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John Pearce

Lemelson Center presents Invention at Play - 0 views

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    This online exhibit from the Lemenson Center includes Invention Playhouse. The Tinker Ball game in particular is a great physics based interactive. The site also includes Inventors' Stories and a section called Does Play Matter? How have attitudes toward play changed over time? What kinds of toys did inventors play with as children? Is the quality and quantity of children's play changing? If play is changing, how will that affect invention? Reflect upon these and other questions through video commentaries and toy displays
Rhondda Powling

Shakespeare Insult Generator! (Playing With Plays) - 3 views

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    The "Shakespeare Insult Generator" by "Playing With Plays" is a very fun way to help your student discover Shakespearian English. The concept is very simple, you download a PDF document which contain three columns. All you have to do to create an insult is to choose one word from each of the three columns and here you go. It is a much better tool than using modern foul language! All the "instructions" are provided on the "Playing With Plays" website.
dean groom

Five Fun Spelling Games - 0 views

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    In late November I wrote a blog post outlining five resources for free spelling games. That blog post was among the top twenty most read posts of 2008 therefore I am sharing some more online spelling games for elementary school, middle school, and high school students. 1. Spelling Wizard from Scholastic.com lets students, parents, and teachers create their own word search and word scramble games to play online. Each game can have up to ten words. To use Spelling Wizard simply enter ten words into the list field then select word search or word scramble. Spelling Wizard is probably best suited for students in Kindergarten through second grade. Scholastic also offers a free tool for creating online spelling flashcards. 2. Read Write Think has an online activity for young (K-2) students based on four childrens' books. Read Write Think's Word Wizard asks students to select one of four books that they have read or have had read to them. After selecting a book the Word Wizard creates a simple online spelling exercise based on the words in the book chosen by the child. 3. Spell Bee was developed at Brandeis University with funding from the National Science Foundation and the William and Flora Hewlett Foundation. Spell Bee allows students to play spelling games in a head-to-head format. Spell Bee allows teachers to create accounts for students so that teachers can track student progress. 4. MSNBC has an interactive spelling bee based on the words from the Scripps Howard National Spelling Bee. There are three games to play and the words get progressively more difficult the longer you play. The words are read to students who then type the word into the spelling box. Just like in a real spelling bee, students can get the definition and or hear it used in a sentence. The difficulty of the words in the game make it best suited for middle school and high school students. 5. Spelling Bee The Game is an online spelling bee similar in style to the MSNBC game mentioned above. Aft
Rhondda Powling

beatlab - make music together - 5 views

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    Beat Lab is a free service through which you can experiment with thousands of sound and rhythm combinations. Using Beat Lab is easy. Beat Lab provides a grid on which you select the sounds you want to have played. You can specify how often you want each sound played and how quickly you want the sounds played. There are twelve default sounds provided in the Beat Lab grid. You can add more sounds by selecting "add more sounds" and choosing from the huge catalog of sounds. If the sound you want isn't available in the Beat Lab catalog you can upload your own sounds.
Nigel Coutts

Culture, Change and the Individual - The Learner's Way - 0 views

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    A recent post by George Couros (author of The innovators Mindset) posed an interesting question about the role that culture plays in shaping the trajectory of an organisation. The traditional wisdom is that culture trumps all but George points to the role that individuals play in shaping and changing culture itself. Is culture perhaps less resilient than we are led to imagine and is it just a consequence of the individuals with the greatest influence? Or, is something else at play here?
Nigel Coutts

Learning by playing, tinkering and making - The Learner's Way - 0 views

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    Play is a vital tool for learning. It should be vital part of every child's learning; the norm rather than the exception and we leave it behind as we become adults to our own peril. 
Rhondda Powling

Minecraft in Education…Not Just A Game | RafranzDavis.com - 1 views

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    "Minecraft is more than a game. It's like having a blank canvas to do and be anything. It's like having a master key to your greatest adventure. The worst thing that can happen if we let kids play is that they will learn much more than our standards sometimes allow. Those who play minecraft know this but the problem is that most people in charge of schools and curriculum do not. So, how can we change that?"
Rhondda Powling

Canadian Adaptations of Shakespeare Project - 1 views

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    The Canadian Adaptations of Shakespeare Project attractively displays the text of Shakespearean plays, enhanced with definitions, images, audio and video to support and enhance reading of the play. The Canadian site has many extraordinary curricular features (and a couple of cool games!) including The Learning Commons offers a bounty of guides and courses.
Tony Richards

The Atlantic Online | January/February 2010 | What Makes a Great Teacher? | Amanda Ripley - 0 views

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    "What Makes a Great Teacher? Image credit: Veronika Lukasova Also in our Special Report: National: "How America Can Rise Again" Is the nation in terminal decline? Not necessarily. But securing the future will require fixing a system that has become a joke. Video: "One Nation, On Edge" James Fallows talks to Atlantic editor James Bennet about a uniquely American tradition-cycles of despair followed by triumphant rebirths. Interactive Graphic: "The State of the Union Is ..." ... thrifty, overextended, admired, twitchy, filthy, and clean: the nation in numbers. By Rachael Brown Chart: "The Happiness Index" Times were tough in 2009. But according to a cool Facebook app, people were happier. By Justin Miller On August 25, 2008, two little boys walked into public elementary schools in Southeast Washington, D.C. Both boys were African American fifth-graders. The previous spring, both had tested below grade level in math. One walked into Kimball Elementary School and climbed the stairs to Mr. William Taylor's math classroom, a tidy, powder-blue space in which neither the clocks nor most of the electrical outlets worked. The other walked into a very similar classroom a mile away at Plummer Elementary School. In both schools, more than 80 percent of the children received free or reduced-price lunches. At night, all the children went home to the same urban ecosystem, a zip code in which almost a quarter of the families lived below the poverty line and a police district in which somebody was murdered every week or so. Video: Four teachers in Four different classrooms demonstrate methods that work (Courtesy of Teach for America's video archive, available in February at teachingasleadership.org) At the end of the school year, both little boys took the same standardized test given at all D.C. public schools-not a perfect test of their learning, to be sure, but a relatively objective one (and, it's worth noting, not a very hard one). After a year in Mr. Taylo
Rhondda Powling

Accompaniments, free sheet music, and musicians interpretations for classical music works - 5 views

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    Weezic is your place to play classical music. Grab your instrument, print your sheet music and hit play to be accompanied by the whole orchestra.
Rhondda Powling

Free Flash Jeopardy Review Game - 0 views

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    Flash Jeopardy was designed by a teacher for use in the classroom as a SmartBoard review game. This site has all of the tools needed to create a Jeopardy review game, download your game for free, and play jeopardy in your classroom. You can also play Flash Jeopardy online.
John Pearce

Tony Vincent's Learning in Hand - Project Based Learning - 1 views

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    "Handheld computers are everywhere. From mobile phones to handheld games, it's a very familiar sight to see people of all ages gazing into screens that they can hold. Schools are discovering that handhelds like iPod touch and iPad make great learning tools. In fact, handhelds can play a big part in project based learning. Not only do projects motivate students because they use exciting handheld technology, but they also lend themselves to student voice and choice. Watch or read below to be inspired to bring project based learning into your classroom, learn strategies for creating effective driving questions, and see how an iOS handheld can play a role in the the planning, research/investigation, and presentation of projects."
Nigel Coutts

Understanding the true nature of science - The Learner's Way - 0 views

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    As thousands take to the streets as part of a global 'March for Science' it is worth considering the significant role that education has to play. What are the messages we need to send our students about science and what role have schools played in creating the current climate? Now seems like the time to pause and reflect on the place of science in our community and our schools.
Nigel Coutts

Maximising the Power of Documentation - The Learner's Way - 0 views

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    What place does documentation play in our learning environments? What roles might it play?
Tony Searl

elearnspace › Well Played, Blackboard - 0 views

  • To counter this view, the edupunk/DIY approach to learning has produced an emphasis on personal learning environments and networks. To date, this movement has generated a following from a small passionate group of educators, but has not really made much of an impact on traditional education. I don’t suspect it will until, sadly, it can be commoditized and scaled to fit into existing systemic models of education.
  • Adobe Connect has somewhat of an academic presence, but it has seen far more success in corporate settings, similar to WebEx and GoToMeeting.
  • Integration, not the platform itself, is now the critical focus
  • ...5 more annotations...
  • Which means that decisions makers are motivated (partly out of fear of appearing ill-informed, partly out of not wanting to take risks) to adopt approaches that integrate fairly seamlessly across the education spectrum. Why buy an LMS when you can buy the educational process?
  • shift from LMS-as-platform to LMS-as-integration
  • Blackboard did not buy into the synchronous education market with the Elluminate and Wimba purchase – they bought the market
  • In the mean time, well played, Blackboard! Your acquisition will have a far greater long term impact in educational technology than most people realize…
  • trust in Blackboard is low – partly due to their lawsuit and partly due to chaotic integrations with their previous purchases.
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    Some universities are beginning to focus on a big-picture view of technology: making learning resources available in multimedia, integrating technology from design to delivery, using mobile technologies, and increased focus on network pedagogy. Blackboard (and LMS' in general) have been able to present the message that "you need an LMS to do blended and online learning". To counter this view, the edupunk/DIY approach to learning has produced an emphasis on personal learning environments and networks.
John Pearce

FINAL REPORT | DIGITAL YOUTH RESEARCH - 1 views

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    Social network sites, online games, video-sharing sites, and gadgets such as iPods and mobile phones are now fixtures of youth culture. They have so permeated young lives that it is hard to believe that less than a decade ago these technologies barely existed. Today's youth may be coming of age and struggling for autonomy and identity as did their predecessors, but they are doing so amid new worlds for communication, friendship, play, and self-expression. We include here the findings of three years of research on kids' informal learning with digital media.
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    Social network sites, online games, video-sharing sites, and gadgets such as iPods and mobile phones are now fixtures of youth culture. They have so permeated young lives that it is hard to believe that less than a decade ago these technologies barely existed. Today's youth may be coming of age and struggling for autonomy and identity as did their predecessors, but they are doing so amid new worlds for communication, friendship, play, and self-expression. We include here the findings of three years of research on kids' informal learning with digital media.
Lynne Crowe

Mokoi Gaming - Play Anywhere, Create Anything. Platform Neutral Game Creation - 0 views

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    Imagine being able to easily create and share a game that is able to be played on any platform, be it a Computer, Console or Handheld. That's platform neutral gaming and that's what Mokoi Gaming delivers for free.
dean groom

Disney Haunted House sound effect - 0 views

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    Disney Haunted House - play this when you want them to stay in bed
Rhondda Powling

Just Crosswords: Free Crossword Puzzles to Play or Make Your Own - 4 views

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    Just Crosswords provides 15x15 crossword puzzles. Click on the clues or the spaces in the puzzle, and then simply type to fill in the blanks. Over 300 to choose from. Also, make your own puzzle, save it, play it and link to it.
Grace Kat

ABC Catchment Detox - 1 views

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    Play Catchment Detox to see if you successfully manage a river catchment and create a sustainable and thriving economy.
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    "Play Catchment Detox to see if you successfully manage a river catchment and create a sustainable and thriving economy. It's an online game where you're in charge of the whole catchment. "
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