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yc c

The Scala Programming Language - 0 views

shared by yc c on 30 Jan 10 - Cached
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    The design of Scala started in 2001 at the École Polytechnique Fédérale de Lausanne (EPFL) by Martin Odersky, following on from work on Funnel, a programming language combining ideas from functional programming and Petri nets. Odersky had previously worked on Generic Java and javac, Sun's Java compiler. Scala was released late 2003 / early 2004 on the Java platform, and on the .NET platform in June 2004. A second version of the language, v2.0, was released in March 2006.
yc c

ActiveState Code - 0 views

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    ActiveState Code is a site for learning from and sharing code recipes - with a focus on dynamic languages and languages used for web development. The recipes you'll find here highlight programming best practices and can be used directly in day-to-day tasks, as a source of ideas, or as a way to learn more about languages or libraries. We invite you to contribute code, comments, and ratings for recipes. The recipes are freely available for review and use.
yc c

Processing 1.0 - 0 views

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    Processing is an open source programming language and environment for people who want to program images, animation, and interactions. It is used by students, artists, designers, researchers, and hobbyists for learning, prototyping, and production. It is created to teach fundamentals of computer programming within a visual context and to serve as a software sketchbook and professional production tool. Processing is an alternative to proprietary software tools in the same domain. Processing is free to download and available for GNU/Linux, Mac OS X, and Windows. Please help to release the next version!
yc c

Lingua::Romana::Perligata -- Perl for the XXIimum Century - 0 views

  • Lingua::Romana::Perligata -- that makes it possible to write Perl programs in Latin.
  • Compared to other languages (both modern and ancient), English has a comparatively weak lexical structure. Much of the grammatical load of an English sentence is carried by positional cues. A statement such as ``The boy gave the dog the food'' only makes sense because of the convention that the subject precedes the verb, which precedes the indirect object, which precedes the direct object. Changing the order -- ``The food gave the boy the dog'' -- changes the meaning. Most programming languages use similar positional grammatical cues. The operation $maximum = $next is very different in meaning from $next = $maximum. Likewise, the function call push @my_assets, @your_money is not the same as push @your_money, @my_assets.
  • Compared to other languages (both modern and ancient), English has a comparatively weak lexical structure. Much of the grammatical load of an English sentence is carried by positional cues. A statement such as ``The boy gave the dog the food'' only makes sense because of the convention that the subject precedes the verb, which precedes the indirect object, which precedes the direct object. Changing the order -- ``The food gave the boy the dog'' -- changes the meaning. Most programming languages use similar positional grammatical cues. The operation $maximum = $next is very different in meaning from $next = $maximum. Likewise, the function call push @my_assets, @your_money is not the same as push @your_money, @my_assets.
Andrey Karpov

The reasons why 64-bit programs require more stack memory - 0 views

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    In forums, people often say that 64-bit versions of programs consume a larger amount of memory and stack. Saying so, they usually argue that the sizes of data have become twice larger. But this statement is unfounded since the size of most types (char, short, int, float) in the C/C++ language remains the same on 64-bit systems. Of course, for instance, the size of a pointer has increased but far not all the data in a program consist of pointers. The reasons why the memory amount consumed by programs has increased are more complex. I decided to investigate this issue in detail.
yc c

GameDev.net - What Language Do I Use? - 0 views

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    Here is a list of the major programming languages used to write games along with descriptions, advantages, and disadvantages. Hopefully this list will help you make a decision.
mkprog

programming languages | easy language reference - 0 views

shared by mkprog on 11 May 17 - No Cached
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    Information about 10 programming languages, examples, comparing commands between languages
yc c

The Shakespeare Programming Language - 0 views

  • Design Goals The design goal was to make a language with beautiful source code that resembled Shakespeare plays. There are no fancy data or control structures, just basic arithmetic and gotos. You could say we have combined the expressiveness of BASIC with the user-friendliness of assembly language.
yc c

Scratch | Home | imagine, program, share - 0 views

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    Scratch is a new programming language that makes it easy to create your own interactive stories, animations, games, music, and art -- and share your creations on the web.
Andrey Karpov

The Ultimate Question of Programming, Refactoring, and Everything - 0 views

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    Yes, you've guessed correctly - the answer is "42". In this article you will find 42 recommendations about coding in C++ that can help a programmer avoid a lot of errors, save time and effort. The author is Andrey Karpov - technical director of "Program Verification Systems", a team of developers, working on PVS-Studio static code analyzer. Having checked a large number of open source projects, we have seen a large variety of ways to shoot yourself in the foot; there is definitely much to share with the readers. Every recommendation is given with a practical example, which proves the currentness of this question. These tips are intended for C/C++ programmers, but usually they are universal, and may be of interest for developers using other languages.
erin kd

Programming Book Review - 0 views

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    Free Programming EBooks Downloads O Reilly - Java Extreme Programming Cookbook Secure for C Oreilly eBook-LiB PHP index php path CSharp E-Book F amp download Addison Wesley Language OReilly nd Premier Press Microsoft the Absolute Beginner Sybex Network Visual NET CGI Perl oreilly programming c
yc c

The CPAN Search Site - search.cpan.org - 0 views

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    Comprehensive Perl Archive Network (CPAN) is a repository of over 250,000 software modules and accompanying documentation for 39,000 distributions, written in the Perl programming language by over 12,000 contributors
yc c

KODU Game Lab - 0 views

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    Kodu is a visual programming language made specifically for creating games. It is designed to be accessible for children and enjoyable for anyone.
yc c

Programming Languages Rank With A Rather Strange Way | Jeez Tech - 0 views

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    And the final Rank is: We mark with G where Google agrees and with T where TIOBE agrees. 1. Java G T 2. JavaScript G 3. PHP G T 4. Ruby G 5. C++ G 6. Python G T 7. Lisp 8. C# T 9. Groovy 10. Objective-C ~T 11. Perl 12. Delphi ~T
yc c

Google Code University - Google Code - 0 views

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    This website provides tutorials and sample course content so CS students and educators can learn more about current computing technologies and paradigms. In particular, this content is Creative Commons licensed which makes it easy for CS educators to use in their own classes. The Courses section contains tutorials, lecture slides, and problem sets for a variety of topic areas: AJAX Programming Algorithms Distributed Systems Web Security Languages In the Tools 101 section, you will find a set of introductions to some common tools used in Computer Science such as version control systems and databases.
jdr santos

The Dev-C++ Resource Site - 0 views

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    Bloodshed Dev-C++ is a full-featured Integrated Development Environment (IDE) for the C/C++ programming language. It uses Mingw port of GCC (GNU Compiler Collection) as its compiler. It creates native Win32 executables, either console or GUI. Dev-C++ can also be used in combination with Cygwin.
yc c

repl.it - JavaScript - 1 views

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    It is an online environment for interactively exploring programming languages.
Andrey Karpov

C++ Hints - 0 views

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    The PVS-Studio team has analyzed over 200 open-source projects with their static code analyzer. Among them are such titles as Unreal Engine, Php, Haiku, Qt, and even Linux. In each of these projects, bugs of varying severity were detected. The team regularly reports the analysis results in their blog. Each post is a separate article of several pages, describing in detail each of the bugs found and giving recommendations on how to fix them. The PVS-Studio team decided to go further to create a service of tips and recommendations on C/C++ usage, CppHints.com, in addition to the practice of writing articles. Within the scope of this service, the team publishes 1 recommendation/tip per day. Each publication delivers concentrated information on C/C++ programming approaches and techniques used in various situations and includes examples of correct and incorrect language use from over 200 open-source projects.
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