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Gary Edwards

Sencha creates touch-screen UI development framework - SD Times: Software Development News - 0 views

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    Ext JS, said Mullany, includes numerous UI elements and handlers that are built entirely from CSS 3, HTML5 and JavaScript. As a result, the applications built with Ext JS can be run on any WebKit-based browser. Both Android and the iPhone use WebKit-based browsers, and RIM should soon offer one as well for BlackBerry users. Mullany said each interface element is built on top of CSS, and can therefore be skinned and modified by designers after creation. He also said this limits the size of the code that must be embedded in each page with Ext JS elements. Ext JS is available for free under the GPL. For commercial users, the software will cost US$1,000 per developer per year.
Gary Edwards

ODF Plugfest: Making office tools interoperable [LWN.net] - 0 views

  • ODF on the web An especially interesting project that was presented is WebODF, which wants to bring ODF to the web. Jos van den Oever started from the observation that a lot of office suites are moving into the "cloud". Examples are Microsoft Live Office, Google Docs, and Zoho. But where are the free software alternatives for the cloud? For OpenOffice.org, KOffice, AbiWord, and Gnumeric, there are none that have a cloud version with ODF support. That was the motivation for Jos to start a project to fill in this gap and let users view and edit ODF documents on the web without losing control of the document into some company's servers. The strategy Jos followed was to use just HTML and JavaScript for the web application. The application then loads the XML stream of the ODF document as is into the HTML document and puts it into the DOM tree. Styling is done by applying CSS rules that are directly derived from the <office:styles> and <office:automatic-styles> elements in the ODF document. That is how WebODF was born; it is a project with the initial goal of creating a simple ODF viewer and editor for offline and online use, implemented in HTML5. The small code base consists of one HTML5 file and eight JavaScript files, each of which is a few hundred lines of code. The most interesting part is that it doesn't need server-side code execution: the JavaScript code is executed in the user's browser and saving the document to the web server is done using WebDAV. It supports both the Gecko and WebKit HTML engines. There is also an implementation on top of QtWebKit, which is for better desktop integration, and an ODFKit implementation. This means that WebODF is an easy way to add ODF support to almost any application, be it in HTML, Gtk, or QML. KO GmbH has received funding from NLnet to improve the current WebODF prototype and see how far the idea goes. Interested readers can try the online demo.
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    Notification of this article also appeared in the Diigo Document Wars Group..... WebODF...   An especially interesting project that was presented is WebODF, which wants to bring ODF to the web. Jos van den Oever started from the observation that a lot of office suites are moving into the "cloud". Examples are Microsoft Live Office, Google Docs, and Zoho. But where are the free software alternatives for the cloud? For OpenOffice.org, KOffice, AbiWord, and Gnumeric, there are none that have a cloud version with ODF support. That was the motivation for Jos to start a project to fill in this gap and let users view and edit ODF documents on the web without losing control of the document into some company's servers. The strategy Jos followed was to use just HTML and JavaScript for the web application. The application then loads the XML stream of the ODF document as is into the HTML document and puts it into the DOM tree. Styling is done by applying CSS rules that are directly derived from the and elements in the ODF document. That is how WebODF was born; it is a project with the initial goal of creating a simple ODF viewer and editor for offline and online use, implemented in HTML5. The small code base consists of one HTML5 file and eight JavaScript files, each of which is a few hundred lines of code. The most interesting part is that it doesn't need server-side code execution: the JavaScript code is executed in the user's browser and saving the document to the web server is done using WebDAV. It supports both the Gecko and WebKit HTML engines. There is also an implementation on top of QtWebKit, which is for better desktop integration, and an ODFKit implementation. This means that WebODF is an easy way to add ODF support to almost any application, be it in HTML, Gtk, or QML. KO GmbH has received funding from NLnet to improve the current WebODF prototype and see how far the idea goes. Interested readers can try the online demo
Gary Edwards

Download CSS Regions Protoype - Adobe Labs - 1 views

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    Yes!  Finally we have CSS Layout enabling professional typography.  Download includes a modified version of WebKit and a number of open source libraries. CSS Regions bring new properties to CSS (Cascading Style Sheets) that provide:     * text containers with custom shapes......     * exclusion shapes which text will wrap around......     * text that flows from one area into another. Demos showcase some of the concepts Adobe proposed to the  W3C with CSS Regions: content threads, content shapes and text exclusions. The samples require a mini-browser using a specially modified version of WebKit.  
Gary Edwards

What ASP.NET Developers Should Know About jQuery - MIX Online - 0 views

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    Recently the Rocketman and i have been arguing about webkit/Chromium DOM capabilities and limitations; like the failure to fully implement CSS3! Especially missing is support for CSS3 page layout / page break innovations. I realized that i didn't have a good understanding of browser DOM - client side issues, and came across this interesting post from Dave Ward concerning DOM and jQuery.
    The core issue behind my discussions with the Rocketman have to do with creating a DOM view from OpenXML and ODF documents, and then passing that view to the webkit/Chromium engine. So we weren't all that interested in cross browser support or in how IE8 handles DOM-JavaScript. Dave Ward however not only provides a good discussion about DOM-JavaScript and the importance of jQuery as a force of interoperability, he also points out that Microsoft supports jQuery - including direct support within Visual Studio!
    ".....Though JavaScript itself is a great programming language, the document object model (DOM) can be a web developer's worst nightmare.  The DOM is a method through which browsers expose an interface allowing JavaScript code to manipulate elements, handle events, and perform other tasks related to a document within the browser.  While almost every browser implements an ECMA standard version of JavaScript, their DOM implementations are inconsistent and quirky at best.  In fact, if you've had bad experiences with client-side programming in the past, it's likely that the DOM was the true source of your frustrations, not JavaScript itself.  This is exactly the pain point which jQuery addresses....
    ..... "Officially supported by Microsoft - For many Microsoft developers, this official blessing is the clincher. Not only will Microsoft begin including jQuery with Visual Studio, but it is part of the default ASP.NET MVC project template. What's more, Microsoft Product Support Services has already begun offering support for jQuery."....
Gary Edwards

WebKit OS: Why Some Developers Think the Palm Pre Could Upstage the iPhone - 0 views

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    Todd Williams, vice president of technology and co-founder of Genuitec, which has been eyeing the Pre and its developer platform, said, "The Pre is the only phone that fully embraces the belief system that mobile Web applications are the way that enterprise mobile content will be delivered going forward. And the mobile Web is the only programming model for the Pre. WebOS is basically a WebKit-based browser that has been expanded into a complete operating system. Thus, the 'native' programming model for the Pre is HTML5/CSS3/JavaScript. There is no other model. Mojo is a JavaScript framework that provides easy integration and access with all 'on phone' content [contacts, calendar, etc.] so applications as rich as any phone's native applications can be built with modern Web technologies."
Paul Merrell

Chrome Experiments - Home - 0 views

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    Page after page of links to experiments using advanced features of the Webkit-based Google Chrome. But update to Chrome 2.x before playing.
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    Flash just died. Webkit and HTML-plus are the winners.
Gary Edwards

Making Love to WebKit - Acko.net - 0 views

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    Steven Witten pushes the envelope using CSS 3D instead of WebGL.  He explains why, arguing parralax, GPUs and his own brand of technofetishism.  Great stuff.  Awesome must read adventure in the future of the Web.
Gary Edwards

Google Chrome 5 WebKit - Firefox - Opera Comparisons - BusinessWeek - 0 views

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    Chrome runs as close as any browser can to the bleeding edge of Web standards. Though it uses the same open source WebKit rendering engine as Safari, it doesn't reliably support the controversial, proprietary CSS3 transformation and animation tricks that Apple's built into Safari. However, like every browser I tested, it earned a perfect score in a compatibility test for CSS3 selectors, and it joined Safari and Opera with a flawless score of 100 in the Acid3 web standards benchmark. Chrome 5 also supports both Apple's H.264 codec and Mozilla's preferred open source Ogg Theora technology for plugin-free HTML5 video, and it beautifully played back HTML5 demo videos from YouTube and Brightcove. In XHTML and CSS tests, Chrome was surprisingly slower than Safari, despite their shared rendering engine -- but the race was close. Safari rendered a local XHTML test page in 0.58 seconds to Chrome's 0.78 seconds, and a local CSS test page in 33 milliseconds to Chrome's 51 milliseconds. Note that Chrome still rendered XHTML more than twice as fast as Opera (1.67 seconds) and left Firefox (12.42 seconds--no, that's not a typo) eating its dust. In CSS, it also beat the pants off Opera (193 milliseconds) and Firefox (342 milliseconds). But Chrome shines brightest when handling JavaScript. Its V8 engine zipped through the SunSpider Javascript benchmark in 448.6 milliseconds, narrowly beating Opera's 485.8 milliseconds, and absolutely plastering Firefox's 1,161.4 milliseconds. However, Safari 5's time of 376.3 miliseconds in the SunSpider test beat Chrome 5 handily.
Gary Edwards

The End of Flash and Silverlight: HTML5 Canvas and Audio Experiment - 0 views

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    You need an HTML5 ready browser to visit this demonstration.  Amazing stuff though.  The latest Chrome beta 3.0.196.2 works well.  Ajaxian has a review of this at:  http://ajaxian.com/archives/audio-canvas Lots of Webkit tweets in the demo!
Paul Merrell

Sony Defaults to Google Chrome - Gadgetwise Blog - NYTimes.com - 0 views

  • Google’s Internet browser, Chrome, is about to achieve something of a coup over its rivals at Microsoft and Mozilla, as Sony has confirmed that Chrome will be the default browser choice on all of its Vaio computers sold in the United States going forward.
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    Webkit on the march.
Gary Edwards

Meet Google, Your Phone Company - 0 views

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    Om Malik has an interesting commentary on Google Voice, the Android OS, and a new gVoice application for iPhones and Androids. For sure, new gVoice app meshes into the Andorid OS as if it were hard coded into the silicon. I left a lengthy comment in the discussion section describing my experiences with gVoice and what i see emerging as Google's Unified Productivity Platform. Of course, gWave, Chrome, Chrome OS, webkit-HTML+, and the sweep of Google Web applications and service come into play. Excerpt: Can Google be your phone company? The answer is yes. I came to that conclusion after I met with Vincent Paquet, co-founder of GrandCentral (a company acquired by Google) and now a member of the Google Voice team. Earlier today he stopped by our office to show the mobile app versions of its Google Voice service for Blackberry and Android. Google recently announced that it was going to make the Voice service widely available to users in the U.S. soon.
Gary Edwards

IBM, Cisco, Red Hat, SAP Join Forces at OASIS To Combat Amazon's Cloud Success - 1 views

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    Good article but leaves out any mention of WebKit and incredible impact that open source project has had on HTML5 and the future of the Web.  I left a lengthy comment explaining this.  Also referenced ODF, OASIS and Corporate support of standards and OSS projects.
Gary Edwards

XML Production Workflows? Start with the Web and XHTML - 1 views

  • Challenges: Some Ugly Truths The challenges of building—and living with—an XML workflow are clear enough. The return on investment is a long-term proposition. Regardless of the benefits XML may provide, the starting reality is that it represents a very different way of doing things than the one we are familiar with. The Word Processing and Desktop Publishing paradigm, based on the promise of onscreen, WYSIWYG layout, is so dominant as to be practically inescapable. It has proven really hard to get from here to there, no matter how attractive XML might be on paper. A considerable amount of organizational effort and labour must be expended up front in order to realize the benefits. This is why XML is often referred to as an “investment”: you sink a bunch of time and money up front, and realize the benefits—greater flexibility, multiple output options, searching and indexing, and general futureproofing—later, over the long haul. It is not a short-term return proposition. And, of course, the returns you are able to realize from your XML investment are commensurate with what you put in up front: fine-grained, semantically rich tagging is going to give you more potential for searchability and recombination than a looser, more general-purpose approach, but it sure costs more. For instance, the Text Encoding Initiative (TEI) is the grand example of pouring enormous amounts of energy into the up-front tagging, with a very open-ended set of possibilities down the line. TEI helpfully defines a level to which most of us do not have to aspire.[5] But understanding this on a theoretical level is only part of the challenge. There are many practical issues that must be addressed. Software and labour are two of the most critical. How do you get the content into XML in the first place? Unfortunately, despite two decades of people doing SGML and XML, this remains an ugly question.
  • Practical Challenges In 2009, there is still no truly likeable—let alone standard—editing and authoring software for XML. For many (myself included), the high-water mark here was Adobe’s FrameMaker, substantially developed by the late 1990s. With no substantial market for it, it is relegated today mostly to the tech writing industry, unavailable for the Mac, and just far enough afield from the kinds of tools we use today that its adoption represents a significant hurdle. And FrameMaker was the best of the breed; most of the other software in decent circulation are programmers’ tools—the sort of things that, as Michael Tamblyn pointed out, encourage editors to drink at their desks. The labour question represents a stumbling block as well. The skill-sets and mind-sets that effective XML editors need have limited overlap with those needed by literary and more traditional production editors. The need to think of documents as machine-readable databases is not something that comes naturally to folks steeped in literary culture. In combination with the sheer time and effort that rich tagging requires, many publishers simply outsource the tagging to India, drawing a division of labour that spans oceans, to put it mildly. Once you have XML content, then what do you do with it? How do you produce books from it? Presumably, you need to be able to produce print output as well as digital formats. But while the latter are new enough to be generally XML-friendly (e-book formats being largely XML based, for instance), there aren’t any straightforward, standard ways of moving XML content into the kind of print production environments we are used to seeing. This isn’t to say that there aren’t ways of getting print—even very high-quality print—output from XML, just that most of them involve replacing your prepress staff with Java programmers.
  • Why does this have to be so hard? It’s not that XML is new, or immature, or untested. Remember that the basics have been around, and in production, since the early 1980s at least. But we have to take account of a substantial and long-running cultural disconnect between traditional editorial and production processes (the ones most of us know intimately) and the ways computing people have approached things. Interestingly, this cultural divide looked rather different in the 1970s, when publishers were looking at how to move to digital typesetting. Back then, printers and software developers could speak the same language. But that was before the ascendancy of the Desktop Publishing paradigm, which computerized the publishing industry while at the same time isolating it culturally. Those of us who learned how to do things the Quark way or the Adobe way had little in common with people who programmed databases or document-management systems. Desktop publishing technology isolated us in a smooth, self-contained universe of toolbars, grid lines, and laser proofs. So, now that the reasons to get with this program, XML, loom large, how can we bridge this long-standing divide?
  • ...44 more annotations...
  • Using the Web as a Production Platform The answer, I think, is right in front of you. The bridge is the Web, a technology and platform that is fundamentally based on XML, and which many publishers are by now comfortably familiar with. Perhaps not entirely comfortably, but at least most publishers are already working with the Web; they already either know or have on staff people who understand it and can work with it. The foundation of our argument is this: rather than looking at jumping to XML in its full, industrial complexity, which seems to be what the O'Reilly-backed StartWithXML initiative[6] is suggesting, publishers instead leverage existing tools and technologies—starting with the Web—as a means of getting XML workflows in place. This means making small investments and working with known tools rather than spending tens of thousands of dollars on XML software and rarefied consultants. It means re-thinking how the existing pieces of the production toolchain fit together; re-thinking the existing roles of software components already in use. It means, fundamentally, taking the Web seriously as a content platform, rather than thinking of it as something you need to get content out to, somehow. If nothing else, the Web represents an opportunity to think about editorial and production from outside the shrink-wrapped Desktop Publishing paradigm.
  • Is the Web made of Real XML? At this point some predictable objections can be heard: wait a moment, the Web isn’t really made out of XML; the HTML that makes up most of the Web is at best the bastard child of SGML, and it is far too flaky/unstructured/underpowered to be taken seriously. We counter by arguing that although HTML on the Web exists in a staggering array of different incarnations, and that the majority of it is indeed an unstructured mess, this does not undermine the general principle that basic, ubiquitous Web technologies can make a solid platform for content management, editorial process, and production workflow.
  • With the advent of a published XML standard in the late 1990s came the W3C’s adoption of XHTML: the realization of the Web’s native content markup as a proper XML document type. Today, its acceptance is almost ubiquitous, even while the majority of actual content out there may not be strictly conforming. The more important point is that most contemporary Web software, from browsers to authoring tools to content management systems (from blogs to enterprise systems), are capable of working with clean, valid XHTML. Or, to put the argument the other way around, clean, valid XHTML content plays absolutely seamlessly with everything else on the Web.[7]
  • The objection which follows, then, will be that even if we grant that XHTML is a real XML document type, that it is underpowered for “serious” content because it is almost entirely presentation (formatting) oriented; it lacks any semantic depth. In XHTML, a paragraph is a paragraph is a paragraph, as opposed to a section or an epigraph or a summary.
  • n contrast, more “serious” XML document types like DocBook[8] or DITA-derived schemas[9] are capable of making semantic distinctions about content chunks at a fine level of granularity and with a high degree of specificity.
  • So there is an argument for recalling the 80:20 rule here. If XHTML can provide 80% of the value with just 20% of the investment, then what exactly is the business case for spending the other 80% to achieve that last 20% of value? We suspect the ratio is actually quite a bit steeper than 80:20 for most publishers.
  • Furthermore, just to get technical for a moment, XHTML is extensible in a fairly straightforward way, through the common “class” attribute on each element. Web developers have long leveraged this kind of extensibility in the elaboration of “microformats” for semantic-web applications.[10] There is no reason why publishers shouldn’t think to use XHTML’s simple extensibility in a similar way for their own ends.
  • XHTML, on the other hand, is supported by a vast array of quotidian software, starting with the ubiquitous Web browser. For this very reason, XHTML is in fact employed as a component part of several more specialized document types (ONIX and ePub among them).
  • Why re-invent a general-purpose prose representation when XHTML already does the job?
  • It is worth pausing for a moment to consider the role of XHTML in the ePub standard for ebook content. An ePub file is, anatomically, a simply disguised zip archive. Inside the zip archive are a few standard component parts: there are specialized files that declare metadata about the book, and about the format of the book. And then there is the book’s content, represented in XHTML. An ePub book is a Web page in a wrapper.
  • To sum up the general argument: the Web as it already exists presents incredible value to publishers, as a platform for doing XML content management with existing (and often free) tools, and without having to go blindly into the unknown. At this point, we can offer a few design guidelines: prefer existing and/or ubiquitous tools over specialized ones wherever possible; prefer free software over proprietary systems where possible; prefer simple tools controlled and coordinated by human beings over fully automated (and therefore complex) systems; play to our strengths: use Web software for storing and managing content, use layout software for layout, and keep editors and production people in charge of their own domains.
  • Putting the Pieces Together: A Prototype
  • At the SFU Master of Publishing Program, we have been chipping away at this general line of thinking for a few years. Over that time, Web content management systems have been getting more and more sophisticated, all the while getting more streamlined and easier to use. (NB: if you have a blog, you have a Web content management system.) The Web is beginning to be recognized as a writing and editing environment used by millions of people. And the ways in which content is represented, stored, and exchanged online have become increasingly robust and standardized.
  • The missing piece of the puzzle has been print production: how can we move content from its malleable, fluid form on line into the kind of high-quality print production environments we’ve come to expect after two decades of Desktop Publishing?
  • Anyone who has tried to print Web content knows that the existing methods leave much to be desired (hyphenation and justification, for starters). In the absence of decent tools for this, most publishers quite naturally think of producing the print content first, and then think about how to get material onto the Web for various purposes. So we tend to export from Word, or from Adobe, as something of an afterthought.
  • While this sort of works, it isn’t elegant, and it completely ignores the considerable advantages of Web-based content management.
  • Content managed online is stored in one central location, accessible simultaneously to everyone in your firm, available anywhere you have an Internet connection, and usually exists in a much more fluid format than Word files. If only we could manage the editorial flow online, and then go to print formats at the end, instead of the other way around. At SFU, we made several attempts to make this work by way of the supposed “XML import” capabilities of various Desktop Publishing tools, without much success.[12]
  • In the winter of 2009, Adobe solved this part of the problem for us with the introduction of its Creative Suite 4. What CS4 offers is the option of a complete XML representation of an InDesign document: what Adobe calls IDML (InDesign Markup Language).
  • The IDML file format is—like ePub—a simply disguised zip archive that, when unpacked, reveals a cluster of XML files that represent all the different facets of an InDesign document: layout spreads, master pages, defined styles, colours, and of course, the content.
  • IDML is a well thought-out XML standard that achieves two very different goals simultaneously: it preserves all of the information that InDesign needs to do what it does; and it is broken up in a way that makes it possible for mere mortals (or at least our Master of Publishing students) to work with it.
  • What this represented to us in concrete terms was the ability to take Web-based content and move it into InDesign in a straightforward way, thus bridging Web and print production environments using existing tools and skillsets, with a little added help from free software.
  • We would take clean XHTML content, transform it to IDML-marked content, and merge that with nicely designed templates in InDesign.
  • The result is an almost push-button publication workflow, which results in a nice, familiar InDesign document that fits straight into the way publishers actually do production.
  • Tracing the steps To begin with, we worked backwards, moving the book content back to clean XHTML.
  • The simplest method for this conversion—and if you want to create Web content, this is an excellent route—was to use Adobe’s “Export to Digital Editions” option, which creates an ePub file.
  • Recall that ePub is just XHTML in a wrapper, so within the ePub file was a relatively clean XHTML document. It was somewhat cleaner (that is, the XHTML tagging was simpler and less cluttered) than InDesign’s other Web-oriented exports, possibly because Digital Editions is a well understood target, compared with somebody’s website.
  • In order to achieve our target of clean XHTML, we needed to do some editing; the XHTML produced by InDesign’s “Digital Editions” export was presentation-oriented. For instance, bulleted list items were tagged as paragraphs, with a class attribute identifying them as list items. Using the search-and-replace function, we converted such structures to proper XHTML list and list-item elements. Our guiding principle was to make the XHTML as straightforward as possible, not dependent on any particular software to interpret it.
  • We broke the book’s content into individual chapter files; each chapter could then carry its own basic metadata, and the pages conveniently fit our Web content management system (which is actually just a wiki). We assembled a dynamically generated table of contents for the 12 chapters, and created a cover page. Essentially, the book was entirely Web-based at this point.
  • When the book chapters are viewed online, they are formatted via a CSS2 stylesheet that defines a main column for content as well as dedicating screen real estate for navigational elements. We then created a second template to render the content for exporting; this was essentially a bare-bones version of the book with no navigation and minimal styling. Pages (or even the entire book) can be exported (via the “Save As...” function in a Web browser) for use in either print production or ebook conversion. At this point, we required no skills beyond those of any decent Web designer.
  • Integrating with CS4 for Print Adobe’s IDML language defines elements specific to InDesign; there is nothing in the language that looks remotely like XHTML. So a mechanical transformation step is needed to convert the XHTML content into something InDesign can use. This is not as hard as it might seem.
  • Both XHTML and IDML are composed of straightforward, well-documented structures, and so transformation from one to the other is, as they say, “trivial.” We chose to use XSLT (Extensible Stylesheet Language Transforms) to do the work. XSLT is part of the overall XML specification, and thus is very well supported in a wide variety of tools. Our prototype used a scripting engine called xsltproc, a nearly ubiquitous piece of software that we found already installed as part of Mac OS X (contemporary Linux distributions also have this as a standard tool), though any XSLT processor would work.
  • In other words, we don’t need to buy InCopy, because we just replaced it with the Web. Our wiki is now plugged directly into our InDesign layout. It even automatically updates the InDesign document when the content changes. Credit is due at this point to Adobe: this integration is possible because of the open file format in the Creative Suite 4.
  • We wrote an XSLT transformation script[18] that converted the XHTML content from the Web into an InCopy ICML file. The script itself is less than 500 lines long, and was written and debugged over a period of about a week by amateurs (again, the people named at the start of this article). The script runs in a couple of seconds, and the resulting .icml file can then be “placed” directly into an InDesign template. The ICML file references an InDesign stylesheet, so the template file can be set up with a house-styled layout, master pages, and stylesheet definitions for paragraphs and character ranges.
  • Rather than a public-facing website, our system relies on the Web as a content management platform—of course a public face could easily be added.
  • It should be noted that the Book Publishing 1 proof-of-concept was artificially complex; we began with a book laid out in InDesign and ended up with a look-alike book laid out in InDesign. But next time—for instance, when we publish Book Publishing 2—we can begin the process with the content on the Web, and keep it there throughout the editorial process. The book’s content could potentially be written and edited entirely online, as Web content, and then automatically poured into an InDesign template at proof time. “Just in time,” as they say. This represents an entirely new way of thinking of book production. With a Web-first orientation, it makes little sense to think of the book as “in print” or “out of print”—the book is simply available, in the first place online; in the second place in derivative digital formats; and third, but really not much more difficult, in print-ready format, via the usual InDesign CS print production system publishers are already familiar with.
  • Creating Ebook Files Creating electronic versions from XHTML source is vastly simpler than trying to generate these out of the existing print process. The ePub version is extremely easy to generate; so is online marketing copy or excerpts for the Web, since the content begins life Web-native.
  • Since an ePub file is essentially XHTML content in a special wrapper, all that is required is that we properly “wrap” our XHTML content. Ideally, the content in an ePub file is broken into chapters (as ours was) and a table of contents file is generated in order to allow easy navigation within an ebook reader. We used Julian Smart’s free tool eCub[19] to simply and automatically generate the ePub wrapper and the table of contents. The only custom development we did was to create a CSS stylesheet for the ebook so that headings and paragraph indents looked the way we wanted. Starting with XHTML content, creating ePub is almost too easy.
  • today, we are able to put the process together using nothing but standard, relatively ubiquitous Web tools: the Web itself as an editing and content management environment, standard Web scripting tools for the conversion process, and the well-documented IDML file format to integrate the layout tool.
  • Our project demonstrates that Web technologies are indeed good enough to use in an XML-oriented workflow; more specialized and expensive options are not necessarily required. For massive-scale enterprise publishing, this approach may not offer enough flexibility, and the challenge of adding and extracting extra semantic richness may prove more trouble than it's worth.
  • But for smaller firms who are looking at the straightforward benefits of XML-based processes—single source publishing, online content and workflow management, open and accessible archive formats, greater online discoverability—here is a way forward.
  • The result is very simple and easy to use. Our demonstration requires that a production editor run the XSLT transformation script manually, but there is no reason why this couldn’t be built directly into the Web content management system so that exporting the content to print ran the transformation automatically. The resulting file would then be “placed” in InDesign and proofed.
  • The final piece of our puzzle, the ability to integrate print production, was made possible by Adobe's release of InDesign with an open XML file format. Since the Web's XHTML is also XML, is can be easily and confidently transformed to the InDesign format.
  • Such a workflow—beginning with the Web and exporting to print—is surely more in line with the way we will do business in the 21st century, where the Web is the default platform for reaching audiences, developing content, and putting the pieces together. It is time, we suggest, for publishers to re-orient their operations and start with the Web.
  • Using the Web as a Production Platform
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    I was looking for an answer to a problem Marbux had presented, and found this interesting article.  The issue was that of the upcoming conversion of the Note Case Pro (NCP) layout engine to the WebKit layout engine, and what to do about the NCP document format. My initial reaction was to encode the legacy NCP document format in XML, and run an XSLT to a universal pivot format like TEI-XML.  From there, the TEI-XML community would provide all the XSLT transformation routines for conversion to ODF, OOXML, XHTML, ePUB and HTML/CSS. Researching the problems one might encounter with this approach, I found this article.  Fascinating stuff. My take away is that TEI-XML would not be as effective a "universal pivot point" as XHTML.  Or perhaps, if NCP really wants to get aggressive; IDML - InDesign Markup Language. As an after thought, i was thinking that an alternative title to this article might have been, "Working with Web as the Center of Everything".
Gary Edwards

Life after Google: Brad Neuberg's HTML5 start-up | Deep Tech - CNET News - 0 views

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    Pretty funny quote: "I think the future is going to WebKit". Brad Neuberg is leaving the gDOCS-Chrome JavaScritpt team to strat his own "HTML5" business. He's an expert on the SVG Web. About a year ago i read a lament from a web developer concluding that SVG was destined to be the Web docuemnt format, replacing HTML. Now i wonder if that guy was Neuberg? http://news.cnet.com/8301-30685_3-20018687-264.html Sent at 10:05 AM on MondayGary: Finally, the money shot: "Somebody will take some HTML5, and geolocation, and mobile applications, hook into Facebook perhaps, and they're going to do something unexpected." Read more: http://news.cnet.com/8301-30685_3-20018687-264.html#ixzz124U9xTZ3 Sent at 10:13 AM on MondayGary: I think Brad is right about the combination of location with the rest of the App Web. Olivia and i have had our EVO's for about two weeks now and it's amazing. She also has Citania's iPAD, also an amazing device. What stuns me about the Android EVO is how extraordinary the apps are that combine location with information specific to that location. Incredible. I don't know how i ever lived withou this. One things for sure, my desktop can't do this and neither can my notebook. Sent at 10:16 AM on MondayGary: There is another aspect i see that i guess could be called "location switiching". This is when you QR Scan QR barcode on something and the location of that objects life is at your fingertips. Everything from maps, street views, web sites, product history, artist/designer/developer and on and on. We went to the San Carlos Wine and Art Festival yesterday, where Laurel and San Carlos streets are closed off to traffic, and lined with food, wine and beer vendors of all sorts, artists and craftsmen, and even an antigue car show with ully restored automobiles and other vehicles. It was amazing. But then i started QR scanning! Wow. The Web merged with life like nothing i've ever imagined possible.The key was having the Internet in my pocket, and the Internet k
Gary Edwards

Is the Apps Marketplace just playing catchup to Microsoft? | Googling Google | ZDNet.com - 0 views

shared by Gary Edwards on 12 Mar 10 - Cached
  • Take the basic communication, calendaring, and documentation enabled for free by Apps Standard Edition, add a few slick applications from the Marketplace and the sky was the limit. Or at least the clouds were.
    • Gary Edwards
       
      Google Apps have all the basic elements of a productivity environment, but lack the internal application messaging, data connectivity and exchange that made the Windows desktop productivity platform so powerful.   gAPPS are great.  They even have copy/paste! But they lack the basics needed for simple "merge" of client and contact data into a wordprocessor letter/report/form/research paper. Things like DDE, OLE, ODBC, MAPI, COM, and DCOM have to be reinvented for the Open Web.   gAPPS is a good place to start.  But the focus has got to shift to Wave technologies like OT, XMPP and JSON.  Then there are the lower level innovations such as Web Sockets, Native Client, HTML5, and the Cairo-Skia graphics layer (thanks Florian).
  • Whether you (or your business) choose a Microsoft-centered solution that now has well-implemented cloud integration and tightly coupled productivity and collaboration software (think Office Live Web Apps, Office 2010, and Sharepoint 2010) or you build a business around the web-based collaboration inherent in Google Apps and extend its core functions with cool and useful applications, you win.
    • Gary Edwards
       
      Not true!!! The Microsoft Cloud is based on proprietary technologies, with the Silverlight-OOXML runtime/plug-in at the core of a WPF-.NET driven "Business Productivity Platform. The Google Cloud is based on the Open Web, and not the "Open Web" that's tied up in corporate "standards" consortia like the W3C, OASIS and Ecma. One of the reasons i really like WebKit is that they push HTML5 technologies to the edge, submitting new enhancements back into the knuckle dragging W3C HTML5 workgroups as "proposals".  They don't however wait for the entangled corporate politics of the W3C to "approve and include" these proposals.  Google and Apple submit and go live simultaneously.   This of course negates the heavy influence platform rivals like Microsoft have over the activities of corporate standards orgs.  Which has to be done if WebKit-HTML5-JavaScript-XMPP-OT-Web Sockets-Native Client family of technologies is ever to challenge the interactive and graphical richness of proprietary Microsoft technologies (Silverlight, OOXML, DrawingML, C#). The important hedge here is that Google is Open Sourcing their enhancements and innovations.  Without that Open Sourcing, i think there would be reasons to fear any platform player pushing beyond the corporate standards consortia approval process.  For me, OSS balances out the incredible influence of Google, and the ownership they have over core Open Web productivity application components. Which is to say; i don't want to find myself tomorrow in the same position with a Google Open Web Productivity Platform, that i found myself in with the 1994 Windows desktop productivity environment - where Microsoft owned every opportunity, and could take the marketshare of any Windows developed application with simple announcements that they to will enter that application category.  (ex. the entire independent contact/project management category was wiped out by mere announcement of MS Outlook).
Gary Edwards

Hype - Features - 1 views

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    Jonathan Deutsch and Ryan Nielsen left Apple late last year to join Y Combinator's accelerator program and help designers build animations in HTML5 as opposed to Flash. Friday, the two-man team is releasing Hype, the first product of their startup Tumult, on the Mac App Store. Hype, which sells for $29.99, uses WebKit to render pages and has been crafted so that anyone comfortable with using Keynote or PowerPoint can start building animations in HTML5, no code required. "It's pretty clear that HTML5 is the future of the web," says Deutsch. "It will, of course, run not only on desktop machines but also runs really well on any modern smartphone or tablet like the iPad. The problem is that there are no good designer apps for creating animated HTML5 like there are for Flash." Hype presents the user with a blank canvas with a timeline at the bottom. The user can then drag in images, video and text, arrange those elements and use keyframe-based animations to define where those pieces of content go.
Gary Edwards

Adobe Edge beta brings Flash-style design to HTML5 - 2 views

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    While HTML5 developers are working directly with JavaScript, SVG, CSS, and other technologies, Flash designers enjoy a high-level environment with timelines, drawing tools, easy control of animation effects, and more. With Edge, released in beta Sunday, Adobe is striving to bring that same ease of use to HTML5 development. The user interface will be familiar to anyone who's used Flash or After Effects; a timeline allowing scrubbing and jumping to any point in an animation, properties panels to adjust objects, and a panel to show the actual animation. Behind the scenes, Edge uses standard HTML5. Scripting is provided by a combination of jQuery and Adobe's own scripts, and animation and styling uses both scripts and CSS. Pages produced by Edge encode the actual animations using a convenient JSON format. Edge itself embeds the WebKit rendering engine-the same one used in Apple's Safari browser and Google's Chrome-to actually display the animations.
Paul Merrell

Chromium Blog: Developer Tools for Google Chrome - 0 views

  • Since the initial launch of Google Chrome back in September we have had the Elements and Resources tabs of WebKit's Inspector available. We are now ready to present Inspector's Scripts and Profiles panels built on top of the V8 engine providing web developers with full-featured Javascript debugger and sample-based profiler in the dev channel release of Google Chrome. We are also re-introducing the Elements and Resources tabs running out of process for better robustness, security and support for the new debugger and profiler setup.
Gary Edwards

Google shows Native Client built into HTML 5 | Webware - CNET- Shankland - 0 views

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    Whoops. This is the better article! ZDNet got the dregs. CNET got the real thing: Google Native Client, HTML5, GWT, Wave, Web Worker Threads, webkit/chromium, Chrome, O3D "Google wants its Native Client technology to be a little more native. Google Native Client, still highly experimental, lets browsers run program modules natively on an x86 processor for higher performance than with Web programming technologies such as JavaScript or Flash that involve more software layers to process and execute the code. But to use it, there's a significant barrier: people must install a browser plug-in.
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