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Time to Re-Think Design Thinking | Huffington Post - 1 views

  • Simply put, design thinking is not enough. True success comes from building a complete design system, and no organization can build such a system on design thinking alone
  • design thinking only has value when combined with design doing and supported by a strong design culture
  • successful design thinking must also include an element of making – early experience prototypes are important to validate thinking and align teams.
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  • Proponents of design thinking often get caught up in the methodologies (“how to get there”) versus the actual destination.
  • design thinking is just the beginning — a catalyst.
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When Everyone Is Doing Design Thinking, Is It Still a Competitive Advantage? - 1 views

  • Design thinking has come a long way since I wrote about it here in 2008. The most valuable company in the world places design at the center of everything it does. Designers are on the founding team of countless disruptive startups. Domains such as healthcare, education, and government have begun to prototype, iterate, and build more nimbly with a human-centered focus. Now that design thinking is everywhere, it’s tempting to simply declare it dead—to ordain something new in its place. It’s a methodology always in pursuit of unforeseen innovation, so reinventing itself might seem like the smart way forward. But in practice, design thinking is a set of tools that can grow old with us.
  • And I’d argue that in order to create sustained competitive advantage, businesses must be not just practitioners, but masters of the art.
  • Umpqua
    • T.J. Edwards
       
      A favorite DT story. It is a central chapter in Glimmer by Warren Berger.
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  • UK’s Design Policy Unit
    • T.J. Edwards
       
      This is an incredible document. UK's comprehensive Tech+Design curriculum work has been a favorite of mine to follow. This doc, though, shows a larger scale transformation using design. Worth considering for MVx
  • Company evangelists handed out Moleskines with tips on “how to be better-makers,” and an internal tool (built on IDEO’s OI Engine) helps teams master design thinking through open-platform challenges.
  • Design thinking even shows up in the questions asked during reviews, when employees are evaluated on how successfully they’re building its principles into everyday work.
  • Getting to that kind of mastery is our challenge for the next decade. How might organizations build deep design thinking skills and creative leadership at all levels?
  • host of resources
    • T.J. Edwards
       
      Can MVIFI be added to this list? A void/need to be filled?
  • That’s not an inborn ability, it’s a skill—OK, a mastery—learned over many years of doing
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IBM's Got a Plan to Bring Design Thinking to Big Business | WIRED - 1 views

  • “We wanted to shift that culture towards a focus on users’ outcomes,” Hill says.
  • IBM today published its very own set of design thinking guidelines—a selection of best design practices the company hopes other big businesses will look to as they seek to remain relevant and profitable in a rapidly evolving corporate landscape.
  • corporate trend in design thinking
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  • even though design thinking champions nonlinear thought processes, big companies often find themselves mired in the methodology’s suggested phases (empathize, define, ideate, prototype, test). Ultimately this defeats the purpose, which is partly to build agility into the product-creation process.
  • The company’s version of design thinking centers around something it calls “the loop.” Visualized, the loop is an infinity symbol punctuated with four dots—the yellow dot representing the user, the green dots representing the various actions of “observe,” “reflect,” and “make.” Explained simply, the loop represents the entire product-creation process, beginning with user-centered research all the way through prototyping (“everything is a prototype!” says Hill), to building and launching a product.
  • loop becomes a loop when you realize that the iterative process is never actually done; perhaps the loop’s most important requirement is reflecting on what’s been created and constantly improving it.
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    HT Kat Mattimoe
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Are You Teaching Content Or Teaching Thought? - - 3 views

  • education has a thinking problem
  • Shouldn’t a school fail to function without urgent and divergent thinking?
  • our curriculum is content.
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  • If our job is to teach critical thinking, design, and problem-solving–fluid intelligence–then thinking is our collective circumstance, and our curriculum becomes thought.
  • To learn to think, students need powerful and inspiring models that reflect the design, citizenship, creativity, interdependence, affection, and self-awareness we claim to want them to have. To teach careful, creative, and truly innovative thinking, students need creative spaces and tools, and frameworks to develop their own criteria for quality and success. They need dynamic literacy skills that they practice and build upon endlessly. Not projects that have creativity and design thinking added on, but projects that can’t function without them. And they need control of it all.
  • Can we simply “update” things as we go, or is it time for rethinking of our collective practice?
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Your Team Is Brainstorming All Wrong - 2 views

  • demonstrate that groups that use Osborn’s rules of brainstorming come up with fewer ideas (and fewer good ideas) than the individuals would have developed alone.
  • There are several reasons for this productivity loss, as academics call it. For one, when people work together, their ideas tend to converge. As soon as one person throws out an idea, it affects the memory of everyone in the group and makes them think a bit more similarly about the problem than they did before. In contrast, when people work alone, they tend to diverge in their thinking, because everyone takes a slightly different path to thinking about the problem.
  • Early in creative acts it’s important to diverge, that is, to think about what you are doing in as many ways as possible. Later, you want to converge on a small number of paths to follow in more detail.
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  • Many techniques use a structure like this. For example, in the 6-3-5 method, six people sit around a table and write down three ideas. They pass their stack of ideas to the person on their right, who builds on them. This passing is done five times, until everyone has had the chance to build on each of the ideas. Afterward, the group can get together to evaluate the ideas generated.
    • Jim Tiffin Jr
       
      The 6-3-5 technique summarized.
  • allow individual work during divergent phases of creativity and group work during convergent phases.
    • Jim Tiffin Jr
       
      Here is the key to the most productive brainstorming techniques.
  • First, it’s hard for people to describe spatial relationships, so any solution that requires a spatial layout is better described with pictures than with words. Second, a large amount of the brain is devoted to visual processing, so sketching and interpreting drawings increases the involvement of those brain regions in idea generation. Third, it is often difficult to describe processes purely in words, so diagrams are helpful.
  • It’s important that groups have time to explore enough ideas that they can consider more than just the first few possibilities that people generate.
  • Many brainstorming sessions involve people talking about solutions. That biases people toward solutions that are easy to talk about. It may also lead to solutions that are abstract and may never work in practice.
  • a combination of drawing and writing is ideal for generating creative solutions to problems
  • t is often important to spend time agreeing on the problem to be solved. A whole round of divergence and convergence on the problem statement can be done before giving people a chance to suggest solutions. 
    • Jim Tiffin Jr
       
      Wonder if there is a place for this in our HMW work?
  • To develop stronger ideas, you need to manage the conversation so that the team doesn’t converge on a solution before everyone hears what others are thinking.
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    "Early in creative acts it's important to diverge, that is to think about what you are doing in as many ways as possible. Later, you want to converge on a small number of paths to follow in more detail."
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Unstoppable Learning: Making Room For Students' Passions - 1 views

  • This always happens, I reflected. I get the best ideas when I have more time to listen, to read, to run. I always learn the most when I have space just to think. As a new mother and a classroom teacher, lead teacher, mentor, fellow, friend, and wife, my days are jam packed. Further, my time is often completely scheduled. The time and space to read and think is few and far between. But making space for it is so, so important.
    • Bo Adams
       
      How are we making time for "space just to think?" How are we building and innovating future and current programs so that student-learners have time for "space just to think?"
  • “As your teacher, my job is not only to help you learn and master our objectives and standards, but much more importantly, to help you become lifelong learners. In order to be those kinds of scholars, I need to give you space and time to ask yourself, ‘What am I curious about? What do I want to pursue?'”
  • But I think we can do even better. I feel strongly that it’s my responsibility to foster curiosity, and give my students MANY opportunities throughout the day to choose, to make responsible choices for themselves, because they are thinking actively about what they are curious about, and making a plan about how to pursue those interests.
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5 Mindsets to Bring Positive Change Across Society - 1 views

  • Stimulating positive change at civilization level also requires certain mindsets and ways of thinking.
  • Here are five mindsets that will allow us to leave a positive mark on humanity. Curiosity and Critical Thinking
  • It is by channeling a child-like sense of awe about the world that we can truly imagine something even better. That can be coupled with questioning how we do things in today’s world instead of accepting them as they are.
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  • Asking questions—and asking good ones—is the foundation of critical thinking.
  • It takes powerful curiosity, critical thinking, and imagination to envision radical alternatives to how we do things in today’s world and then be inspired to execute them.
  • Intelligent Optimism
  • being optimistic about the future based on reason and evidence.
  • How can our youth grow up believing they can have a positive impact on the world if the news is suggesting otherwise?
  • Risk-taking
  • being a strategic risk-taker is a valuable lifelong skill of its own.
  • embracing uncertainty, stepping out of one’s comfort zone, and doing something that fulfills your life or company’s grand mission
  • embracing failure and re-defining failed attempts as temporary setbacks
  • Moonshot Thinking
  • Moonshot thinking allows for radical, daring, and disruptive ideas as opposed to incremental improvements
  • Cosmic Perspective
  • Having a cosmic perspective shifts the ambitions and priorities we set for ourselves to those that matter from a grand perspective. As a species, we become more purpose-driven.
  • It’s all about having a positive impact on the world
  • It’s not just about creating a product or generating profits, but also about solving a problem and having a positive impact on human lives.
  • It’s about asking the right questions, being intelligently optimistic about the future, taking a risk with a moonshot, and maintaining a cosmic perspective.
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100 Questions That Help Students Think About Thinking - - 0 views

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    Excellent bank of questions to spur and scaffold self-directed learning and metacognitive behaviors in your classroom, workplace and your life
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Does Design Thinking Work For Students? | Steve Mouldey - 0 views

  • It has felt like a more powerful version of inquiry through it’s focus on developing empathy, students iterating their understanding and then having to use their knowledge rather than just remembering information.
  • the most comprehensive definition came from a student: Design Thinking is human centred problem solving where designers go through a process which highly values empathy, feedback and multiple iterations in order to create a solution that best suits a user based on their needs and values
  • The most powerful student comment in this research shows both what students gain from the use of Design Thinking and a thirst for this authentic, meaningful approach to spread further: “I am quicker to find things that don’t feel very meaningful to me which bothers me when I know there can be meaningful ways to learn where even as a high school student I can be contributing to bigger projects that really impact people’s lives.”
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  • I see students as citizens now, rather than citizens in the future, and want to help them develop the skills and knowledge to influence the world around them.
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Design Thinking Mindsets from IDEO via their Design Kit - 0 views

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    A listing of the design thinking mindsets put forth by IDEO, including links to videos of various individuals explaining what they are: - Learn from Failure - Make It - Creative Confidence - Empathy - Embrace Ambiguity - Optimism - Iterate, Iterate, Iterate
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    A listing of the design thinking mindsets put forth by IDEO, including links to videos of various individuals explaining what they are: - Learn from Failure - Make It - Creative Confidence - Empathy - Embrace Ambiguity - Optimism - Iterate, Iterate, Iterate
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Teaching Kids Design Thinking, So They Can Solve The World's Biggest Problems | Co.Desi... - 2 views

  • We need to look at the world around us and consider what global problems modern society will need our children to solve.
  • America needs massive change in our understanding of the learning experience, not simply in our exam results.
  • to change the world, we need a generation of new minds equipped with new ways of thinking.
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  • Prototype Design Camp was created by Christian Long, a visionary educator, to introduce and infuse design thinking skills into the K-12 landscape.
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'Design Thinking' for a Better You - NYTimes.com - 1 views

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    "design thinking can help everyone form the kind of lifelong habits that solve problems, achieve goals and help make our lives better." HT @AllisonToller
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Ford CEO Jim Hackett Brings Design Thinking to Cars - The Atlantic - 1 views

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    Story of design thinking... applied!
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Design Thinking Needs To Think Bigger - 0 views

  • The challenge is to rise above the distraction of the details and widen your field of vision. Try to see the whole world at once and make sense of it.
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Design thinking in the corporate DNA - Medium - 1 views

  • A common trap for us is to take something in its infancy and try to scale it big. Build it. Launch it. Move on. Well, it doesn’t work like that. Remember how long it took before you mastered design thinking? This isn’t something that you have people try once and then expect them to get it. It takes about six to 10 experiential, immersive, contextually relevant experiences before someone finally “gets” it and can make it their own. Eight years later, we’re still building this skill into our employees, one experience at a time.
    • Bo Adams
       
      Yep. I highlighted an entire paragraph. Why? Because this lesson is CRITICAL for schools and educational transformation within and among schools. We don't do enough "laps" with foundational things because people tend to say, "We've done that...I already do that..."
  • best advice I got from an SVP at the company was to stop wasting my time trying to find metrics to prove that Design for Delight was worth doing.
  • find the folks that are ready, willing, and happy to give it away.
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  • So, while you’re bringing design thinking capabilities into your company and empowering folks, don’t forget to use it on yourself, too.
  • The experience was so effective in helping the leaders understand how they get in the way that many went back to their teams to apologize and started removing barriers immediately. So, assume you can poke at those sacred cows.
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    HT @MeghanCureton
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John Maeda on What Really Matters in the World of Design | WIRED - 0 views

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    Maeda argues that to be successful you need to be proficient in at least 2 of the three kinds of design (Classical, design thinking, computational design). I think we are on point with the first to....how might we get better at computational design?
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d.School Design Thinking Method Cards - Bootcamp Bootleg - 0 views

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    Has short snippets of the most valuable aspects of the d.school's design thinking methodology. Some valuable bookmarks for this document include the following: p3 - DT Mindsets
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The Trailblazers - How Students Are Learning To Make Impact Design Better - Impact Desi... - 2 views

  • Impact Design Hub spoke with Sara Cornish and Josh Treuhaft, two graduates from the inaugural class of the School of Visual Arts’ Design for Social Innovation (DSI) program, a two-year, cross-disciplinary MFA program, which aims to teach students to address social challenges through systems-level design thinking and offers one of the first graduate degrees in this field.
  • Yeah, and I think there was an understanding that we were not only joining the program, but also helping to build it, which was really exciting. I remember that the interviews were so filled with anticipation. They told us, “This is going to be amazing. You’re going to be part of something that’s an absolute first. You’re going to help trailblaze the field.”
  • it was never explicitly about learning the way to design for social innovation. It was more about teaching a variety of different thought models, processes, and tools that you can use for various types of work relating to social impact. Ultimately, the program is about systems thinking and how things are connected to each other.
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  • Framing and strategizing and mapping is great, but at the end of the day, actually putting things in the world and seeing what they do is really important.
  • If you treat your thesis and your projects as real opportunities that could lead to some sort of impact or change and take it all seriously, you’d be amazed at what you can accomplish.
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    So the question becomes: how do we get better at using design to create impact? An answer that has been gaining traction is education.
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