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Steve Madsen

Review of 2009: 100 great articles - 7 views

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    "Review of 2009: 100 great resources At the end of 2008 I produced my review of the year by listing 100 resources I enjoyed during the year. This proved quite popular, so I have done it again this year. I have selected 100 resources - articles postings, PDFs, presentations, videos etc - about (workplace and academic) learning, tools or technologies that I found of interest or practical use or made me think! The 100 resources are listed below, chronologically by the month in which they appeared. "
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    Some great links to resources on many different educational areas. Will need time to do the research.
anonymous

Free Technology for Teachers - 0 views

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    A review of free technology resources and how teachers can use them. Ideas for technology integration in education.
Tony Searl

elearnspace › Well Played, Blackboard - 0 views

  • To counter this view, the edupunk/DIY approach to learning has produced an emphasis on personal learning environments and networks. To date, this movement has generated a following from a small passionate group of educators, but has not really made much of an impact on traditional education. I don’t suspect it will until, sadly, it can be commoditized and scaled to fit into existing systemic models of education.
  • Adobe Connect has somewhat of an academic presence, but it has seen far more success in corporate settings, similar to WebEx and GoToMeeting.
  • Integration, not the platform itself, is now the critical focus
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  • Which means that decisions makers are motivated (partly out of fear of appearing ill-informed, partly out of not wanting to take risks) to adopt approaches that integrate fairly seamlessly across the education spectrum. Why buy an LMS when you can buy the educational process?
  • shift from LMS-as-platform to LMS-as-integration
  • Blackboard did not buy into the synchronous education market with the Elluminate and Wimba purchase – they bought the market
  • In the mean time, well played, Blackboard! Your acquisition will have a far greater long term impact in educational technology than most people realize…
  • trust in Blackboard is low – partly due to their lawsuit and partly due to chaotic integrations with their previous purchases.
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    Some universities are beginning to focus on a big-picture view of technology: making learning resources available in multimedia, integrating technology from design to delivery, using mobile technologies, and increased focus on network pedagogy. Blackboard (and LMS' in general) have been able to present the message that "you need an LMS to do blended and online learning". To counter this view, the edupunk/DIY approach to learning has produced an emphasis on personal learning environments and networks.
anonymous

Learning Technologies South Australia - 1 views

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    a national resource bank developed by The Le@rning Federation (TLF) to give Australian and New Zealand schools access to over 7300 digital resources for teaching and learning
John Pearce

School 2.0 - Home - 0 views

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    "The School 2.0 eToolkit is designed to help schools, districts and communities develop a common education vision for the future and to explore how that vision can be supported by technology." The site contains a range of resources including the Learning Ecosystem Map that is accessible in both an interactive form as well as a poster. The map is a work in progress that you can create an account to add to. The site also has a range of other tool and toolkits that school administrators and technology and other co-ordinators can use to develop their own understanding of School 2.0.
Chris Betcher

Partners In Learning Tool - 0 views

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    TeachTec is a Microsoft Partners in Learning resource that helps educators find relevant and effective ways to use technology to inspire teaching and engage students. Together we have consolidated the latest and most popular teacher and student resources that Microsoft provides to all schools, districts and education organizations around the world.
John Pearce

technology4kids DigitalStorytelling - 5 views

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    Shelly Terrell has compiled a list of resources and links in this page from her technology4kids pbworks wiki.
Rhondda Powling

20 BYOD Resources For The 21st Century Schools - 7 views

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    A list of 20 resources that may assist with getting started with BYOD in schools or classrooms
John Pearce

Google Tools for Schools - Home (Google Tools for Schools) - 11 views

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    This Google site, (what else :), from Jennifer Dorman, a Google Certified Teacher is designed as a clearinghouse of Google resources to support her Google Boot Camp workshops. It is so far the most comprehensive Google resource I have seen.
Rhondda Powling

How to Identify a Fake Website - 12 views

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    "As more and more technology is being involved in our students daily lives, it becomes a pressing need for every teacher to, at least once in awhile , inform their students on the topic of digital citizenship. And as you probably know learning how to protect our digital identity and stay safe online are some key elements of this digital citizenship process. If you need any teaching resources on this topic then I invite you to check this resource."
anonymous

EMail Is For Old People - EMail Is For Old People - 0 views

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    Numerous web resources such as social bookmarking, social networks, RSS aggregation, blogs, and Twitter can be used to keep school board members, administrators and teachers up to date on emerging technology, teaching resources, and support networks
John Pearce

Free Technology for Teachers: 11 Good Digital Storytelling Resources - 7 views

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    "Digital storytelling comes in many forms. Digital storytelling could refer to creating podcasts, creating videos, or creating multimedia ebooks to name of few of its forms. If you're considering developing your first digital storytelling project for your class, here some resources that can help you get started."
Amanda Signal

Free lesson plans and educational resources | Thinkfinity - 0 views

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    Thinkfinity.org offers free lesson plans and educational resources for teachers, parents and students. It is the cornerstone of Verizon Foundation's literacy, education and technology initiatives.
Michelle Thompson

InfoFriday: The Future for Educational Technologies | TeachBytes - 0 views

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    Challenge to educators re integrating educational technologies. From another Diigo group.
Tony Searl

About T&C | Technology and Culture - 0 views

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    About T&C Technology and Culture, founded in 1959, is the preeminent journal for the history of technology. International and interdisciplinary, T&C publishes articles and research notes by scholars from a wide range of intellectual disciplines: history, sociology, engineering, law, architecture, anthropology, economics, philosophy, literature, to name a few.
Tony Searl

SocialTech: Online Educa Berlin 2010 Keynote: Building Networked Learning Environments - 2 views

  • what constitutes digital literacy or digital literacies, should, in symmetry with the subject itself, not be perceived as a problem we aim to solve, or a thing we aim to determine once and for all.
  • At some point, we need to agree actions.
  • What I’m interested in is supporting the skills and critical thinking about educational engagement in networked environments, and particularly in how educators and learners can use these to support and transfigure existing practice.
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  • Supporting or learners and staff to use collaborative digital environments and tools in safe, critical and innovative ways should be on the top of all our digital literacy wish lists and informing local and national policy and practice.
  • We need to be mindful that a great deal of current research highlights correlations between socio economic status and access.
  • But supporting all of our children and young people’s ability to have meaningful, useful and safe online interactions means that we don’t further disadvantage some of our most vulnerable populations.
  • It turns out what people most want to know about their friends isn't how they imagine themselves to be, but what it is they are actually getting up to and thinking about
  • Recent research has clearly underlined the need to address children’s and young people’s use of the internet, mobile and games technologies in the context of digital literacy.
  • The report points up young people’s largely pedestrian use of technology, and highlights the role that educators could and should be playing in supporting young peoples engagement as producers, creators, curators rather than primarily as consumers:
  • There are many definitions of digital literacy. In one of the earliest (2006), Allan Martin defined Digital Literacy as “…the awareness, attitude and ability of individuals to appropriately use digital tools and facilities to identify, access, manage, integrate, evaluate, analyse and synthesise digital resources, construct new knowledge, create media expressions, and communicate with others in the context of specific life situations, in order to enable constructive social action; and to reflect upon this process.” 
  • The characteristics across many of the available definitions are that digital literacy are that: it supports and helps develop traditional literacies – it isn’t about the use of technology for it’s own sake or ICT as an isolated practice it's a life long practice – developing and continuing to maintain skills in the context of continual development of technologies and practices it's about skills and competencies, and critical reflection on how these skills and competencies are applied it's about social engagement – collaboration, communication, and creation within social contexts
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    reducing our aims just to types of skills risks boring everyone to death with short lived, tool specific training which doesn't address the social and political context of people's lives or their reasons for engaging with technology.
Rhondda Powling

Teacher guides - 4 views

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    Microsoft has some great Teacher Guides available. The guides have teaching tips and step-by-step instructions on a variety of topics and tools and technologies. The guides are all free and downloadable in PDF form. Topics include: Critical Thinking in web searches, Windows Movie Maker, Free tools from Microsoft, Digital Storytelling, Microsoft Office, web apps, OneNote, Bing and Mathematics, and Accessibility in the Classroom. The guides are easy to use and read and a great resource
John Pearce

ELI 7 Things You Should Know - 50 Resources | EDUCAUSE - 0 views

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    Since May 2005 Educause has been creating the 7 Things You Should Know About... series around the newest emerging learning and teaching technologies. Written from an educationalist's perspective each 2 page pdf follows a similar format comprising A scenario What the Technology is Who's using it How it works Why its significant What the downsides are Where its going and Implications for Teaching and Learning Check out the ever expanding collection.
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