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Jean Shankle

Second Life Library Project » Blog Archive » Info Island and Libraries in SL ... - 0 views

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    Composition and information
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    Librarians in SL have been very helpful on my projects.
Jean Shankle

eSchoolNews - 0 views

  • Still, Trevena cautioned that teachers, administrators, and technology staff must work together and be prepared to support a Second Life program.  Identifying sustainable funding sources, upgrading computers and investing in hardware, and having a backup plan if the Second Life platform is down are all necessary.
    • Teachers Without Borders
       
      This is a serious obstacle for schools/classrooms where students cannot al be online at the same time or where the hardware does not support SL.
  • A 2006 NCES and University of Michigan study found that by age 21, the average youth has watched 20,000 hours of television and played 10,000 hours of video games, said Ntiedo Etuk, the CEO Tabula Digita, which offers games centered on pre-algebra and algebra. 
  • "The reason that [gaming] is successful is obviously that it's relevant to students--it allows for the notion of competition, which gets students going, there's an opportunity for socialization, and there is instant feedback on what they're doing right or wrong," Etuk said. Video games also foster collaboration, because instead of a teacher standing in front of a classroom, students begin to help one another and become teachers themselves, he added.
    • Teachers Without Borders
       
      The notion of teacher presence is very important here. Should the teacher participate in the virtual worlds/play games along with the students?
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  • Teachers can set difficulty levels and receive reports on student data, including the last time a student played their game, what their score was, right and wrong answers, and the topics they covered.
    • Teachers Without Borders
       
      But isn't that just another form of teacher-endorsed curriculum? Is there really a difference between this game and the textbook, once the initial surge of excitement wears off?
  • "We found that students in our project have improved their self-efficacy in science,"
  • Video games engage students and help foster some of the 21st-century skills, such as problem-solving, which may be more difficult to acquire in a traditional classroom with a textbook.
  • "When you think about the skills that students need when they leave school, like creativity and curiosity...identifying problems and solving them--these are skills that [can be] hard to teach in the traditional face-to-face classroom," Clarke said.  "And a lot of these technologies are being used in the corporate world--IBM is now using games to train its employees, so you see simulations and games emerging outside of K-12 education."
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    Gaming helps students hone 21st-century skills Environments such as Second Life can both stimulate and educate, experts say By Laura Devaney, Senior Editor, eSchool News
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    maybe mentions Skoolaborate
Jean Shankle

Motivation in Second Life - Home - 0 views

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    blog
Jean Shankle

Home | TeachToday - 0 views

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    Found through RAI; add to Moodle about Skoolaborate.
Jean Shankle

FireSabre Consulting, LLC - Announcing Virtual World Campus! - 0 views

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    Teen SL list
Jean Shankle

A shopping trip, aisle by virtual aisle - The Boston Globe - 0 views

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    Like SL
Jean Shankle

Second Life: Educators Working with Teens - SimTeach - 0 views

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    SimTeach
Jean Shankle

Virtual Worlds Review: Virtual Worlds List By Category - 0 views

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    Virtual Worlds List By Category
Jean Shankle

Virtual Worlds Review - 0 views

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    there are many
Jean Shankle

Virtual Worlds Forum Blog - 0 views

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    Europe on virtual worlds
Jean Shankle

English 2nd Life - 0 views

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    blogs and stuff
Jean Shankle

Dale's Avatar Project Blog: Mood Ring Project - 0 views

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    Teen SL through Skoolaborate
Jean Shankle

Skoolaborate: Skoolaborate Objectives - 0 views

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    SL teen project
Jean Shankle

Main Page - SLIS Second Life Wiki - 0 views

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    Educational Resources
Jean Shankle

Skoolaborate in Teen SL - Second Life Insider - 0 views

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    more information
Jean Shankle

MLC School - Skoolaborate Portal - Home - 0 views

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    Skoolaborate Portal - Home
Jean Shankle

SECOND LIFE VIDEO TUTORIALS - 0 views

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    what I need on youtube
Jean Shankle

Lighthouse Learning Island: Skoolaborate...here we come! - 0 views

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    Skoolaborate...here we come!
Jean Shankle

TLC: Lessons learned: Smarthinking - 0 views

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    TLC: Lessons learned
Jean Shankle

slBuilding.com - Building in Second Life - 0 views

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    Building in Second Life
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