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Matt Bower

2011 Horizon Report | EDUCAUSE - 0 views

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    "Each year, the Horizon Report describes six areas of emerging technology that will have significant impact on higher education and creative expression over the next one to five years. The areas of emerging technology cited for 2011 are: Time to adoption: One Year or Less * Electronic Books * Mobiles Time to adoption: Two to Three Years * Augmented Reality * Game-based Learning Time to adoption: Four to Five Years * Gesture-based Computing * Learning Analytics"
anonymous

Games for Learning Institute - Microsoft Research - 0 views

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    collaboration/institutes
Matt Bower

Cogno - 0 views

Matt Bower

3D GameLab: Let the journey begin! - 1 views

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    "3D GameLab is an online, quest-based LMS that launches in August with a three week, FULLY ONLINE summer camp for educators who want to engage in and design quest-based learning that is tied to curriculum standards. This year's camp is just for TEACHERS, FACULTY and INSTRUCTIONAL DESIGNERS"
Matt Bower

Jigsaw Planet - 0 views

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    Excellent online jigsaw creator!
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