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Jennifer Garcia

Six Vintage-Inspired Animations on Critical Thinking | Brain Pickings - 0 views

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    Australian outfit Bridge 8, who have the admirable mission of devising "creative strategies for science and society," and animator James Hutson have created six fantastic two-minute animations on various aspects of critical thinking, aimed at kids ages 8 to 10 but also designed to resonate with grown-ups. Inspired by the animation style of the 1950s, most recognizably Saul Bass, the films are designed to promote a set of educational resources oneducationby TechNYou, an emerging technologies public information project funded by the Australian government. The animations - which are part Minute Physics, part The Dot and the Line, part 60-Second Adventures in Thought - are released under a Creative Commons license and cover the basics of logic and the scientific method, as well as specific psychological pitfalls like confirmation bias and Gambler's Fallacy.
edutopia .org

Ten Takeaway Tips for Teaching Critical Thinking | Edutopia - 1 views

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    Suggestions from educators at KIPP King Collegiate High School on how to help develop and assess critical thinking skills in your students.
dean groom

Curriculum Leadership Journal | ergo: an online framework for critical literacy in secondary education - 0 views

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    School students are one of the groups served by the Library. Today's young people are exposed to more information than any previous generation. The sheer quantity of information students are now expected to process and manipulate makes critical thinking and information literacy skills more important than ever. To this end the Library has recently developed the ergo website, a learning and teaching tool for secondary teachers and students that supports the instruction of information literacy and critical thinking skills in the classroom. ergo provides not only online resources but also a conceptual framework for the development of the skills students need to evaluate information.
Don Doehla

Teaching Critical Thinking Skills Through Project Based Learning - The Partnership for 21st Century Skills - 0 views

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    "John Mergendoller is Executive Director of the Buck Institute for Education, where he leads a talented team focused on building the capacity of districts, schools and teachers to do high quality Project Based learning. He has taught in both elementary and high schools, and received his Ph.D. in Education and Psychology from the University of Michigan."
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    John Mergendoller is Executive Director of the Buck Institute for Education, where he leads a talented team focused on building the capacity of districts, schools and teachers to do high quality Project Based learning. He has taught in both elementary and high schools, and received his Ph.D. in Education and Psychology from the University of Michigan.
Michelle Krill

The Lost Lunchbox - an online educational, adventure game for kids who love math, reading, history, and more! - 32 views

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    The Lost Lunchbox is the one of internet's first educational role-playing games (RPG) designed specifically for children in grades 3 -8. Conceived by Greg Nussbaum, creator of MrNussbaum.com, and designed by the team at igamestudio.com, The Lost Lunchbox is an unforgettable and exciting experience for students that incorporateseducationskills in multiple disciplines, problem solving, and a healthy dose of adventure and curiosity. The Lost Lunchbox is an outstanding, educational alternative to traditional video games that glamorize violence and promote mental stagnation.
Don Doehla

Is There a Best Way to Develop the 4Cs in All Students? - The Partnership for 21st Century Skills - 0 views

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    In this first three-part post, John Larmer describes how he and co-author Susie Boss answered the question in their newly published book, 'PBL for 21st Century Success: Teaching Critical Thinking, Collaboration, Communication, and Creativity'. In the next post, Deborah Esparza will review the book from "the field". For the final post, co-author Susie Boss has been invited to explain why she and John choose this topic.
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    1st of 3 articles introducing Larmer & Boss' new book published by BIE
Don Doehla

Book Talk: PBL for 21st Century Success | Project Based Learning | BIE - 0 views

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    It's a practical guide to building 21st century-student competency in the "4 C's" - critical thinking, collaboration, communication, and creativity/innovation. The book is designed for middle school and high school teachers, instructional coaches, and school leaders. It also shows how the 4 C's in a PBL context align with the Common Core State Standards. Sample projects, CCSS-aligned 4 C's rubrics, tips for technology in projects, notes for school leaders on building support for 21st century learning with PBL. Authors: Suzie Boss, author and BIE National Faculty, and John Larmer, Editor-in-Chief, BIE
Gloria Becker

Project Based Learning | Buck Institute for Education - 37 views

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    In Project Based Learning (PBL), students go through an extended process of inquiry in response to a complex question, problem, or challenge. Rigorous projects help students learn key academic content and practice 21st Century Skills (such as collaboration, communication & critical thinking.
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    In Project Based Learning (PBL), students go through an extended process of inquiry in response to a complex question, problem, or challenge. Rigorous projects help students learn key academic content and practice 21st Century Skills (such as collaboration, communication & critical thinking).
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Don Doehla

A Hero's Journey for the 21st Century | Edutopia - 0 views

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    "A New Hero's Journey in the Classroom Kids need to know the basics of story creation -- character, conflicts, resolutions etc. -- before they can write their own. Have them read, watch, and play video games with a critical eye towards identifying these basic story elements. Then you can use life timelines as way of uncovering their personal narratives. Have them identify heroes of their own from real life or fiction as inspiration. You can go as deep as you have time for here! There are myriad tools available for actual story creation (see Resources below). "
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    A New Hero's Journey in the Classroom Kids need to know the basics of story creation -- character, conflicts, resolutions etc. -- before they can write their own. Have them read, watch, and play video games with a critical eye towards identifying these basic story elements. Then you can use life timelines as way of uncovering their personal narratives. Have them identify heroes of their own from real life or fiction as inspiration. You can go as deep as you have time for here! There are myriad tools available for actual story creation (see Resources below).
Ann Rooney

NoTosh learning | digital | design thinking - 0 views

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    Ccreative and critical thinking strategies from there to schools around the world. The Lab is designed to share actionable innovations from both worlds.
Scott Ashwell

Using virtual worlds and video games to teach the lessons of reality: Scientific American Blog - 0 views

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    Several educators suggest in the newest issue of Science that schools use video games to simulate the real-world situations in the classroom to help students develop critical-thinking skills and enhance their understanding of science and math and, perhaps, even encourage them to pursue careers in those and related fields such as technology and engineering.
edutopia .org

Entrepreneurship Education Stresses Learning by Doing | Edutopia - 0 views

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    By simulating a business launch, students engage in critical thinking and deepen their financial literacy. They gain experience collaborating with team members and networking with outside experts.
Don Doehla

EdLeader21 - 0 views

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    "EdLeader21 is a national network of school and district leaders focused on integrating the 4Cs (critical thinking, communication, collaboration and creativity) into education."
jkrauss

Alberta Education Online Teaching Resource for Social Studies - 0 views

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    Alberta schools use the Critical Thinking Consortium's tools for guiding inquiry. I looked into the one about investigating pictures.
Gloria Becker

Structuring Collaboration for Student Success (Keys to PBL Series Part 3) | Edutopia - 0 views

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    "PBL provides a unique opportunity to help students practice critical thinking, collaboration, communication, and creativity. Learn how to optimize the environment for teamwork in your classroom."
David Wetzel

Three Project Based Learning Resources: Free Online Resources for Student Collaboration and Problem Solving - 35 views

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    Project based learning using all or any of the three online resources offers a dynamic approach to teaching in which students explore real-world problems and challenges.
edutopia .org

Project-Based Learning for Digital Citizens | Edutopia - 0 views

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    A major award! I'm honoring them for stepping outside the comfort zone of the school system that they have been subject to for most of their lives, authoring their own learning, and in the process, enjoying it. However, this transition did not come easily, and it took them some time to adjust to this format. 
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