JSP Tutorial, JavaServer Pages Technology (JSP) - javatpoint - 0 views
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JSP Tutorial - Javatpoint website provides you a complete JSP tutorial with practical programming examples and easy steps using this beginner's tutorial containing basic to advanced knowledge of Java JSP Technology including Form Data, HTTP Request Header, Response Header, Scripting elements, Directive elements, Custom tags, Cookies Handling and Session Tracking.
Javascript Tutorial - javatpoint - 0 views
Android Screen Orientation Example - javatpoint - 0 views
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The screenOrientation is the attribute of activity element. The orientation of android activity can be portrait, landscape, sensor, unspecified etc. You need to define it in the AndroidManifest.xml file. For example: The common values for screenOrientation attribute are as follows: Value Description unspecified It is the default value. In such case, system chooses the orientation. portrait taller not wider landscape wider not taller sensor orientation is determined by the device orientation sensor.
Android Emulator - javatpoint - 0 views
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Android Emulator is used to run, debug and test the android application. If you don't have the real device, it can be the best way to run, debug and test the application. It uses an open source processor emulator technology called QEMU. The emulator tool enables you to start the emulator from the command line. You need to write: emulator -avd In case of Eclipse IDE, you can create AVD by Window menu > AVD Manager > New. In the given image, you can see the android emulator, it displays the output of the hello android example. hello android example
Android UI Widgets Tutorial - javatpoint - 0 views
AJAX Tutorial - javatpoint - 0 views
VCF Online | Real Components, Real C++, Right Now! - 0 views
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The Visual Component Framework is an advanced C++ application framework that makes it easy to produce powerful Windows applications in C++. The framework is a based on a thoroughly modern C++ design and has built in support for Rapid Application Development (RAD). The framework is designed to be portable over multiple platforms and compilers, so you don't have to lose all that work that went into writing your app for a single platform!
Code Snippets - Snipplr - 2 views
C++'s best feature - 0 views
Regular Expressions 101: Regex in C++11 - 0 views
Low-Fragmentation, High-Performance Memory Allocation in Despair Engine - 0 views
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I recently wrote about dlmalloc and how it is a poor choice for a memory allocator for console games. As I explained in my previous article, dlmalloc has two major limitations. It manages a pool of address space composed of discrete regions called segments. It can easily add segments to grow its pool of address space, but it can't easily remove segments to return address space to the OS. Additionally, it doesn't distinguish between physical and virtual memory, which means that it can't take advantage of virtual memory's ability to combat fragmentation.
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