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Suzie Vesper

Shine + Write - 1 views

shared by Suzie Vesper on 28 Oct 08 - Cached
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    This is the parent site for link I sent through earlier.
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    A collection of maths resources designed for interactive whiteboards but generally useful.
anonymous

ClassTools.net: Games for Education - 0 views

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    Create free educational games, activities and diagrams in a flash.
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    Educational Games for Interactive Whiteboards
anonymous

Robert Marzano and Interactive Whiteboards - The Interactive Whiteboard Revolution - 0 views

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    Marzano believes that voting technology is a breakthrough technology, but it must be combined with teachers who know how to "milk" that data.
John Pearce

Google Shared Spaces - 2 views

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    A shared space is an easy way for you to share mini-collaborative applications, like scheduling tools or games, with your friends or colleagues. The spaces include a whiteboard as well as planning, productivity, game and polling spaces. It's part of Google Labs
John Pearce

GetClassMate lesson plan, teaching resources, resources for teachers, primary resources - 7 views

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    Have you ever wanted to share your digital resources or look at what someone else has produced? Have you ever made a whiteboard lesson from scratch, only because you didn't have a place to go for quality content? Classmate gives you access to hundreds of thousands of teachers from around the world, all sharing and collaborating across multiple formats. 
Erin Sawyer

Scribblar - simple, effective online collaboration - 0 views

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    Collaborative interaction tool
Steve Madsen

Developing a Learning Technology Plan - 0 views

  • smadsenaulikesthe idea that academic staff get formal time to play in the technology sandpit.Jo McLeay&nbsp;smadsenau I like it fifikinssaysI'd like it to be a given, not an extra that is worked in.Teacher_ricksaystechnical or educational?Teacher_ricksaystechnical: stability, stability, stabilityTeacher_ricksayseducational: time, time and timeJo McLeay&nbsp;Teacher_rick a great distinction. I thnk this job is mainly the educational sidesmadsenaufeelsthat a 3 to 5 year Learning Plan needs to be developedsmadsenaufeelsthat it is good to make use of the expertise of staff within the schoolsmadsenaufeelsthat numerous short workshops on various topics can be run eg. 1 or 2 hour session on delicioussmadsenaufeelsthat your school could deliver electronic courses much like 'Distance Education'smadsenaufeelsthat collaboration software choice is important.eg. Elluminate is best for delivering long distant courses with its whiteboard facilities?smadsenaufeelsan electronic extensive survey will need to be carried out with your staffsmadsenaufeelsthat you need the IT people to provide the infrastructure &amp; respond quickly to day to day problems.smadsenaufeelsthat one person can't implement a Learning Technology plan, a team of people need implement it with the proper time allowancefifikinssaysBoth internal and external collaboration.smadsenau&nbsp;assumes your school has school administration / reports online that can be carried out at school and from home.smadsenauaskswill you be going to the ACEC'08 in Canberra, in October?TeachingMothersaysI agree with smadsenauJo McLeay&nbsp;smadsenau yes I'll be there with bells on. Maybe we can meet up smadsenaulovesthe idea of meeting up at ACEC.bookjewel&nbsp;consultation with staff</tbod
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    Some concepts that could be used in a job interview involving eLearning.
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    This was a result of a Plurk posting. Some concepts may be worthwhile?
Suzie Vesper

Imagination Cubed - 0 views

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    A simple interactive site that animates the drawings you make with the built in tools. Could be great for a number of things such as showing how you worked out maths problems.
John Pearce

Lemelson Center presents Invention at Play - 0 views

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    This online exhibit from the Lemenson Center includes Invention Playhouse. The Tinker Ball game in particular is a great physics based interactive. The site also includes Inventors' Stories and a section called Does Play Matter? How have attitudes toward play changed over time? What kinds of toys did inventors play with as children? Is the quality and quantity of children's play changing? If play is changing, how will that affect invention? Reflect upon these and other questions through video commentaries and toy displays
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