This bridge, we believe, will enhance their success in life and academics, as these literacies are essential components found in the 21st Century Learning Skills (see Partnership for 21st Century Learning Skills for more information), which many schools are still trying to conceptualize, let alone implement.
Although we are very early in the pilot program, our first goal has been to develop the MMO group into a “third place” for these boys to hang out and play together. As the group has begun developing cohesion, and the boys are becoming better oriented with the game, we’ve begun integrating content into our sessions that are not only valued “gamer” practices, but promote literacy practices as well (such as writing forum posts, for example).
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Live traffic feed Merchantville, New Jersey arrived from groups.diigo.com on "ICT in my Classroom" Bend, Oregon arrived from betwittered.com on "What my class thought of our Google Docs project | ICT in my Classroom" Mountain View, California arrived on "ICT in my Classroom" 1MoreCorwin: Digital Storytelling in the Classroom: New Media Pathways to Literacy, Learning... - 0 views
www.corwin.com/...Book229157 digital storytelling storytelling classroom media literacy learning creativity units proficiency PBL authentic digital_storytelling digitalstorytellingshared by Don Doehla on 30 Sep 13 - No Cached-
Integrating digital storytelling with instruction becomes a creative opportunity for both novice and technologically experienced educators when using Jason Ohler's Digital Storytelling in the Classroom. Ohler links digital storytelling to improving traditional, digital, and media literacy, and guides teachers on how to empower students to tell stories in their own native language: new media and multimedia. Aligned with NCTE standards and covering important copyright and fair use information, this text provides information on integrating storytelling into curriculum design and using the principles of storytelling as a measurement of learning and literacies. Implementation tips and visual aids abound, giving teachers an exciting new resource.
1MoreCurriculum Leadership Journal | ergo: an online framework for critical literacy in seco... - 0 views
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School students are one of the groups served by the Library. Today's young people are exposed to more information than any previous generation. The sheer quantity of information students are now expected to process and manipulate makes critical thinking and information literacy skills more important than ever. To this end the Library has recently developed the ergo website, a learning and teaching tool for secondary teachers and students that supports the instruction of information literacy and critical thinking skills in the classroom. ergo provides not only online resources but also a conceptual framework for the development of the skills students need to evaluate information.
Literacy - Graphic novels in the curriculum - Graphic novels in the curriculum - 0 views
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Translanguaging as a Transformative Force in Literacy - Language Magazine - 0 views
www.languagemagazine.com/...ansformative-force-in-literacy Translanguage literacy language education pedagogy 21stCenturySkills PBLLshared by Don Doehla on 29 Apr 21 - No Cached1MoreEntrepreneurship Education Stresses Learning by Doing | Edutopia - 0 views
www.edutopia.org/...rship-education-pbl-suzie-boss multicultural entrepreneurship education learning project PBL resourcesshared by edutopia .org on 11 Nov 11 - No CachedTechnology in the Middle » Blog Archive » Digital Literacy 2010: Networked Le... - 27 views
pwoessner.com/...teracy-2010-networked-learning technology research education information_literacy blog pblshared by kim tufts on 23 Nov 10 - No Cached5MoreReinventing the Big Test: The Challenge of Authentic Assessment | Edutopia - 0 views
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Equally worrisome is that today's assessments emphasize narrow skill sets such as geometry and grammar, and omit huge chunks of what educators and business leaders say is essential for modern students to learn: creative thinking, problem solving, cooperative teamwork, technological literacy, and self-direction. Yet because NCLB has made accountability tests the tail that wags the dog of the whole education system -- threatening remediation and state takeover for schools that fall short -- what's not tested often isn't taught.
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many experts tout the Programme for International Student Assessment (PISA) exam for its challenging, open-ended questions on practical topics, such as climate change or the pros and cons of graffiti. Even more advanced models, some using computer simulations, will become available in a few years -- and none too soon.
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static problem, for instance, would ask test takers to say from memory how to save a certain endangered bird species. A dynamic assessment (in a real example from Bransford's lab) asks students to use available resources to learn what it would take to prevent the white-eyed vireo from becoming endangered. This is a novel question that demands students independently dig for information and know enough to ask the right questions to reach a solution.
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The British government has created a computer-literacy test that challenges teens to solve realistic problems (how to control crowds at a soccer match, for instance) using online resources. The more sophisticated these tools become, and the more adeptly test makers use them, the better assessment will be.
Tools for facilitating PBL? » Moving at the Speed of Creativity - 1 views
Online Literacy Is a Lesser Kind - ChronicleReview.com - 0 views
21st Century Presentation Literacy: Little robots - 16 views
21stpresentation.blogspot.com/...little-robots.html 21st presentation resources language technology little robots literacyshared by Shane Freeman on 26 Dec 10 - No Cached21st Century Presentation Literacy: Interactive online presentation tools - 45 views
21stpresentation.blogspot.com/...online-presentation-tools.html 21st presentation interactive online literacy centuryshared by Shane Freeman on 28 Feb 11 - No Cached1MoreDigital: A Love Story - 17 views
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Described by Christine Love as "a spiritual sequel of sorts to Digital: A Love Story", Don't Take It Personally, Babe, It Just Ain't Your Story is a visual novel that puts a huge emphasis on the way technology has led us to talk to one another differently, while also tackling the usual issues that visual novels styled in this way delve into. You are a new literacy teacher at a high school who is plunged into the lives of your pupils - wherever you like it or not. The school sneakily keeps tabs on pupils by allowing teachers to see all the private messages sent via the local Facebook-style service. Hence, while the main story is playing out, messages will constantly ping in the corner of the screen, and you can keep track of everything going on between your students.
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