Skip to main content

Home/ salisbury/ Group items tagged participation

Rss Feed Group items tagged

Randy Ziegenfuss

iCivics | The Democracy Lab - 0 views

  •  
    iCivics is a web-based education project designed to teach students civics and inspire them to be active participants in our democracy. iCivics is the vision of Justice Sandra Day O'Connor, who is concerned that students are not getting the information and tools they need for civic participation, and that civics teachers need better materials and support.
Randy Ziegenfuss

Thinking Machine / Think Social Media Guidelines - 0 views

  •  
    "As school districts explore the use of social computing throughout the school day and as an approach to extend instruction, many educators are making the decision to create a wiki, publish video online, or to participate in blogging, social networking or virtual worlds. Social media guidelines encourage educators to participate in social computing and strive to create an atmosphere of trust and individual accountability."
Randy Ziegenfuss

Host your own show or online event and have live video discussions with your audience -... - 0 views

  •  
    "Using Vokle you can host a live conference in which participants can chat with text while you broadcast yourself. You can also broadcast a conversation of yourself and another person who has their webcam enabled... I can see Vokle being used in a classroom to bring in an author, scientist, or other person of interest to your content area."
Randy Ziegenfuss

21 Things for the 21st Century Educator - Home - 0 views

  •  
    The purpose of this course is to provide "Just in Time" training through an online interface for K-12 educators based on the National Educational Technology Standards for Teachers (NETS-T). These standards are the basic technology skills every educator should possess. In the process, educators will develop their own skills and discover what students need in order to meet the NETS for Students, as well as the new MMC Online Experience requirement. Participants who fulfill all of the requirements have the opportunity to earn SBCEU's. To learn more about the session, look under the tab "The 21 Things". We hope you take advantage of this unique opportunity.
Randy Ziegenfuss

interactive media resources | Social Media CoLab - 0 views

  •  
    Collaborative multimedia presentations enable small groups like teaching teams to work together to: * present knowledge in different and (if you do it right) compelling ways * engage active participation by the entire class instead of broadcasting to it like a passive audience
Randy Ziegenfuss

Minds on Fire: Open Education, the Long Tail, and Learning 2.0 (EDUCAUSE Review) | EDUC... - 0 views

  • virtually any place on earth can be connected to markets anywhere else on earth and can become globally competitive.
  • continuous learning and for the ongoing creation of new ideas and skills.
  • f access to higher education is a necessary element in expanding economic prosperity and improving the quality of life,
  • ...21 more annotations...
  • much of what we will need to know will not be what we learned in school decades earlier
  • It is unlikely that sufficient resources will be available to build enough new campuses to meet the growing global demand for higher education—at least not the sort of campuses that we have traditionally built for colleges and universities.
  • created a series of building blocks that could provide the means for transforming the ways in which we provide education and support learning.
  • Open Educational Resources (OER) movement,
  • support and expand the various aspects of social learning.
  • based on the premise that our understanding of content is socially constructed through conversations about that content and through grounded interactions, especially with others, around problems or actions. The focus is not so much on what we are learning but on how we are learning.5
  • Light discovered that one of the strongest determinants of students’ success in higher education—more important than the details of their instructors’ teaching styles—was their ability to form or participate in small study groups.
  • The Cartesian perspective assumes that knowledge is a kind of substance and that pedagogy concerns the best way to transfer this substance from teachers to students.
  • Mastering a field of knowledge involves not only “learning about” the subject matter but also “learning to be” a full participant in the field.
  • networked communities of practice
  • its principles have been adopted by communities dedicated to the creation of other, more widely accessible types of resources
  • In a traditional Cartesian educational system, students may spend years learning about a subject; only after amassing sufficient (explicit) knowledge are they expected to start acquiring the (tacit) knowledge or practice of how to be an active practitioner/professional in a field.
  • change the game in education
  • using technology to enhance social learning within formal education, it also seems likely that a great deal of informal learning is taking place both on and off campus via the online social networks that have attracted millions of young people.
  • By enabling students to collaborate with working scientists, this movement provides a platform for the “learning to be” aspect of social learning.
  • what happened when his students were required to share their coursework publicly
  • As more of learning becomes Internet-based, a similar pattern seems to be occurring. Whereas traditional schools offer a finite number of courses of study, the “catalog” of subjects that can be learned online is almost unlimited. There are already several thousand sets of course materials and modules online, and more are being added regularly. Furthermore, for any topic that a student is passionate about, there is likely to be an online niche community of practice of others who share that passion.
  • We need to construct shared, distributed, reflective practicums in which experiences are collected, vetted, clustered, commented on, and tried out in new contexts.
  • We now need a new approach to learning—one characterized by a demand-pull rather than the traditional supply-push mode of building up an inventory of knowledge in students’ heads.
  • embedded in a community of practice
  • emergence of new kinds of open participatory learning ecosystems
  •  
    The most profound impact of the Internet, an impact that has yet to be fully realized, is its ability to support and expand the various aspects of social learning. What do we mean by "social learning"? Perhaps the simplest way to explain this concept is to note that social learning is based on the premise that our understanding of content is socially constructed through conversations about that content and through grounded interactions, especially with others, around problems or actions. The focus is not so much on what we are learning but on how we are learning….
Randy Ziegenfuss

50 Questions - 0 views

  •  
    "Our teachers were asked to view this video prior to our 15-minute Friday staff meeting on March 6. They were then asked to create a question that was inspired by the video that "no one else will ask". The result was 50, wide-ranging questions that are captured in this Wordle." This would be interesting an interesting activity anywhere - college classroom, faculty meeting, professional development. Create a shared google document (spreadsheet). Ask participants to enter their questions on the spreadsheet. Copy/paste it into wordle and voila...in 2 minutes you have a visual representation of the groups thinking. Try it with kids sometime, too.
Randy Ziegenfuss

Generational Use of the Internet - 0 views

  •  
    Visualization of how different generations are using the internet - creators, critics, collectors, joiners, spectators or inactives.
1 - 8 of 8
Showing 20 items per page