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EDEDC10 Assignment S0793608
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'Augmented Reality' Candy Lets You Taste Fireworks (VIDEO)
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Robot Stories: Synopsis
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The analysis of effectiveness on 'transfer' through e-learning courses in industry and ...
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Limits to self-organising systems of learning-the Kalikuppam experiment. Sugata Mitra. ...
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Hope-in-the-Wall? A digital promise for free learning. Payal Arora. 2010; British Journ...
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The Ultimate History of Video Games: Amazon.co.uk: Steven L. Kent: Books
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Vintage Games: An Insider Look at the History of Grand Theft Auto, Super Mario, and the...
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Time Traveler Captured In Museum Photograph - TimeTravel - Gizmodo
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Reading in a Digital Age
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http://66.102.9.132/search?q=cache:rZ0albRcp64J:www.dcs.warwick.ac.uk/people/research/J...
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Chris Cunningham | Sound and Music
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Game-based teaching: what educators can learn from videogames - Teaching Education
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The Big Picture of Learning and Technology: simulations: February 2008 Archives
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Communities of Learners - Hedieh Najafi - Confluence
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Main Page - Emerging Perspectives on Learning, Teaching and Technology
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clearlinks - ULearn Conference 08
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Ubiquitous computing - Wikipedia, the free encyclopedia
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A key step to understanding paradigm shifts in e-learning: towards context-aware ubiqui...
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Ubiquitous learning - Wikipedia, the free encyclopedia
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