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David Raymond

Professor Angela McFarlane - BLC07 Keynote | November Learning - 0 views

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    Professor MacFarlane discusses many issues which ring true to me. In particular: - lack of vision for what education could be like with new technology (around 4 min mark) - the web2.0 and technology revolution is great for the 15% of people who have a good life anyway because of their suituation and culture (5:30) - others don't benefit from the access to the technology - they need help (6:00) - no change in classroom over last 20 years with computers and in danger of no change in next 20 years (7:30) - instruction vs. construction (8:30) - expect web2.0 to change with introduction of technology (10:30) - but hasn't really done so - student self-directed web2.0 is separate from school work i.e. at home and not related to school (14:30) - much of what kids do on computers at home is trivial (16:00) - the ones that do have good experiences are the same 15% (16:30) - kids that are missing out have a computer at home probably but no access to the community that enables them to have these experiences (17:10) - doing something by themselves does not really benefit them - it is being part of a community that had benefit for web2.0 - what are we dong for these people? (19:10) - talking about missing pedagogical model for how to teach (22:00) - teachers are expected to use technology to provide innovative web2.0 but no model against which to do so, some don't use it at all, some use it inappropriately - there maybe some individual examples but not overall (23:00) - schools bad at connecting with their communities in a web2.0 sense (26:00) - talks about chinese online writing community and how they comment, collaborate (34:00) - community (47:30) - communitites aren't formed when people are brought together in schools etc. - need to have a common problem or interest (48:30) - Plant's definition? - in education the problem is because assessment is done individually (49:00) - so forming groups and sharing ideas is not attractive for students - worried about not getti
Lynne Crowe

ZaidLearn: A Free Learning Tool for Every Learning Problem? - 0 views

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    A Free Learning Tool for Every Learning Problem?
dean groom

eLearning Learning - 0 views

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    eLearning Learning is a community that tries to collect and organize the best information on the web that will help you learn and stay current on eLearning. If you would like to be included and or participate, please contact:Tony Karrer
John Pearce

Teach Digital: Curriculum by Wes Fryer wiki / safedsn - 0 views

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    This wiki from Wes Fryer is all about cyberbullying and internet safety. "Generally adults help young people learn to drive safely before giving them car keys and turning them loose on the streets of the world. Young people also need guidance and adult assistance to learn how to safely navigate the virtual environments of the 21st Century. Schools must be proactive, rather than merely defensive, in helping students acquire the skills of digital citizenship needed today and in the future. Simply banning read/write web tools on school networks is an inadequate response: Educators must strive to learn alongside students and parents how these technologies can be safely and powerfully used to communicate and collaborate."
Nigel Robertson

Web2Access - 0 views

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    This resource aims to help those making decisions about their use of freely available 'Web 2.0' interactive and collaborate e-learning tools. Each product, site or service described in these pages can be searched or browsed by a specific Activity or the usability/accessibility checks that it passed. The applications have short descriptions and comments regarding their ease of use and functionality. If you are involved in teaching and learning and are wanting to make more use of Web 2.0 services in your e-learning activities, or if you are interested in how Web 2.0 can supplement your existing methods, this section may be useful to you.
Pam Thompson

SqoolTools: Free Eucational Resources that Make Learning Fun - 0 views

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    SqoolTools is an online service, brought to you by SqoolTechs, LLC, that provides instructional tools for the purpose of "Supporting Quality Online Opportunities for Learning". Specifically, SqoolTools is a virtual Learning environment, built on Moodle open source software, that allows K-12 teachers to create interactive websites to either support classroom instruction or to deliver instruction completely online. SqoolTools provides a wide variety of tools that support most instructional and classroom management tasks.
Lynne Crowe

professionallearningboard Toolbar - Download - moodle, professional learning board, professional development, continuing education, education, staff development, clock hours, ceu, teachers, K12, credit, college, school, teacher license, pbis, free resourc - 0 views

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    The Professional Learning Board community has free and low-cost resources for parents & teachers: professional development, instructional strategies, classroom management, online teaching and Learning tools, virtual classrooms, continuing ed, and schools.
Kerry J

ImmersED in virtual worlds - 8 views

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    An overview of ImmersED estate - a Open SImulator sim for educators to learn about the use of virtual worlds in education by actively engaging in learning exercises there. open and available for testing - please come by and kick the tyres! Built in OpenSim, hosted on ReacitonGrid.
Ruth Howard

Why Should Fifth Graders Learn to Program? | MindShift - 5 views

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    Learning programming in primary school. And it's significance as a basic literacy.
Michelle Thompson

Blended Learning - YouTube - 0 views

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    Innovative use of blended learning, using a rotating centres approach: Teacher instruction, Group work, Technology group. They are able to do more differentiated instruction within this model and looks like they're using some digital curriculum or an LMS.
Kerry J

ScienceDirect - Computers & Education : Why are faculty members not teaching blended courses? Insights from faculty members - 1 views

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    This paper describes the findings of an exploratory, qualitative case study and examines problems and impediments faculty members encountered in blended learning environments in Turkish Higher Education system. A total of 117 faculty members from 4 universities responded to 8 interview questions. Findings were based on content analyses of interview transcripts. The results show that faculty members' problems with blended teaching resulted in the identification of three inductive categories: instructional processes, community concerns and technical issues. The eight themes emerged from these three categories include the following: (1) complexity of the instruction, (2) lack of planning and organization, (3) lack of effective communication, (4) need for more time, (5) lack of institutional support, (6) changing roles, (7) difficulty of adoption to new technologies and (8) lack of electronic means. This study indicates that teaching blended courses can be highly complex and have different teaching patterns, which, in turn, impacts successful implementation of the blended college courses.
anonymous

Active Learning - 0 views

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    what is active learning and how to achieve more of it using webtechnology
anonymous

Alabama Best Practice 21st Century Teaching and Learning Project wiki - 0 views

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    Alabama Best Practice 21st Century Teaching and Learning Project wiki.
John Pearce

GROWING UP DIGITAL - 8 views

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    The content and technology are continually changing. This article reminds us that learners are also changing. For the past decade, faculty who won awards for teaching expressed concern that they could no longer hold the attention of their students. John Seely Brown, Chief Scientist at Xerox and director of its Palo Alto Research Center, hired 15 year olds to design future work environments and learning environments. He observed that the students did not conform to the traditional image of learners as permissive sponges. It requires us to rethink and redesign education for the Digital Age.
Belinda Flint

Khan Academy - 0 views

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    An amazing resource of video tutorials with online exercises to reinforce learning.
John Pearce

FINAL REPORT | DIGITAL YOUTH RESEARCH - 1 views

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    Social network sites, online games, video-sharing sites, and gadgets such as iPods and mobile phones are now fixtures of youth culture. They have so permeated young lives that it is hard to believe that less than a decade ago these technologies barely existed. Today's youth may be coming of age and struggling for autonomy and identity as did their predecessors, but they are doing so amid new worlds for communication, friendship, play, and self-expression. We include here the findings of three years of research on kids' informal learning with digital media.
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    Social network sites, online games, video-sharing sites, and gadgets such as iPods and mobile phones are now fixtures of youth culture. They have so permeated young lives that it is hard to believe that less than a decade ago these technologies barely existed. Today's youth may be coming of age and struggling for autonomy and identity as did their predecessors, but they are doing so amid new worlds for communication, friendship, play, and self-expression. We include here the findings of three years of research on kids' informal learning with digital media.
anonymous

K12 Online Conference 2008 - 0 views

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    This is a conference by educators for educators around the world interested in integrating emerging technologies into classroom practice. A goal of the conference is to help educators make sense of and meet the needs of a continually changing learning landscape.
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