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donovanhallnz

Cool Tools for Tech Savvy Schools - ThingLink - 0 views

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    Ideas for us in developing a digital toolkit
Katy Vance

Shaping Tech for the Classroom | Edutopia - 0 views

  • In a growing number of simulations, ranging from the off-the-shelf SimCity and to Muzzy Lane's Making History to MIT's experimental Revolution and Supercharged, students -- even elementary school children -- can now manipulate whole virtual systems, from cities to countries to refineries, rather than just handling manipulatives.
    • Katy Vance
       
      Virtual Worlds are a tool I'd like to explore in Science and Humanities...
  • In Education Simulations's Real Lives, children take on the persona of a peasant farmer in Bangladesh, a Brazilian factory worker, a police officer in Nigeria, a Polish computer operator, or a lawyer in the United States, among others, experiencing those lives based on real-world statistical data. Riverdeep's School Tycoon enables kids to build a school to their liking.
  • The missing technological element is true one-to-one computing, in which each student has a device he or she can work on, keep, customize, and take home. For true technological advance to occur, the computers must be personal to each learner. When used properly and well for education, these computers become extensions of the students' personal self and brain.
    • Katy Vance
       
      Argument for BYOD as opposed to 1:1?
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  • But resisting today's digital technology will be truly lethal to our children's education. They live in an incredibly fast-moving world significantly different than the one we grew up in. The number-one technology request of today's students is to have email and instant messaging always available and part of school. They not only need things faster than their teachers are used to providing them, they also have many other new learning needs as well, such as random access to information and multiple data streams.
    • Katy Vance
       
      Truth.
  • First, consult the students.
  • For the digital age, we need new curricula, new organization, new architecture, new teaching, new student assessments, new parental connections, new administration procedures, and many other elements.
Katy Vance

What Happens When Kids Craft Their Own BYOD Policy? | Cooperative Catalyst - 0 views

  • Students should sign a release for BYOD that includes what will happen in cases of theft and damaged technology Schools should have half-sets or quarter-sets of devices so that they can go one-to-one. A few school-wide behavior guidelines make sense: Devices away when the teacher is talking (unless instructed to do so) During individual assignments, students can use devices and have their headphones on Students need to use the devices for the purpose of learning and a teacher can require a student to put it away if it becomes a distraction Teachers can attend optional training on apps, classroom management and how to integrate the tools into the curriculum. One group had the idea of letting teachers watch a BYOD class in action, or even having a “test class” that tries it out for a quarter before going school-wide.
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    Great model for student input on crafting a BYOD policy for a school.
Katy Vance

iShare on Behalf of Brandon Little | iPost - 1 views

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    This is just an example of the sorts of things we could be creating as an LIS Tech Advisory Committee.
Katy Vance

Educational Leadership:The Transition Years:Positive Digital Footprints - 1 views

  • The truth is that students who engage in risky behaviors offline are more likely to engage in risky behaviors online.
    • Katy Vance
       
      I think this is a key moment in this article.... 
  • Help students build positive digital footprints. Whether they're working to raise awareness of the genocide in Darfur—a project that George Mayo's students tackled (http://stopgenocide.wikispaces.com)—or doing a good deed every day for a month and sharing about it online—an initiative that 10-year-old Laura Stockman started to honor her grandfather's life (http://twentyfivedays.wordpress.com)—today's teens and tweens can come together electronically to learn about and act on issues that matter.
    • Katy Vance
       
      It would be nice if all of this reflecting about personal projects and CAS hours were visible and online instead of hid in a place on ManageBac where no one can see...
  • Scare tactics like those my 7th grade informants described are not only ineffective at changing student behaviors (Online Safety and Technology Working Group, 2010), but they also prevent students from seeing digital footprints as potential tools for learning, finding like-minded peers, and building reputations as thoughtful contributors to meaningful digital conversations.
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  • Although some students are at risk because of careless choices—openly talking about sex in digital forums, posting inappropriate pictures of themselves or their friends to the Web, or failing to act when confronted with dangerous situations in social media spaces—those risks are often poorly understood by teachers, who receive little training about how to effectively introduce Internet safety and new media literacies to students (Online Safety and Technology Working Group, 2010).
  • Responsible Internet safety programs are tiered: Although all students receive basic training about responsible online behaviors, students who—because of psychosocial factors—are at higher risk in online spaces receive more targeted instruction
  • Whether we're comfortable with it or not, digital footprints—which Richardson defines as "online portfolios of who we are, what we do, and by association, what we know"—are an inevitable by-product of life in a connected world. Instead of teaching students to be afraid of what others can learn about them online, let's teach them how digital footprints can quickly connect them to the individuals, ideas, and opportunities that they care most about.
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    The students gave me a definition right out of my worst nightmare: Digital footprints are the trails people leave behind when they live online-and Internet predators use these trails to track down careless tweens and teens. "At our elementary school, they really tried to scare us," explained a group member. "It's like they wanted us to be afraid of what would happen if we used the Internet."
Katy Vance

7 things you can always do in my class with your device - Home - Doug Johnson... - 0 views

  • Read a book, magazine or blog post of personal (and school appropriate) interest. Work on an assignment for another class. Play a pre-approved game that builds skills related to the class. (If you find a game that you feel contributes to your learning, tell me about it and why you think it should go on the approved list.) Have a serious discussion with a classmate about a topic in the course using an approved discussion tool. Listen to an educational podcast or view an educational video. TED talks and Khan Academy videos are always OK. (Remember to use your headphones.) Organize your life by reviewing/updating your calendar, to-do list, or address book. Write in your personal journal.
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    To think about as we create a BYOD
rhenabowie

A Neurologist Makes the Case for the Video Game Model as a Learning Tool | Edutopia - 0 views

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    Definitely worth watching the video. Judy Willis is one clever lady. Read her bio!
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