This systematic analysis investigates the utilization of virtual reality (VR) as an educational approach, particularly focusing on personalization techniques. The study reviews 69 research papers, examining factors like sample demographics, educational topics, benefits of VR in education, study limitations, and software development aspects.
Paint in 3D using VR technologies... Tilt Brush is a piece of software that works in conjunction with the HTC Vive to allow you to paint in 3D space. This would be great for any Fine Arts class that allows for Digital Painting or 3D texturing
As much as I appreciated this article for how it addresses the benefits of an avatar with virtual reality learning, I mostly appreciated the real-world support VR could offer-including virtual reality field trips. Discovery Education and Google Expeditions seem to be frontrunners for virtual reality field trips. However, I would also like to support my students in creating their own virtual reality locales/research sites.
All the best,
Viggy (C.A.)
#TT2021