Learners construct new knowledge, upon their own existing knowledge. This is very individualised, and based on each learner’s past experiences, and ways of thinking.
Contents contributed and discussions participated by djplaner
The reusability paradox - WTF? | Damo's World - 4 views
-
-
From a NGL perspective, I'd say that what people know is a network of connections - both internally in their brain and with the tools and artifacts they use. To learn is to make a new connection with that existing network. It's easier to make that connection when what you are learning is closer to where you are. The more it has in common with you.
-
-
Learning designers have some tricks to help deal with such diversity, such as researching your cohort, conducting a needs analysis, and ultimately categorising learners and focusing on the majority.
-
A major flaw in this approach is that it assumes that people fall into these categories. You are this type of person, you have this learning style which ignores the true variety of people. By spending a lot of time categorising you feel like you're trying to understand complexity, but never do. The book "The End of Average" touches on some of the problems with this. This type of approach doesn't work if you see the world as "complex, dynamic, and consists of interdependent assemblages of diverse actors (human and not) connected via complex networks"
-
-
three approaches
-
Damien misses two additional possibilities here - Personalised learning - the use of Artifical Intelligence so that the unit of study is smart enough to respond to the individual student. But the problem with this approach is that it can generally only do this within a pre-defined body of knowledge. It doesn't work well with motivation and other forms of context - Personal learning - you put the agency back into the learner and allow them to be in charge of their progress through. The issue with this is that it assumes that the learner has the skill, knowlege and motivation to do this. It is also not a model that fits well with standard educational institutions. This links to the dual-layer pathways design aproach - http://www.edugeekjournal.com/2016/06/14/evolution-of-the-dual-layercustomizable-pathways-design/ And perhaps choral explanations and federation.
-
- ...4 more annotations...
-
Damien is a ed developer at CQU. In this post he struggles with some of the common problems faced by that type of position and tries to understand them in the context of the reusability paradox. Some of this is inspired by my own thinking, hence it resonates with me. It also resonates with me because I see the possibility of a network perspective offering a useful way to look at these problems. I'm hoping to illustrate some of this via annotations. Whether this will be useful to you is another matter entirely. A lot of this is thinking out loud by both Damien and myself.
The Most Intolerant Wins: The Dictatorship of the Small Minority - Medium - 1 views
-
The interactions matter more than the nature of the units.
-
This is called an “emergent” property of the whole, by which parts and whole differ because what matters is the interactions between such parts.
-
The rule we discuss in this chapter is the minority rule
Invited Topics - L@S: Fourth Annual ACM Conference on Learning at Scale - 1 views
-
Large-scale learning environments are incredibly diverse: massive open online courses, intelligent tutoring systems, open learning courseware, learning games, citizen science communities, collaborative programming communities, community tutorial systems, and the countless informal communities of learners are all examples of learning at scale.
A Design-Based Approach To Teachers' Professional Learning | Canadian Education Associa... - 1 views
-
Yet school leaders and classroom teachers often fail to see a connection between educational theory and research conducted in universities and the real-world, complex and contextually rich teaching, learning and leading contexts in schools.
-
“Best practice, evidence-based practice, and reflective practice all refer to ways of making optimum use of know-how”[3]; however, while necessary, these are insufficient for creating new insights into practice, or “know-why” directed towards advancing practice
-
Design-based professional learning, which builds upon design-based research findings and theories, provides the bridge for teachers to advance practice in a principled, practical way.
Identifying Connected Learning Course Designs - 1 views
Building digital capability | Jisc - 2 views
Mindful or mindless? - Cognitive Edge - 1 views
-
A second problem is an over focus on the individual and insufficient focus on their interactions and the need to engage in those interactions
-
Focusing on the individual in isolation from the community is a form of neo-liberal disenfranchisement
-
The topic of this post is not directly related to NGL. What I think is relevant/important is the quote an over focus on the individual and insufficient focus on their interactions and the need to engage in those interactions Which I think is a perspective/problem that resonates with NGL. NGL at some level is about encouraging, enabling, and thinking about the interactions - the connections. As you are thinking about your DBR projects, consider how, if, and what your project is doing about the interactions between the people and objects within your particular context. For a concrete example, I'll turn to a particular bandwagon of mine. A couple of people have "as teacher" roles that involve helping teachers use digital technologies effectively. Often the problem here is framed as digital literacy. The individual teacher doesn't know enough about technology to fix the problem. The common solution is to do some form of Professional Development so that the individual can develop the knowledge. Which for me, brings back the quote. - "focus on the individual and insufficient focus on their interactions" A NGL solution to this problem would - I think - focus more (but not entirely) on the interactions.
Some questions to guide your DBR - 1 views
-
What is the problem/challenge/focus? Why is it a problem? Who says, or, who agrees and doesn’t agree? What has been done so far to deal with this? Who tried it and what were their results? In light of all this, what else could be done, and what will be best for this particular problem? What makes this idea viable? What process of implementation will work best, and why?
Wearable technology | rebeccaedu8117 - 1 views
-
Wanted to highlight this from Rebecca to make a point about broadening concepts of NGL. It's about making connections with technologies and without. Often this is interpreted as people creating information for others, or consuming information created by others. Wearable technologies - especially of the type talked about by Rebecca - provide connections to information in a way previously much more difficult. But they can also be used to scaffold learning. e.g. the "learning to run 5Km" app that Rebecca talks about in her previous post. Suggesting a possible way to break out of the LMS and social media into a very different type of network learning.
An Evolving Map of Design Practice and Design Research - 1 views
-
Has a map that outlines design methods. Could perhaps be something in which to place BAD/SET, but also to ponder with respect to teachers and digital technologies.
-
An article that develops a map of different design practices. Given that Assignment 2 is based on "design-based research" and that many of your design instruction/learning for a living (or interest) this should be useful. Where do you place your practice on the map? Where does DBR fit? Can DBR fit in multiple places? Do NGL based learning designs have a particular affinity with anywhere in particular on this map? Personally, I don't think any of these approaches is bad. They each have strengths and weaknesses and each can be done poorly, or brilliantly. But I do think that teachers and researchers tend to cluster toward the left-hand side of the map.
Student Data, Algorithms, Ideology, and Identity-less-ness - 0 views
-
These ideologies permeate new digital learning technologies. They reward the “roaming autodidact” while always judging others as inferior. (A lack of "intrinsic motivation," for example.)
-
We can help students understand their learning history without knowing their identity.”
-
What happens to bodies – particularly bodies of marginalized people – when they're submittted to a new knowledge regime that claims to be identity-less, that privileges identity-less-ness?
Neurotic Neurons - 2 views
-
For Stephen Downes one of the strengths of connectivism is that networks offer an explanation of how learning occurs "all the way down". Something that constructivism/cognitivism tend not to do. This interactive animation/learning object introduces the ideas of Hebbian and anti-Hebbian learning in the context of fears. It provides (at least for me) a useful and interesting introduction of how networks (in the form of neurons learn.
Explanation - What is Design-Based Research (DBR)? - 5 views
-
iterative analysis, design, development, and implementation,
-
contextually-sensitive design principles and
-
current real-world problems
- ...1 more annotation...
Do I Own My Domain If You Grade It? | EdSurge News - 2 views
-
“In developing this ‘personal cyberinfrastructure’ through the Domain of One’s Own initiative, UMW gives students agency and control; they are the subjects of their learning, not the objects of education technology software.
-
Gaining ownership over the data is vital—but until students see this domain as a space that rewards rigor and experimentation, it will not promote student agency
-
Traditional assignments don’t necessarily empower students when they have to post them in a public space
- ...3 more annotations...
Against 'Distributed Cognition' - 2 views
-
A journal article that seeks to rebut a certain view of distributed cognition. Distributed cognition is a view of cognition often connected in various ways with networked learning. It expands cognition beyond the human mind into the connections it makes with elements of the socio-cultural context in which it is located. This is perhaps a bit beyond what you might consider in your work, but it is related and the issues/arguments discussed here may be useful
The ideals and reality of participating in a MOOC - 1 views
-
The research found that autonomy, diversity, openness and connectedness/interactivity are indeed characteristics of a MOOC, but that they present paradoxes which are difficult to resolve in an online course. The more autonomous, diverse and open the course, and the more connected the learners, the more the potential for their learning to be limited by the lack of structure, support and moderation normally associated with an online course, and the more they seek to engage in traditional groups as opposed to an open network
-
he research suggests that the question of whether a large open online network can be fused with a course has yet to be resolved
The challenges to connectivist learning on open online networks: Learning experiences d... - 2 views
-
This paper raises questions on levels of learner autonomy, presence, and critical literacies required in active connectivist learning.
-
In e-learning, two major traditions have been prevalent: one where connections are made with people and the other where they are made with resources (Weller, 2007)
-
since the emergence and proliferation of information and communication technologies (ICTs) and their increasing encroachment on everyday life, boundaries between settings in which people learn and in which they use technology for other activities have blurred, and perspectives such as connectivism have emerged
- ...2 more annotations...