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PlanetSide 2: what we know so far - 0 views

  • The majority of your customization is done through the amazingly large skill trees.
  • Skills, also called certifications, are trained very similarly to EVE Online (over time, and continuing while you’re offline), but also go faster when you’re actively playing.
  • Skills “will affect everything” in PlanetSide 2.
  • ...5 more annotations...
  • There is not a single use of instancing in the entire game
  • Unlike PS, you can capture any territory at any time, but you do get “significant bonuses” to capturing a territory adjacent to your own.
  • SOE is really pushing the idea of wanting to make PlanetSide 2 into a full “sandbox” game in the future
  • Expect to see a lot of influence from top modern shooters
  • The developers mentioned several times that they want to allow players to design their own structures in the future.
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    "This information will be pretty straight-forward; we'll host more in-depth discussions on the site later today with our interviews of SOE president John Smedley and PlanetSide 2′s creative director Matt Higby."
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