. Custom filter - video with your code. Generate - video from code or images. Now you can create video capture and playback applications in seconds, with zero lines of code.
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