This guide is part of a series from NWREL to assist in
school improvement. Publications are available in five
areas:
Assists schools, districts, and communities in reshaping
rules, roles, structures, and relationships to build capacity
for long-term improvement
Provides resources and strategies for teachers to improve
curriculum, instruction, and assessment by promoting professional learning through reflective, collegial inquiry
Promotes child and youth success by working with schools
to build culturally responsive partnerships with families
and communities
Assists educators in understanding the complex nature
of literacy development and identifying multiple ways to
engage students in literacy learning that result in highly
proficient readers, writers, and speakers
Helps schools identify, interpret, and use data to guide
planning and accountability
This project has been funded at least in part with federal
funds from the U.S. Department of Education under contract number ED-01-CO-0013. The content of this publication does not necessarily reflect the views or policies of
the U.S. Department of Education nor does mention of
trade names, commercial products, or organizat
"Cybersafety is the safe and responsible use of the Internet and all information and communication technology devices, including mobile phones, digital cameras, and webcams. CTAP Region IV, a California-State funded project, has been a leader in cybersafety education for the California public school system since 1997."
"School libraries help prepare students to live and learn in a world of information. The mission of school libraries is to ensure that students and staff are able to use ideas and information.
The libraries provide access to materials in all formats. It helps increase students' interest in reading, viewing, and using information and ideas.
Research shows that a school library with the right staffing, funding, and a rich collection of books has a positive impact on students.
School districts need to provide library services for teachers and students.
For more information about school libraries, contact your local school district.
The links and information below were developed for educators and others who work with school libraries."
FreeRice is a product of the United Nations World Food Program and aims to raise awareness about hunger. By asking visitors simple trivia questions in English vocabulary and grammar, math, geography subjects, human anatomy and more, the site has raised enough funds to provide meals to over 10 million people. The site is nothing spectacular in terms of design, but given that it is first and foremost a charitable site, this shortcoming is certainly forgivable.
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What amazed me most about Classtools.net was not the valuable tools provided, but the ability for teachers to easily customize these tools and use them in any subject area. If that is not enough, how about the ability to embed your newly made instructional resource on your own classroom website, wiki, or blog? Any educator will also like the fact that students have no need to log in or sign up for an account… and neither do teachers! Need tutorials… they are provided! Do samples help you understand better… you will find plenty! Is budget a problem… then free should be affordable!
Classtools.net is the work of educator, Russel Tarr, Head of History at the International School of Toulouse, France. Upon entering the site, educators will see the listing of tools. Clicking on a tool allows teachers to individualize that specific tool for their own classroom needs. Teachers then have the option of copying a generated link to place on their own web site or of copying a generated code to embed as a tool (widget) on their classroom site. Also, on the front page, are some video links that will provide further information. Two videos that provide excellent information are the 1 Minute Overview and How to Create Games.
The Listing Of Over 20 Digital Tools For Your Classroom
The tools that you can even customize are included below. Along with this tool listing you will find descriptions of each tool, an overview of and samples of specific tools (if provided), and any related video (if provided).
* Arcade Game Generator - Allows teachers to create concept builders, practice exercises, and reviews. Best of all, one set up feeds into five different game possibilities at the same time The teacher can choose which game, or allow students a choice. Make sure you check out all the examples and pre-made games in (overview and samples). Also watch the How to Create Games .
* Random Name Picker - Can be used as an activity management tool or skip the names.