mental processes
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GAME GOLF - change the golf experience forever, for everyone | Indiegogo - 1 views
Analytical Optimization of Optical Fiber - Google Drive - 1 views
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Google Open Source Blog: Learning the meaning behind words - 0 views
google-opensource.blogspot.ca/...ning-meaning-behind-words.html
word vector analysis meaning semantic analytics
shared by Kurt Laitner on 22 Aug 13
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Density Design | Fineo - 1 views
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DensityDesign develops research projects in the domain of visual representation, stemming from a design perspective. Our research interests include theoretical and epistemological reflections on visualizations and analyses of their cognitive underpinnings, in addition to the development of large frameworks for data visualization and ad-hoc solutions for speculative narration. We adopt an open approach to visualization, working from visual storytelling to visual analytics. Design is, thus, treated more like a proper language than a tool. We use this language in practice to define a new-visual-epistemology.
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Decision making - Wikipedia, the free encyclopedia - 1 views
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examine individual decisions in the context of a set of needs, preferences an individual has and values they seek.
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decision making is a reasoning or emotional process which can be rational or irrational, can be based on explicit assumptions or tacit assumptions.
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A major part of decision making involves the analysis of a finite set of alternatives described in terms of some evaluative criteria.
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Problem analysis must be done first, then the information gathered in that process may be used towards decision making.[4]
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thinking and feeling; extroversion and introversion; judgment and perception; and sensing and intuition.
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human decision-making is limited by available information, available time, and the information-processing ability of the mind.
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Fostering creativity. A model for developing a culture of collective creativity in science - 0 views
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Scientific progress depends on both conceptual and technological advances, which in turn depend on the creativity of scientists
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creative processes behind these discoveries rely on mechanisms that are similar across disciplines as diverse as art and science
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research into the nature of creativity indicates that it depends strongly on the cultural environment
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create optimal conditions in a research organization with the aim of enhancing the creativity of its scientific staff
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Creativity has been traditionally associated with art and literature but since the early twentieth century, science has also been regarded as a creative activity
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Measurement of brain activity showed that creativity correlates with two brain states: a quiescent, relaxed state corresponding to the inspiration stage, and a much more active state corresponding to the elaboration stage
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have a common feature: they depend on a balance between analytical and synthetic thinking, and usually describe the creative process as a sequence of phases that alternate between these states
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However, more recent studies suggest that creativity also depends strongly on the social and cultural context
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Although creative individuals are essential, the strong link with the environment indicates that creativity might be greatly enhanced by generating a culture that supports the creative process.
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Many of the interviewees repeatedly emphasized three main qualities necessary to be a good scientist: rigorous intellect, the ability to get the job done and the ability to have creative ideas.
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Although breakthroughs in science depend on such an ‘internal' conceptual shift, they also rely on ‘external' experimental results. However, most interviewees described their breakthroughs as largely internal:
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Only two scientists expressed the view that their breakthroughs were purely external events, based on the observation of novel data.
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Although the synthesis of a new concept relies on intuition, which is based on subconscious mental processing, it must be subjected to conscious examination and analysis
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The majority of interviewees answered that other people provided them with ‘inspiration to do something new'
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positive feedback after the emergence of a new idea is almost as important as the inspiration that triggered it
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Therefore, scientists would value a culture of interaction and mutual inspiration more highly than access to technology, although the latter is essential for their experiments.
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At the end of the interviews, each scientist was asked to describe the best possible conditions for generating creativity at a research institute.
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These results indicate strongly that an interactive environment is the single most important factor for stimulating creativity
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hierarchy is based on genuine respect because people are great scientists, but at the same time they're very approachable and open towards what you have to say
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These results suggest that the best conditions for scientific creativity come with a free-flowing hierarchy and a highly developed culture of interaction to guarantee the exchange of ideas and inspiration.
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Finally, because of the freedom to try new things, these ideas can be tested and eventually generate new insights.
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The importance of a ‘freedom to try new things' and a ‘free-flowing hierarchy' further supports the idea that individual components in an emergent system must be able to interact flexibly without central control
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During the interviews, it became apparent that although a culture of interaction and creativity exists at EMBL, this itself is not often the subject of discussion. The values on which this culture is based are seemingly implicit rather than explicit
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Potentially, the EMBL culture of interaction could be strengthened further by consciously expressing and discussing the values on which it is based
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Lectures in preparation for the presentation on Open Science. https://docs.google.com/presentation/d/1lCEl7cU-oA5IlJ8xiOQ3jyyc_xiJ0216kkt46xhNMek/edit#slide=id.g36f1fcffd_014
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The Link Economy and Creditright - Geeks Bearing Gifts - Medium - 3 views
medium.com/...y-and-creditright-95f938b503be
contributory value accounting dimVal *jeffjarvis creditright
shared by Kurt Laitner on 07 May 15
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News Commons used Repost as the basis of a content- and audience-sharing network among dozens of sites big and small in the state’s new ecosystem
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Huffington Post and Twitter can get thousands of writers — including me — to make content for free because it brings us audience and attention.
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Consider an alternative to syndication. I’ll call it reverse syndication. Instead of selling my content to you, what say I give it to you for free? Better yet, I pay you to publish it on your site. The condition: I get to put my ad on the content. I will pay you a share of what I earn from that ad based on how much audience you bring me.
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If content could travel with its business model attached, we could set it free to travel across the web, gathering recommendations and audience and value as it goes
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She searched Google for “embeddable article” and up came Repost.us, already created by entrepreneur and technologist John Pettitt. Repost very cleverly allowed embeddable articles to travel with the creator’s own brand, advertising, analytics, and links.
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First, he found that the overlap in audience between a creator’s and an embedder’s sites generally ran between 2 and 5 percent. That is to say, the embedders brought a mostly new audience to the creator’s content.
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Instead, Pettitt found that click-through ran amazingly high: 5 to 7 percent — and these were highly qualified clicks of people who knew what they were going to get on the other side of a link
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I call this creditright. We need a means to attach credit to content for those who contribute value to it so that each constituent has the opportunity to negotiate and extract value along the chain, so that each can gain permission to take part in the chain, and so that behaviors that benefit others in the chain can be rewarded and encouraged
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Each creator’s ads traveled with its content — though that wasn’t necessarily optimal, because an ad for a North Jersey hairdresser wouldn’t perform terribly well with South Jersey readers brought in through embedding.
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key factor in its failure: Repost could find many sites willing and eager to make their content embeddable. It didn’t find enough sites to embed the content.
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But the embedders got nothing aside from the free use of content — content that was just a link away anyway
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Our ultimate problem in media is that we do not have sufficient technical and legal frameworks for alternate business models.
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That formula was the key insight behind Google: that links to content are a signal of its value; thus, the more links to a page from sites that themselves have more links, the more useful, relevant, or valuable that content is likely to be
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Silicon Valley’s: Those people are your fans who are bringing value to you by sending you audiences and by contributing their creativity, and you’d be wise to build your businesses around making it easier, not harder, for them to get and share your content when and how they want it.
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And so, we came to agree that we need new technological and legal frameworks flexible enough to enable multiple models to support creativity.
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Hollywood’s side: People who download our content without buying it or who remix it without our permission — and the platforms that facilitate these behaviors — are stealing from us and must be stopped and punished.
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Imagine you are a songwriter. You hear a street poet and her words inspire you to write a song about her, quoting her in the piece. You go to a crowdfunding platform — Kickstarter, Indiegogo, or Patreon — to raise money for you to go into the studio and perform and distribute your song. Another songwriter comes along and remixes it, making a new version and also sampling from others’ songs. Both end up on YouTube and Soundcloud, on iTunes and Google Play. Audience members discover and share the songs. A particularly popular artist shares the remixed version on Twitter and Facebook and it explodes. A label has one of its stars record it. The star appears on TV performing it. A movie studio includes that song in a soundtrack. There are many constituents in that process: the subject, the songwriter, the patrons, the fans, the remixer, the distributor, the label, the star, the show, the studio, and the platforms. Each contributed value.
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Each may want to recognize value — but not all will want cash. There are other currencies in play: The poet may want credit and fame; the songwriter may want to sell concert tickets; the patrons may want social capital for discovering and supporting a new artist; the remixer may want permission to remix; the platforms may want a cut of sales or of subscription revenue; the show may want audience and advertising; the studio will want a return on its investment and risk.
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I’ve suggested they would be wiser to seek another currency from Google: data about the users, helping build better services for readers and advertisers and thus better businesses
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We will need a way to attach metadata to content, recording and revealing its source and the contributions of others in the chain of continuing creation and distribution.
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We need a marketplace to measure and value their contributions and a means to negotiate rewards and permissions
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And we need a legal framework to allow the flexible exploration of new models, some of which we cannot yet imagine.
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It took many more years for society to develop principles of free speech to balance the economic and political interests of those who would attempt to control a new tool of speech.
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We must reimagine the business of media and news from the first penny, asking where value is created, who contributes to it, where it resides, and how to extract it