"You can build just about any app you can imagine with App Inventor. Often people begin by building games like WhackAMole or games that let you draw funny pictures on your friend's faces. You can even make use of the phone's sensors to move a ball through a maze based on tilting the phone.
But app building is not limited to simple games. You can also build apps that inform and educate. You can create a quiz app to help you and your classmates study for a test. With Android's text-to-speech capabilities, you can even have the phone ask the questions aloud. "
OMG Kids building real Apps!
You can build just about any app you can imagine with App Inventor. Often people begin by building games like WhackAMole or games that let you draw funny pictures on your friend's faces. You can even make use of the phone's sensors to move a ball through a maze based on tilting the phone.
But app building is not limited to simple games. You can also build apps that inform and educate. You can create a quiz app to help you and your classmates study for a test. With Android's text-to-speech capabilities, you can even have the phone ask the questions aloud.
Greg, this is for you.
Movies: Creating a Face Movie
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Sometimes you want to create a special movie focusing on just one person in a group picture for a birthday party or a special occasion. To create a Face Movie, just follow these steps:
"The question that now resonates is: How can we use iPads and other tablets to effectively generate a dynamic learning environment for maximum engagement in rigorous instruction? Rigor has traditionally been equated with a mastery of the content and was only available to a select few. But there must be a transformation of this definition to include applicable skills in conjunction with content knowledge in order to effectively and efficiently respond to the dynamic world and changing circumstances we face (Bellanca & Brandt, 2010). This translates into understanding that rigor requires us to challenge students beyond their comfort zone emotionally, intellectually and academically."
"What is a Memory Game?
In this interactive memory game the player must find the matching pairs of cards. To do this click on a card in the top row and then click on a card in the bottom row. If the cards match the cards remain face up. If not, the cards will turn back over and you can try again until all pairs have been found.
Using the Memory Game Maker, you can build your own interactive memory game. You can specify if you want text, pictures or sounds on each row of cards. You can then type in your own text, attach your own pictures or record your own voice. These will appear on the cards in your finished game. You can also customise some other features of the game such as the look of your game and the sound effects used.
When complete, the game is saved on your computer in the location you specify. From here you can copy the game to a disc, memory stick or onto another computer or network to share with others.
You can make games in any language. Any script (for example Arabic or Japanese) that can be typed on your computer can be used."
A Film Like No Other
Our groundbreaking film, directed by Academy Award nominee Richard Robbins, tells the stories of 10 extraordinary girls in 10 developing countries, written by 10 acclaimed writers and narrated by 10 world-class actresses. Woven together, the 10 stories give voice to the daunting challenges faced by girls navigating adolescence in much of the developing world.
She has taken a photo of her face every day for four years and has amassed an army of followers - fans and haters.
Her internet moniker is clickflashwhirr, and the time-lapse videos she makes from self portraits have caused a sensation.
"Personification Stories View Student Lesson Plan Export Lesson Plan
Example:
* Crossing Signal
* Brainstorm Example
Template:
* Brainstorm Traits Worksheet
* Project Vision
* Project Storyboard
Assessment:
* Story Rubric
* Animation Rubric
Grade Level: 3, 4 and 5
Subject: Language Arts
Duration: 1 week
Objective:
Students learn to use personification as they personify an object for a clay animation. Students use conflict, experiences, and situations to help the viewer imagine what it might be like to be a particular object."
You can use personification to make your writing more interesting. Personification is a figure of speech in which human qualities are given to objects, animals, or ideas. For example: the fire breathed hot in our faces and its flames grabbed at our clothes, or the chocolate cake is calling my name.
You can find personification at work in lots of different types of writing. Lewis Carroll's uses lots of personification in The Adventures of Alice in Wonderland. Remember the white rabbit and Alice playing croquet with a deck of cards?
A brand new online site from Aus (i think!) i will have a look and let you know.
Or drop them an email and they will send you an invite.
Here is a quote off the site
ReadCloud provides the answer to one of the most pressing questions librarians and teachers are facing today: What is your eBook strategy?
ReadCloud is the world's first social eReader software with built-in learning tools and a Digital Library Management system that works on any platform.
Our immersive digital library system connects teachers, students and eBooks through online and offline social reading classrooms. ReadCloud facilitates classroom conversations embedded within eBooks through rich media such as comments, videos, pictures and sound bites.
Our technology mimics real life classroom discussions. ReadCloud provides a digital reading ecosystem for each school.
Social Interaction
ReadCloud enables conversations to take place real-time within each book and tailored for each classroom. Teachers can seed a book with comments progressively splattered throughout the book viewable in the margins. Students can participate by commenting further within the book and marking the annotations as private, public or for the attention of a specific classroom. Annotations can be filtered by teacher or classroom discussion. Rich text and media such as video, images or sound bites can all be embeded within the margins of each book by student and teacher alike.
Every annotation can be shared within the classroom, copied to an email or posted to a social network such as Twitter, Facebook or Myspace. Books are about learning through stories and the sharing of information. ReadCloud gives students and teachers a toolset to spread and share the contents of books like never before.
There you go.