By the time they're 2 years old, more than 90% of all American children have an online history. At 5, more than 50% regularly interact with a computer or tablet device, and by 7 or 8, many kids regularly play video games. Teenagers text an average of 3,400 times a month.
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In Online Learning, Don't Start with a Virtual "Syllabus Day" - The Learner's Way - 0 views
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Engaged, Disengaged and Overengaged - The consequences of engagement on learning - The ... - 0 views
Facing the Consequences: Poor Social Media Choices Lead to Lost Opportunities | Talk Te... - 2 views
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Contemplating the consequences of Constructivism - The Learner's Way - 0 views
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Questions at the heart of learning - The Learner's Way - 0 views
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Rethinking Time to see Education as a Lifelong Journey - Lessons from Blueback - The Le... - 0 views
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Destinationitis - Preparing for tomorrow while missing today - The Learner's Way - 0 views
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Culture, Change and the Individual - The Learner's Way - 0 views
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Thinking throughout the Inquiry Cycle - The Learner's Way - 0 views
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Learning and Cognitive Load - An Introduction - 0 views
Intended Consequences - 0 views
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