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Garrett Eastman

Mathematics, Common Sense, and Good Luck: My Life and Careers | MIT World - 11 views

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    video of a lecture at MIT given by professor and entrepreneur James Simons, who taught math at Stony Brook, founded an investment business, and now runs the Simons Foundation which "supports basic math and physics as well as autism research."
MariaDroujkova

2aFractions, decimals and percents 2c - 76 videos - YouTube - 19 views

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    A well-organized collection of 76 short videos demonstrating different pedagogical methods for teaching operations with fractions. Includes cool methods such as double number line and equivalent ratios.
Rashmi Kathuria

Math Videos - 1 views

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    Math videos show how to solve problems step by step.
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    Most quality online stores. Know whether you are a trusted online retailer in the world. Whatever we can buy very good quality. and do not hesitate. Everything is very high quality. Including clothes, accessories, bags, cups. Highly recommended. This is one of the trusted online store in the world. View now www.retrostyler.com
Cassie Banka

Lure of the Labyrinth - 0 views

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    Lure of the Labyrinth is today's innovative catch Lure of the Labyrinth is a game for middle school pre-algebra students designed to improve math and literacy skills. It includes intriguing math-based puzzles embedded in a narrative game in which students work to find their lost pet and save the world from monsters. Linked to mathematics standards, the game gives students a chance to think like mathematicians. Lure of the Labyrinth Home Page In Lure of the Labyrinth, students progress through three sections, or wings each related to a different math strand that is part of a the typical pre-algebra curriculum: * Proportions (including fractions and ratios) * Variables and Equations * Number and Operations (including geometry, order of operations and modular arithmetic) Each of the three wings includes three puzzles, and each of the puzzles has three levels progressing from easy to hard. Students have to successfully solve each puzzle three times before they can advance through the game. Lure of the Labyrinth Library Page A professional development video specifically designed for pre-algebra teachers takes them step-by-step through the things they need to do to make this engaging game the focal point of great classroom learning experiences. Planning resources include links to standards, directions for working with specific puzzles, lesson plans, explanations of the background math, and graphic organizers. Video - Lure of the Labyrinth Lure of the Labyrinth was created by Maryland Public Television and MIT Education Arcade in cooperation with FableVision.
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    For prealgebra students.
Garrett Eastman

Numbaland - 4 views

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    According to Nancy Kimberly of HASTAC, this set of video games won the 1st National STEM Video Game Challenge: "Numbaland!, produced by graduate students Derek Lomas of Carnegie Mellon University, Dixie Ching of New York University and Jeanine Sun of the University of California at San Diego, was the winner of the Collegiate and Impact Prizes and will receive $50,000 in total. The collection of four games allows children in kindergarten to grade 4 to construct a set of skills that helps develop their sense of number concepts"
Martin Burrett

MathisVisual - 0 views

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    "A maths website with a vast number of maths videos and resource to use in your classroom. Topics include counting, addition, subtraction, multiplication, division and many more."
Garrett Eastman

TYPE OF TASK IN A MATHEMATICAL SKILLS VIDEOGAME AFFECTS CHILDREN'S PERCEPTION OF LEARNING AND AMUSEMENT - 0 views

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    Abstract: "n this study we explored the impact of performing mathematical tasks presented in the context of an "adventure challenge" or a "mathematical challenge" in a videogame. This videogame - "Matemáquina do Tempo" - is being developed to facilitate learning of mathematical skills like counting, grouping, and relating numbers. The videogame consists in various movement control tasks with dynamic (e.g., running) and static (e.g., pointing) interactions. Our goal was to test the impact of the integration of a direct mathematical task versus an indirect mathematical task. A group of 18 five year-old children performed the game in two conditions: a) adventure challenge , which implied movements such as running or climbing trees to perform mathematical tasks of counting and grouping; and b) mathematical challenge , which included swimming after selecting the correct path through counting, followed by a direct mathematical task of pointing to organize numbers in a line. Our assumptions were evaluated according to questionnaires and video analysis of the children playing the game. Results confirmed our hypothesis, showing that players performing the mathematical challenge generally considered that they were learning with the game, and most agreeing that the game was fun. Participants in the adventure challenge condition on the other hand, showed a tendency to evaluate the game as very amusing and were more distributed in the learning evaluation. In conclusion, we suggest that the inclusion of direct mathematical tasks in the videogame might lead to increased perception of learning, although they also seem to result in lower amusement ratings."
Garrett Eastman

Resources optimization in (video) games: a novel approach to teach applied mathematics? - 2 views

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    Abstract: "In spite of the efficacy of Operations Research (OR), its tools are still underused, due to the difficulties that people experience when describing a problem through a mathematical model. For this reason, teaching how to approach and model complex problems is still an open issue. A strong relation exists between (video) games and learning: for this reason we explore to which extent (real time) simulation video games could be envisaged to be an innovative, stimulating and compelling approach to teach OR techniques."
Martin Burrett

Edcanvas - 0 views

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    Create an interactive online lesson with this brilliant site. Upload and curate all the resources for a lesson in one place and access them with one click. The site works with Office files, PDFs, flash files, small videos, images and internet links and even connects to Google Drive and Dropbox. Then simply share the link with anyone who need to use view it. http://ictmagic.wikispaces.com/Planning+%26+Assessment
Garrett Eastman

Math52: A Fresh Way to Teach by Mathalicious - Kickstarter - 8 views

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    A crowdfunding project, "Every week for a year we'll create a short video exploring a unique application of math in everyday life."
Garrett Eastman

TED-Ed | Subjects: Mathematics - 7 views

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    Beta of a new TED educational video site, featuring "collaborations between talented educators and animators nominated through the TED-Ed platform," and which are available for use as lessons and evaluating student learning. The above link points to the mathematics section
Garrett Eastman

Video games are officially hard - 3 views

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    Video games are hard, and that's official Super Mario, Donkey Kong and other classic games belong to class of hard mathematical puzzles, and could be used to solve real-world problems IF YOU have ever struggled to complete classic Nintendo games, don't feel bad?- they are officially difficult.
Garrett Eastman

How We Measure the Universe, Animated | Brain Pickings - 10 views

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    A video from the Royal Observatory Greenwich explaining how maths are used in measurement in astronomy and cosmology.
Martin Burrett

Numberphile - 0 views

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    I'm no slouch at maths, but this site has taught me lots. See videos of maths theories at the forefront of research presented in an understandable way. http://ictmagic.wikispaces.com/Maths
Martin Burrett

BBC Maths - Converting fractions to decimals - 0 views

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    A great maths interactive videos and game about how to convert fractions to decimals. http://ictmagic.wikispaces.com/Maths
Martin Burrett

Gooru - 0 views

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    This site has an extensive collection of science and maths resources and videos to use with secondary students. Free sign up required. http://ictmagic.wikispaces.com/Cross+Curricular
MariaDroujkova

mathfuture - Karismath - 8 views

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    During the live online event Saturday January 14th 2pm ET, Shad Moarif, the founder of Karismath, will lead brainstorming about mathematical videos and dynamic mathematics in general. Event challenge! What types of the Grid do you see from the pedagogical perspective? Discussions beginning before the event This wiki: discussion tab http://mathfuture.wikispaces.com/message/list/Karismath LinkedIn: "Math, Math Education, Math Culture" group http://www.linkedin.com/groupItem?view=&gid=33207&type=member&item=88774229&qid=00e42ab4-4f69-453e-8a79-0a181ab07bc9 Facebook: http://www.facebook.com/karismath/posts/334691806549990 Math Future email group: http://groups.google.com/group/mathfuture/browse_thread/thread/071299f3319650cf# In a grid, there is an obvious connection between the product cell and the simultaneity of two bits of information coexisting within it. Shad is exploring ways of breaking this connection down into a sequence of transitional steps by distilling them visually. Shad has categorized the Grid into eleven types according to their uses for storing, sorting, and displaying numerical information (see below). What pedagogical types of the Grid come to your mind? How to join Follow this link at the time of the event: http://tinyurl.com/math20event
Martin Burrett

BBC Maths - Money - 0 views

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    A great interactive Maths video and games from the BBC. Solve the puzzles by using your knowledge of money. http://ictmagic.wikispaces.com/Maths
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