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anonymous

Episode 77 - Gaming for Science - 1 views

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    Looks like a great game for secondary science. I'm not sure what level...
anonymous

How to EASILY create an epic: augmented geolocational interactive mobile game! : Inter.... - 1 views

  • The team is allocated a Posterous blog and their email address added so posts did not require moderation
  • It’s a fine line between challenging clues and impossible clues
Sara Wilkie

Cool math games - have fun learning math - 1 views

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    Spring Branch ISD is now working with MangaHigh. They are uploading student rosters for teachers so that SBISD teachers can assign challenges to their students. It's a great motivational tool to which our teachers and students have access.
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    for any teacher who wants to use it?
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    Middle schools and high schools definitely have access to this program. Check with Karen Justl to find out whether or not all schools have access.
Richard Fanning

Explore the Constitution - National Constitution Center - 0 views

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    Resource for the Constitution with lesson plans, activities, games, and historical documents
Sara Wilkie

An excerpt from our just-released book on Essential Questions | Granted, and... - 1 views

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    "We recommend discussing explicitly the purpose, associated practices, and changed roles that the use of Essential Questions entails. Here are some examples of key ideas framed as sentences to be spoken in class to prepare students for the changes: "There's not a single correct answer for this question. Life is about the consideration of plausible and imperfect alternatives." "Coming to understand important ideas is like fitness: it takes practice over time." "When a question is posted on the wall, it means that we are going to consider it again and again." "Inquiry is not a spectator sport: each of you needs to listen actively and participate." "Everyone is fair game. I won't only call on people who raise their hands." "If and when I or others challenge your comment, it doesn't mean we don't like you or don't value your contribution." "Making mistakes is an expected part of learning. If you never take a risk of making a mistake, you're not likely to improve." "You may find that you are re-considering things that you thought you understood. That is normal - even desirable." Like the care of seedlings, the new rules will require patience, careful nurturing, and constant reminders. Overtime, they will become the norms, allowing big ideas to take root and mature understandings to blossom."
Sara Wilkie

The Science of Creativity in 2013: Looking Back to Look Forward | Moments of Genius | B... - 0 views

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    IQ was a popular measurement but it did not capture the type of thinking that generated novel solutions to urgent predicaments. First, creativity is not equivalent to intelligence. Second, divergent thinking is central to the concept of creativity. Third, we can develop tests to measure divergent thinking skills. What is the relationship between creativity and intelligence? How do we measure creativity? And what, exactly, is creativity? undergrads were better at solving insight-based problems when they tested during their least optimal time participants who played a difficult working memory game known as the n-BACK task scored higher on tests of a fundamental cognitive ability known as fluid intelligence: the capacity to solve new problems, to make insights and see connections independent of previous knowledge. Cognitive flexibility, the ability to switch between thinking about two concepts or consider multiple perspectives simultaneously
Lynette Breedlove

Battleship numberline - 1 views

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    Love this interactive game that reinforces number line understanding. Fractions, decimals and more.
Richard Fanning

Socrative | Student Response System | Audience Response Systems | Clicker | Clickers | ... - 1 views

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    "Engage the class using any device Socrative is a smart student response system that empowers teachers to engage their classrooms through a series of educational exercises and games via smartphones, laptops, and tablets." Now in Beta testing, it is free, quick and easy to set up and use but may have bugs that I didn't experience.
Sara Wilkie

Project-Based Learning vs. Problem-Based Learning vs. X-BL | Edutopia - 0 views

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    "At the Buck Institute for Education (BIE), we've been keeping a list of the many types of "_____- based learning" we've run across over the years: Case-based learning Challenge-based learning Community-based learning Design-based learning Game-based learning Inquiry-based learning Land-based learning Passion-based learning Place-based learning Problem-based learning Proficiency-based learning Service-based learning Studio-based learning Team-based learning Work-based learning . . . and our new fave . . . "
Sara Wilkie

v1.swf (application/x-shockwave-flash Object) - 0 views

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    A great sport themed maths game to help students learn about angles and how to measure them. http://ictmagic.wikispaces.com/maths
Sara Wilkie

A New School Teaches Students Through Videogames | Popular Science - 0 views

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    "A New School Teaches Students Through Videogames A school uses videogame-based lessons to teach a new generation of kids "
Sara Wilkie

technoLanguages - iPod Touch & iPad Apps - 1 views

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    "All of the ideas on the iPods page can work on the iPod Touch, PLUS - lots of language learning apps - flashcards and games taking photos an labelling them using an app called LabelBox = these images can then be used for revision in another class"
Holly Durham

Inanimate Alice - Teach with Alice - 0 views

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    A Digital Novel Set in the early years of the 21st century and told through text, sound, images, music and games, Inanimate Alice is the story of Alice and her imaginary digital friend Brad.
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