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MyTruLife OpenSim Resource Project - MyTruLife OpenSim Resource - 1 views

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    The MyTruLife OpenSim Resource Project is an organized effort to create both a directory of all things OpenSim in any Metaverse, and also a Shared Asset Library which anyone may freely use items from. The MyTruLife Membership is comprised of men and women from around the world who hold deep rooted beliefs that information and assets should be made freely available to help promote virtual reality and its utility value to the average consumer. All are invited to join in on the project and begin the journey with us of creating the best OpenSim resource the world has ever seen.
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A Virtual World in my Hands: Running OpenSim and Imprudence on a USB Key | Be Cunning a... - 1 views

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    Running OpenSim and Imprudence on a USB Key
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Crista's Terraingen for OpenSim - 0 views

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    Actual geographical locations for OpenSim using U.S. Geological Survey data.
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Importing 3D Content Into an OpenSim/Second Life-based World - 1 views

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    This video shows an architect using Visibuild to import Autodesk Revit content into RealXtend (an OpenSim world).
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rexxed - 0 views

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    Tons of virtual goods.
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EcoMUVE - 1 views

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    EcoMUVE is an exciting new curriculum research project at the Harvard Graduate School of Education that uses immersive virtual environments to teach middle school students about ecosystems and causal patterns. EcoMUVE includes two one‐week computer‐based modules within a four week inquiry‐based ecosystems curriculum. The goal of the EcoMUVE project is to help students develop a deeper understanding of ecosystems and causal patterns with a curriculum that uses Multi‐User Virtual Environments (MUVEs). MUVEs are 3‐D virtual worlds that have a look and feel similar to videogames. They are accessed via computers and, in our case, recreate authentic ecological settings within which students explore and collect information. Students work individually at their computers and collaborate in teams within the virtual world. The immersive interface allows students to learn science by exploring and solving problems in realistic environments. The EcoMUVE project is supported by the Institute of Educational Sciences (IES), U.S. Department of Education.
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