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Cassie Banka

Lure of the Labyrinth - 0 views

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    Lure of the Labyrinth is today's innovative catch Lure of the Labyrinth is a game for middle school pre-algebra students designed to improve math and literacy skills. It includes intriguing math-based puzzles embedded in a narrative game in which students work to find their lost pet and save the world from monsters. Linked to mathematics standards, the game gives students a chance to think like mathematicians. Lure of the Labyrinth Home Page In Lure of the Labyrinth, students progress through three sections, or wings each related to a different math strand that is part of a the typical pre-algebra curriculum: * Proportions (including fractions and ratios) * Variables and Equations * Number and Operations (including geometry, order of operations and modular arithmetic) Each of the three wings includes three puzzles, and each of the puzzles has three levels progressing from easy to hard. Students have to successfully solve each puzzle three times before they can advance through the game. Lure of the Labyrinth Library Page A professional development video specifically designed for pre-algebra teachers takes them step-by-step through the things they need to do to make this engaging game the focal point of great classroom learning experiences. Planning resources include links to standards, directions for working with specific puzzles, lesson plans, explanations of the background math, and graphic organizers. Video - Lure of the Labyrinth Lure of the Labyrinth was created by Maryland Public Television and MIT Education Arcade in cooperation with FableVision.
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    For prealgebra students.
Roland O'Daniel

Dynamic Mathematics with GeoGebra - 13 views

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    "In this article we introduce the free educational mathematics software GeoGebra. This open source tool extends concepts of dynamic geometry to the fields of algebra and calculus. You can use GeoGebra both as a teaching tool and to create interactive web pages for students from middle school up to college level. Specifically designed for educational purposes, GeoGebra can help you to foster experimental, problem-oriented and discovery learning of mathematics. We will illustrate the basic ideas of the software and some of its versatile possibilities by discussing several interactive examples."
anetteunzu

Interactive Mathematics - Learn math while you play with it! - 69 views

shared by anetteunzu on 13 Oct 09 - Cached
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    Great directory of tutorial textbook style lessons to point your learners to.
  • ...4 more comments...
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    Interactive Mathematics uses LiveMath, Flash and Scientific Notebook to enhance mathematics lessons. Topics range from grade 8 algebra to college-level Laplace Transformations.
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    Didn't find what you are looking for on this page? Try search: This algebra solver can solve a wide range of math problems. (Please be patient while it loads.) Easy to understand math lessons on DVD. See samples before you commit. (Well, not really a math game, but each game was made using math...)
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    Learn mathematics while you play with it! Interactive math lessons that help to improve your math.
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    Great resource for making math hands on and providing real life examples!
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    It is great that today children can learn math while playing games.
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    I was skeptical about playing games, but since I'm a mom of two, I have to choose proper games for my children. I like ABCya https://abcya.pissedconsumer.com/review.html. My kids can learn math and have fun at the same time. What can be better?
Garrett Eastman

Fifth-Graders Having a Blast with Algebra - 7 views

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    from the article: "it's algebra, the academic subject that more than any other strikes fear in grown-ups' hearts. But these are 5th graders. And some are struggling learners. The lesson is plenty rigorous, as you'll see. But the kids get a useful assist from the "manipulatives," concrete objects -- pawns and blocks -- that support a program called Hands-on Equations. Kids use the objects to build and break down algebraic equations."
Garrett Eastman

Algebra App "Take Back Math" - 6 views

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    "Take Back Math's Algebra, Pre-Algebra, and Algebra Readiness mobile apps are created by a credentialed, experienced California math teacher who has a passion for math education. These apps offer full math courses with easy to follow instruction that can really help students."
Julie Shy

Emaths.co.uk - 0 views

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    Emaths is an interactive site, allowing teachers of mathematics to share ideas and resrouces. Teachers should check this out - look under 4Teachers link for lessons and interactives. The site contains a huge amount of free resrouces for any teacher of mathematics. Emaths was established in 2004 as a way of sharing materials. It has always been entirely free to use, and always will be.
Garrett Eastman

Home - Algebra Nation - 5 views

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    "To help teachers and students succeed on the Algebra 1 End-of-Course exam (EOC), the University of Florida and Study Edge have created Algebra Nation - a FREE, online, easy-to-use, EOC preparation resource aligned with the latest state standards."
Garrett Eastman

DragonBox: Algebra Beats Angry Birds | GeekDad | Wired.com - 16 views

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    "What if I were to tell you that Angry Birds had been surpassed in the App Store - by a game that involves solving algebra equations? Because that's what DragonBox did."
Ced Paine

Lure of the Labyrinth - 1 views

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    Mathematics game from Maryland Public Television designed for middle-school pre-algebra students. The protagonist, a kid who's just had his beloved pet abducted by Bigfoot and taken to a subterranean food mill, has to solve a series of math-based puzzles to get him back. The puzzles focus on proportions, ratios, fractions, and variables.
Garrett Eastman

" Strategies Used by Students on a Massively Multiplayer Online Mathematics Game" - 6 views

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    (abstract only, full text requires subscription or purchase) "We analyze the logs of an online mathematics game tournament, played simultaneously by thousands of students. Nearly 10,000 students, coming from 356 schools from all regions in Chile, registered to the fourth tournament instance. The children play in teams of 12 students from the same class, and send their personal bets to a central server every 2 minutes. Each competition lasts about one clock hour and takes place within school hours. Students are pre-registered and trained by their school teacher. The teacher is responsible for reviewing curriculum contents useful for improving performance at the game and coaches students participating in trial tournaments taking place a few weeks before the national tournament. All bets are recorded in a database that enables us to analyze later the sequence of bets made by each student. Using cluster analysis with this information, we have identified three types of players, each with a well-defined strategy. "
Guillermo Bautista

Mathematics and Multimedia - 26 views

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    Teaching the world mathematics for free.
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    My blog. Contains intuitive explanation of mathematics topics ranges from elementary to undergraduate. Discussess integration of computers in teaching math. Lots of Tutorials: GeoGebra, Wordpress blogging, Geometer's Sketchpad, etc.
Garrett Eastman

Mathics - 5 views

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    An open source "general-purpose" computer algebra system.
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    "Mathics is a general-purpose computer algebra system. Enter queries and submit them by pressing Shift + Return. See the gallery for some neat examples or the documentation for a full list of supported functions. Mathics uses MathJax to display beautiful math."
Garrett Eastman

IMPACT OF INCENTIVES ON THE USE OF FEEDBACK IN EDUCATIONAL VIDEOGAMES - 3 views

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    Abstract: Educational videogames can be designed to provide instructional feedback that is responsive to specific actions. However, existing research indicates that students tend to ignore videogame feedback and subsequently use less effective help-seeking strategies. Research on help-seeking in learning environments has primarily focused on the role of cognitive factors, the nature of the help, or issues of timing and frequency. There is a noticeable gap in understanding regarding how to motivate and increase the use of feedback for improved learning. Using a pre-algebra videogame, this study examined the relationship between an incentive to use feedback and math achievement. A randomized-control design was employed, which compared learning outcomes of students who received the incentive to those who did not. Results indicated that students given the incentive to use feedback had significantly higher normalized change scores on math items (d = .53), with stronger effects for students with low academic intrinsic motivation (d = .88 - 1.17).
Telannia Norfar

A Maths Dictionary for Kids 2010 by Jenny Eather - 6 views

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    Interactive, animated maths dictionary for kids with over 600 common math terms explained in simple language. Math glossary with math definitions, examples, math practice interactives, mathematics activities and math calculators. © Jenny Eather 2007.
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    Lots of real life interactive examples in between....
Garrett Eastman

Mathics - 10 views

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    "Mathics is a free, general-purpose online computer algebra system featuring Mathematica-compatible syntax and functions. It is backed by highly extensible Python code, relying on SymPy for most mathematical tasks and, optionally, Sage for more advanced stuff. Get Python if you don't have it already (you probably have it if you're on Linux or a Mac)."
Shelly Cullipher

Table of Contents - 0 views

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    This is a great set of flash maths resources for your whiteboard. Topics include an interactive number square, fraction bars and a set of algebra scales. http://ictmagic.wikispaces.com/Maths
Ced Paine

Interactive Algebra - 0 views

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    Do as many problems as you need to, at whatever pace you wish to go. The problems are generated at random. They're different every time. Every time you get to see the answer, and how to do the problem!
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