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Jennie Bales

Design and Build a Rube Goldberg - Activity - www.teachengineering.org - 0 views

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    One of a number of interesting science activities that could be offered in a makerspace. In this two-part activity, students design and build Rube Goldberg machines. This open-ended challenge employs the engineering design process and may have a pre-determined purpose, such as rolling a marble into a cup from a distance, or let students decide the purposes.
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    One of a number of interesting activities that could be offered in a makerspace. In this two-part activity, students design and build Rube Goldberg machines. This open-ended challenge employs the engineering design process and may have a pre-determined purpose, such as rolling a marble into a cup from a distance, or let students decide the purposes.
Jennie Bales

School library designing - For school library teams and school communities - 0 views

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    "The School Library Designing site site invites you to explore how you can participate in school library designing - and why purposeful school library design is important. "
Judy O'Connell

Understanding by Design White Paper 2012 - 1 views

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    The Understanding by Design® framework (UbD™ framework) offers a planning process and structure to guide curriculum, assessment, and instruction. Its two key ideas are contained in the title: 1) focus on teaching and assessing for understanding and learning transfer, and 2) design curriculum "backward" from those ends.
Judy O'Connell

Don't Play It, Make It! -- THE Journal - 1 views

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    "Using games as a learning tool is not new--research abounds to demonstrate the use of video games enhancing problem-solving skills and creativity. Pioneer educational games, like Carmen Sandiego and Oregon Trail, have given birth to online, multiuser, digital simulations that would make their forebears blush. Now, in what seems to be a natural evolution, a growing number of schools are taking the concept one step further and asking students to design the games themselves. Game creation as a learning tool is really just a digital-age take on the old learning-by-doing approach to teaching: Students pick up concepts easier and retain more information when they are hands on with their subject matter. In game creation, students are presented with the task of building a digital learning activity that focuses on a particular topic, such as ecology, mathematics, or social studies. Using a framework and the fundamentals of game design, they create a game that demonstrates their knowledge of the topic."
Judy O'Connell

Introduction to Slide Design: 7 Rules for Creating Effective Slides - 2 views

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    The 7 rules for creating effective slides include 1) slides are not documents; 2) picture superiority effect; 3) slides should be simple; 4) slides must have unity; 5) display data clearly; 6) use multimedia wisely; 7) don't forget your audience.
Karen Bonanno

Social media guidelines for teachers - 3 views

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    Social media guidelines for teachers | Designed to help staff engage by using digital media http://t.co/N7PiLPBFXS
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    Social media guidelines for teachers | Designed to help staff engage by using digital media http://t.co/N7PiLPBFXS
Jennie Bales

How To Use Essential Questions In Your Lesson Design - 0 views

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    The need for "deep embedding of the Essential Question (EQ) into the unit design and lessons that make it up. "
Jennie Bales

How to Design Learning Spaces in Libraries @coolcatteacher - 1 views

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    "Many schools are reimagining the learning spaces that some call libraries or media centers. Carolyn Foote takes us to the center of this trend to take us inside how she redesigned her learning space and the thought process behind it. As you plan your school's strategy, you'll want to have conversations about this show."
Judy O'Connell

Globaloria.org - 2 views

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    "Mission 1) To engage millions of students in digital learning for mastering the knowledge and skills they need to succeed in school, college and careers in the global innovation economy. 2) To empower educators and school systems by enhancing their 21st-century capabilities and STEM learning and teaching opportunities. 3) To power up classrooms and turn them into networked design studios that motivate students to work harder and dig deeper into content and complex projects. Support for Globaloria is provided by forward-thinking government leaders, school systems, public, private, and corporate foundations."
Judy O'Connell

SCIS | Building a vibrant future for school library conversations - 3 views

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    "The School of Information Studies (www.csu.edu.au/faculty/educat/sis/) at Charles Sturt University (CSU) is a national and international provider in the design and delivery of a comprehensive suite of courses in library and information studies. We face many challenges, and among these the latest one has been to respond to new media environments by expanding the scope of our services to the vitally important information professionals we know as teacher librarians."
Cathy Oxley

Source Code: 5 Rules of Researching Infographics | Visual.ly Blog - 2 views

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    What could be worse than a poorly designed infographic? A poorly sourced one.
Cathy Oxley

Historypin - App Review - 2 views

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    Historypin is an innovative way to explore and share historical photos across the globe and through time. It is designed to be an intergenerational project, connecting families and communities.
Judy O'Connell

Game Design Engine, Make Games for iPhone & Android - GameSalad - 0 views

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    "Create Games Rapidly Drag & Drop, No Code "
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