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Garrett Eastman

Mathics - 4 views

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    An open source "general-purpose" computer algebra system.
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    "Mathics is a general-purpose computer algebra system. Enter queries and submit them by pressing Shift + Return. See the gallery for some neat examples or the documentation for a full list of supported functions. Mathics uses MathJax to display beautiful math."
Garrett Eastman

Fifth-Graders Having a Blast with Algebra - 6 views

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    from the article: "it's algebra, the academic subject that more than any other strikes fear in grown-ups' hearts. But these are 5th graders. And some are struggling learners.

    The lesson is plenty rigorous, as you'll see.

    But the kids get a useful assist from the "manipulatives," concrete objects -- pawns and blocks -- that support a program called Hands-on Equations. Kids use the objects to build and break down algebraic equations."
Garrett Eastman

American Council on Education Recommends 5 MOOCs for Credit - 2 views

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    Three math courses among those recommended, offered via partnership with Coursera
Garrett Eastman

Home - Algebra Nation - 5 views

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    "To help teachers and students succeed on the Algebra 1 End-of-Course exam (EOC), the University of Florida and Study Edge have created Algebra Nation - a FREE, online, easy-to-use, EOC preparation resource aligned with the latest state standards."
Garrett Eastman

DragonBox: Algebra Beats Angry Birds | GeekDad | Wired.com - 16 views

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    "What if I were to tell you that Angry Birds had been surpassed in the App Store - by a game that involves solving algebra equations? Because that's what DragonBox did."
Garrett Eastman

Mathics - 10 views

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    "Mathics is a free, general-purpose online computer algebra system featuring Mathematica-compatible syntax and functions. It is backed by highly extensible Python code, relying on SymPy for most mathematical tasks and, optionally, Sage for more advanced stuff. Get Python if you don't have it already (you probably have it if you're on Linux or a Mac)."
Garrett Eastman

Algebra App "Take Back Math" - 6 views

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    "Take Back Math's Algebra, Pre-Algebra, and Algebra Readiness mobile apps are created by a credentialed, experienced California math teacher who has a passion for math education. These apps offer full math courses with easy to follow instruction that can really help students."
Garrett Eastman

IMPACT OF INCENTIVES ON THE USE OF FEEDBACK IN EDUCATIONAL VIDEOGAMES - 3 views

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    Abstract: Educational videogames can be designed to provide instructional feedback that is responsive to specific actions. However, existing research indicates that students tend to ignore videogame feedback and subsequently use less effective help-seeking strategies. Research on help-seeking in learning environments has primarily focused on the role of cognitive factors, the nature of the help, or issues of timing and frequency. There is a noticeable gap in understanding regarding how to motivate and increase the use of feedback for improved learning. Using a pre-algebra videogame, this study examined the relationship between an incentive to use feedback and math achievement. A randomized-control design was employed, which compared learning outcomes of students who received the incentive to those who did not. Results indicated that students given the incentive to use feedback had significantly higher normalized change scores on math items (d = .53), with stronger effects for students with low academic intrinsic motivation (d = .88 - 1.17).
Garrett Eastman

Kill Math - 12 views

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    "Kill Math is my umbrella project for techniques that enable people to model and solve meaningful problems of quantity using concrete representations and intuition-guided exploration. In the long term, I hope to develop a widely-usable, insight-generating alternative to symbolic math."
Garrett Eastman

" Strategies Used by Students on a Massively Multiplayer Online Mathematics Game" - 6 views

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    (abstract only, full text requires subscription or purchase) "We analyze the logs of an online mathematics game tournament, played simultaneously by thousands of students. Nearly 10,000 students, coming from 356 schools from all regions in Chile, registered to the fourth tournament instance. The children play in teams of 12 students from the same class, and send their personal bets to a central server every 2 minutes. Each competition lasts about one clock hour and takes place within school hours. Students are pre-registered and trained by their school teacher. The teacher is responsible for reviewing curriculum contents useful for improving performance at the game and coaches students participating in trial tournaments taking place a few weeks before the national tournament. All bets are recorded in a database that enables us to analyze later the sequence of bets made by each student. Using cluster analysis with this information, we have identified three types of players, each with a well-defined strategy. "
Garrett Eastman

mathispower4u - 21 views

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    A take off of the Khan Academy. 
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    "This site provides over 2,600 free mini-lessons and example videos with no ads. The videos are organized by course and topic."
John Green

Math Summer Programs for Grades 3-10 - 0 views

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    TenMarks offers summer math programs for students in Grades 3-10. There are "Step-Up" programs - a great way to review last year and preview next, and "Foundation" programs - build core skills in Algebra, Geometry, Fractions, Math Facts, and more.
nikhil jain

Step into the Future of Education with Online Math Tutoring - Free-Press-Release.com - 0 views

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    Does your child have difficulty in school, especially when it involves math? Is it time to call in reinforcements and get a little bit of help? Have you considered online math tutoring ? Wait! Before you answer, consider how far technology has come since you were in school. Today, traditional methods may not be the answer to your questions. Step into the future of education with online math tutoring.
Guillermo Bautista

Mathematics and Multimedia - 26 views

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    Teaching the world mathematics for free.
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    My blog. Contains intuitive explanation of mathematics topics ranges from elementary to undergraduate. Discussess integration of computers in teaching math. Lots of Tutorials: GeoGebra, Wordpress blogging, Geometer's Sketchpad, etc.
Cassie Banka

Lure of the Labyrinth - 0 views

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    Lure of the Labyrinth is today's innovative catch


    Lure of the Labyrinth is a game for middle school pre-algebra students designed to improve math and literacy skills. It includes intriguing math-based puzzles embedded in a narrative game in which students work to find their lost pet and save the world from monsters. Linked to mathematics standards, the game gives students a chance to think like mathematicians.

    Lure of the Labyrinth Home Page

    In Lure of the Labyrinth, students progress through three sections, or wings each related to a different math strand that is part of a the typical pre-algebra curriculum:

    * Proportions (including fractions and ratios)
    * Variables and Equations
    * Number and Operations (including geometry, order of operations and modular arithmetic)

    Each of the three wings includes three puzzles, and each of the puzzles has three levels progressing from easy to hard. Students have to successfully solve each puzzle three times before they can advance through the game.

    Lure of the Labyrinth Library Page

    A professional development video specifically designed for pre-algebra teachers takes them step-by-step through the things they need to do to make this engaging game the focal point of great classroom learning experiences.

    Planning resources include links to standards, directions for working with specific puzzles, lesson plans, explanations of the background math, and graphic organizers.

    Video - Lure of the Labyrinth


    Lure of the Labyrinth was created by Maryland Public Television and MIT Education Arcade in cooperation with FableVision.
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    For prealgebra students.
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