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Doris Reeves-Lipscomb

AACRAO - SEM Newsletter - Transparency: The Millennial Mindset's Effect on Your Web 2.0... - 0 views

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    Article on web 2.0 marketing to millennials by Strategic Enrollment Management February 2009. "Although we are not going to dedicate our article to a recap of millennial marketing, we do want to reinforce the importance of understanding the millennial mindset before you begin to build your Web 2.0 plan. Consider that 64 percent of your audience (teens 12 to 17 years old) are reported to engage in at least one type of online content creation, up from 57 percent just four years ago. Understanding what they are doing online allows our plans to be more comprehensive and effective and fully integrated into a successful enrollment plan. There is even an emerging classification of teenagers using a host of technology options for dealing with family and friends, including traditional landline phones, cell phones, texting, social network sites, instant messaging and e-mail. These "super communicators" represent about 28 percent of the entire teen population (Guess 2008). And possibly the most interesting statistic to watch comes out of Noel-Levitz's "E-Expectations: The Class of 2007" report, which claims that 43 percent of high school juniors have a profile page designed for use in researching colleges (Lenhart & Madden 2007). This all means that if you are not already participating in an active use of online marketing you are overlooking a large group of your audience. Frankly, they are keenly aware of marketing, and as marketers we need to understand their mindset to build effective plans to reach and educate them. We cannot expect that they will conform to marketing as it has been done in a traditional way. Tools of the Trade: Components to Consider The goal of any Web 2.0 is to inform and connect. Simply stated, the tools you choose should work to reinforce that goal and integrate with the other tools of the trade you are using. Enrollment managers who know their audience understand the need to consider a variety of marketing options, from traditional adve
Doris Reeves-Lipscomb

Connected Learning: A New Research-Driven Initiative « User Generated Education - 0 views

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    Connected Learning, a new research-driven initiative was introduced at the Digital Media and Learning Conference 2012. This blog post by Jackie Gerstein discusses its essence and includes TED video of Henry Jenkins and separate video of Mimi Ito. See excerpt on core values and principals of connected learning: At the core of connected learning are three values: Equity - when educational opportunity is available and accessible to all young people, it elevates the world we all live in. Full Participation - learning environments, communities, and civic life thrive when all members actively engage and contribute. Social connection - learning is meaningful when it is part of valued social relationships and shared practice, culture, and identity (http://connectedlearning.tv/connected-learning-principles). This initiative is being driven by the following design principles: Shared purpose - Connected learning environments are populated with adults and peers who share interests and are contributing to a common purpose. Today's social media and web-based communities provide exceptional opportunities for learners, parents, caring adults, teachers, and peers in diverse and specialized areas of interest to engage in shared projects and inquiry. Cross-generational learning and connection thrives when centered on common interests and goals. Production-centered - Connected learning environments are designed around production, providing tools and opportunities for learners to produce, circulate, curate, and comment on media. Learning that comes from actively creating, making, producing, experimenting, remixing, decoding, and designing, fosters skills and dispositions for lifelong learning and productive contributions to today's rapidly changing work and political conditions. Openly networked - Connected learning environments are designed around networks that link together institutions and groups across various sectors, including popula
Doris Reeves-Lipscomb

Why Web Design is Dead | UX Magazine - 1 views

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    This is a profound take on website value in today's mobile, social media, apps dominated world.
Doris Reeves-Lipscomb

How to Know When Your Web Design is Done - Copyblogger - 0 views

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    Great blog on website design--when to know it's done and requires only tweaking/updates by Pamela Wilson, March 2014. Emphasizes basics of home page, about page (which ours doesn't totally conform to), products/services (don't know anymore about how strong it is), and blog (credible job for us, I think).
Doris Reeves-Lipscomb

How Can I Learn Skills For A New Field Without Going Back To College? | Fast Company | ... - 0 views

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    Importance of learning online to replace formal degree seeking activities by Lolly Daskal and Matthew Brimer, founder of General Assembly, turning thinkers into creaters "Luckily for you, there are now a ton of educational resources and pathways to learn web design and hone your skills, available both online and offline, without the requirement of pursuing a traditional college degree. When hiring a designer, most employers today care about your portfolio over your resume, your creative talent over your GPA, and your ability to produce great work over the name brand of the school you attended."
Lisa Levinson

Who Is Jean Jullien? Eiffel Tower Peace Sign From French Designer Captures Mood Of Terr... - 0 views

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    International Business Times from November 14, 2015 that uncovers the artist responsible for the peace sign with the Eiffel Tower and how it resonated with many people immediately.
Doris Reeves-Lipscomb

How EdX Plans to Earn, and Share, Revenue From Free Online Courses - Technology - The C... - 0 views

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    Interesting explanation of business model for how nonprofit and forprofit MOOC partners--edX, Coursera, and Udacity--will make money along with the universities. Implications for other, smaller online learning partnerships? Excerpt on two models (large-scale efforts) According to Mr. Agarwal, edX offers its university affiliates a choice of two partnership models. Both models give universities the opportunity to make money from their edX MOOCs-but only after edX gets paid. Related Content What You Need to Know About MOOCs Document: The Revenue-Sharing Models Between edX and University Partners The first, called the "university self-service model," essentially allows a participating university to use edX's platform as a free learning-management system for a course on the condition that part of any revenue generated by the course flow to edX. The courses developed under that model will be created by "individual faculty members without course-production assistance from edX," and will be branded separately in the edX catalog as "edge" courses until they pass a quality-review process, according to a standard agreement provided to The Chronicle by edX. Once a self-service course goes live on the edX Web site, edX will collect the first $50,000 generated by the course, or $10,000 for each recurring course. The organization and the university partner will each get 50 percent of all revenue beyond that threshold. The second model, called the "edX-supported model," casts the organization in the role of consultant and design partner, offering "production assistance" to universities for their MOOCs. The organization charges a base rate of $250,000 for each new course, plus $50,000 for each time a course is offered for an additional term, according to the standard agreement. Although the edX-supported model requires cash upfront, the potential returns for the university are high if a course ends up making money. The university gets 70 percent of any revenue gen
anonymous

Choose my palette - 1 views

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    A web design tool that allows you to upload a picture and find what colors will go with it best.
Lisa Levinson

Team Treehouse Review: Master Front-End Coding | SkilledUp - 0 views

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    Interesting blog on skilledup for learners by Nick Gidwani from 9/14/13 on the Team Treehouse, an onlline course site for learning web design, coding, and more. Their approach includes using digital badges for incentivizing learning.
Lisa Levinson

'Mechanical MOOC' to Rely on Free Learning Sites - NYTimes.com - 1 views

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    a new MOOC model: uses open source web content as course design. Won't need a traditional instructor or large start-up investment. Known as a mechanical MOOC.
Doris Reeves-Lipscomb

Lucy Gray Consulting - 0 views

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    This woman is featured in Downes video at ChangeSchools event; her web page design, content, and expertise deserve a careful look.
Doris Reeves-Lipscomb

Diigo Blog | Better Reading, Better Research, Better Sharing - 0 views

  •  Our users include law firms, marketing agencies, consultants, recruiters, web designers, researchers, students, teachers … — basically anyone who do a lot of knowledge-oriented information consumption, either individually or as a team, either professionally, or for personal purposes such as reading and researching related to travel, health, shopping, career, hobbies, news, online learning, smart investing, school papers, work projects, etc, etc. Going forward, the Diigo team aims to evolve Diigo into the best personal knowledge management system (PKM) on the market, providing unsurpassed capabilities for the collection, compilation, organization, digestion, presentation and collaboration of knowledge and information.
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    explanation by Diigo of its users--those who affiliate for professional as well as personal reasons--and its utility as the "best personal knowledge managment (PKM) on the market."
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