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Katy Vance

Educational Games - 1 views

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    These are educational games based on Nobel prizes.
Lucas Gillispie

Games Learning Society - 0 views

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    The Games, Learning, and Society group is a collection of academic researchers, interactive media (or game) developers, and government and industry leaders who investigate how this medium operates, how it can be used to transform how we learn, and what this means for society. As such we seek to understand what cognitive work goes into playing Zelda, World of Warcraft, or Civilization, how these design features might be leveraged to improve learning via the design of learning systems, and how organizations such as schools will need to respond.
Lucas Gillispie

Educational Games Research - 0 views

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    Educational Games Research Blog discusses topics related to academic research and media commentary concerning the use of video games in K-20 settings.
Lucas Gillispie

Critical-Gaming Network - Blog - 0 views

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    Blog with interviews, research, and more related to critical game design and development.
Katy Vance

Ali Carr-Chellman: Gaming to re-engage boys in learning | Video on TED.com - 0 views

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    They don't have the depth, the rich narrative that really engaging video games have, that the boys are really interested in.
Mary Clark

How Video Games Make Schools Better » Online Universities - 0 views

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    Good summary of gaming in education to share with the uninitiated.
Katy Vance

TEDxStudioCityED - Lewis Tachau - Can Online Gaming be Educational? - YouTube - 0 views

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    13 year old talking about what he learned about life, cooperation and WWII from online gaming.
Lucas Gillispie

Teach with Portals - 0 views

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    Valve recently began collaborating with educators to develop game-related teaching tools that revolve around STEM (science, technology, engineering and math) education. We've created Teach With Portals as a destination for this partnership, providing free content and game design tools, as well as an interactive community for exchanging lessons and experiences.
Lucas Gillispie

How to Plan Instruction Using the Video Game Model - 0 views

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    Imagine you are placed in the following scenarios: You are dropped off at the top of a ski resort's steepest run when you've only had experience on the beginner slopes. You have to spend your...
Lucas Gillispie

iCivics | Free Lesson Plans and Games for Learning Civics - 0 views

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    Teachers, register for a free account and choose from a variety of specially-designed materials including games, lesson plans, and more to bring this year's election into your classroom!
Lucas Gillispie

Games in Education - 0 views

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    The Sixth Annual Symposium on the Use of Video Games as Teaching Tools Presented by 1st Playable Productions and our partners and sponsors! Sessions and workshops listed! Our initial list of sessions for the symposium is up and available for you to peruse the great individuals who will be presenting this year!
Lucas Gillispie

Let the Games Begin: Entertainment Meets Education - 0 views

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    Credit: Thomas Reis Kurt Squire knew something unusual was happening in his after-school Western civ program. His normally lackluster middle and high school students, who'd failed the course once already, were coming to class armed with strategies to topple colonial dictators. Heated debates were erupting over the impact of germs on national economies....
Lucas Gillispie

Gaming: Leveling Up Global Competence - 0 views

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    Article about the benefits of gaming.
Lucas Gillispie

Making Education Fun Through Game-Based Learning - 0 views

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    Like a lot of teachers, Lucas Gillispie had no problem with the textbook material he taught to his high school students. His biggest challenge during his seven years in the classroom was connecting with the teenagers in his classes. His solution, it turned out, was right in front of him...
Lucas Gillispie

Becoming Lore Keepers - 0 views

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    If you had asked me six years ago when Blizzard Entertainment's World of Warcraft (WoW), the popular MMORPG (Massively Multiplayer Online Roleplay Game), launched if I would be spearheading an effort to bring it into the classroom, it is very likely that I would have laughed...
Lucas Gillispie

Energize the Curriculum: Put game-based learning in the palm of your students' hands - 0 views

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    Mobile computing and game-based learning are two of the six major trends that will have a huge impact on K-12 learning in the next five years according to projections found in the New Media Corsortium's 2011 K-12 Edition of the Horizon Report (http://www.nmc.org/pdf/2011-Horizon-Report-K12.pdf)....
Lucas Gillispie

ipodgamesforlearning - 1 views

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    This wiki is designed as a collaborative space for educators who are using the iPod Touch in the classroom. It specifically focuses on the use of game-based learning through the iPod Touch. Here, you'll find lessons and lesson ideas, information on specific iPod Touch games, and logistical considerations for classroom implementation.
Lucas Gillispie

MinecraftinSchool Project - 0 views

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    This wiki is devoted to hosting ideas, lessons, implementation strategies and more related to using the game, Minecraft in a school setting Whether you use it in a computer/gaming club, as part of your regular curricular instruction, or even at home with your own children, Minecraft's simple yet scalable "sandbox" virtual environment can be an excellent tool for engaging student learning.
Lucas Gillispie

Lewis Tachau - Can Online Gaming be Educational? - 0 views

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    Student, Lewis Tachau shares what he's learned through online gaming.
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