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Michael Wacker

Homepage | Livebrush & the Livebrush Project - 0 views

  • What is Livebrush?

    Livebrush is a drawing application. It employs an easy-to-use brush tool that reacts to your gesture. By combining simple motion controls with brush styles, Livebrush offers a fun and unique way to create graphics.
    View the demo below or learn more.


    Videos


    How can I use Livebrush?

    Use graphics you create in Livebrush within your existing projects. Create entire compositions in Livebrush alone. Share styles and see how others combine your br

Michael Wacker

LearnCentral - 2 views

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    learncentral Steve Hargadon's project
stories line

1). A good project business online - 0 views

1). A good project on a paying website, free without investment, just click up to level two and you can receive a minimum of $ 1000 for bitcoin, paypal, skrill, payeer, payoneer, free Click registr...

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started by stories line on 05 Aug 20 no follow-up yet
Karissa Ringel

The Global Teenager Project - 0 views

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    Looks like an amazing site to do collaborative learning!
Annie Evans

Hands-On Math Movie & Activity - Skateboard Flex - 0 views

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    One important quality of a skateboard is its flex, how far the deck will bend when weight is put on it, and how well it snaps back to its original shape.
J Black

Where's the Innovation? | always learning - 0 views

  • Tom refers to this as the “Red Queen Effect” after a scene in Alice’s Adventures Through the Looking Glass, where Alice is shocked to be standing in the same place after running quite fast for an extended period of time and the Red Queen explains, “if you want to get somewhere else, you must run at least twice as fast as that.”
  • nother Hong Kong presenter, Stephen Heppell, was also careful to emphasize that the biggest challenge today is the pace of change: exponential. With this rapid pace of change there is no time for the “staircase mentality” (pilot, review etc).
  • what are we mistakenly not valuing now?
  • ...7 more annotations...
  • Tom explained that innovation falls squarely in quadrant 2 of Steven Covey’s matrix: it’s “Important”, but “Not Urgent”. For example, we absolutely have to have a new math/science/reading/social studies program. The teachers can’t teach without one, so picking a new one is going to fall in quadrant 1, and ultimately, innovation gets put off until tomorrow. However, innovation has an urgency all its own and those that don’t place innovation as a priority will find themselves displaced.
  • his is a good example of the difficulty people face in conceptually realizing the advantages of bold innovation: we naturally assume that slow steady progress will be best (as we are taught from an early age, when the tortoise wins the race).
  • The time for innovation is now, as Stephen described (and Marco Torres’ slide below emphasizes), “learning is at a crossroads:” we’re looking at a choice between productivity and new approaches, those new approaches being: student portfolios; making huge leaps in our model of education, not tiny steps forward; working to produce ingenious, engaged, inspired, surprising, collegiate students; and developing learning experiences that are open-ended, project-focused, multidisciplinary.
  • I can’t remember who said this first but, “technology is just an amplifier” - technology doesn’t change the quality of teaching or learning, it will only amplify it, either in a positive or negative way. What we need to be looking at is changing our approaches to learning, not modifying our curriculum to a “newer” version of what we’ve already had for the past 20 years.
  • bsolutely fabulous. This is great stuff. I just wrote a post on Thursday arguing that the “learning management system” paradigm prevents innovation and change. If we don’t break out of it, we’re destined to get out-innovated, as you suggest.
  • I came across a great quote from Frank Tibolt this morning: “We should be taught not to wait for inspiration to start a thing. Action always generates inspiration. Inspiration seldom generates action.”
  • “The best way to predict the future is to invent it.” - Alan Kay
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    Tom explained that innovation falls squarely in quadrant 2 of Steven Covey's matrix: it's "Important", but "Not Urgent".
Gia DeSelm

Landmarks for Schools - 0 views

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    The Web has changed dramatically since Landmarks for Schools was launched in 1995. At that time, virtually all of its content was published by organizations. Today, an increasing portion of the Web-based information that people are using is published by individuals. We are not only consuming information, but also sharing knowledge and ideas that we care about. Below, I have installed a number of widgets that serve to mine this new social web and provide glimpses at the global conversation -- as of this minute
Donna Hebert

CIESE - Curriculum: K-12 CIESE Online Tele-Collaborative Classroom Projects - 1 views

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    The Center for Innovation in Engineering and Science Education interactive website for students.
stories line

GramFree - 0 views

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    Good project in good website,free no investment,just click till level two and you can received withdraw minimum $1000 for free Click signup https://gramfree.world/?r=3068412
verifiedalipay

Buy Google Ads Account - 100% Safe Documents Verified - 0 views

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    Introduction Google Ads is a platform for online advertising that it created. Through it, businesses can pay to have information about their products and services, product listings, videos, and mobile application installs displayed to website visitors. What Is a Google Ads Account? With 96% of Google's projected $32.6 billion in advertising revenue for 2019, Google Ads has developed into the company's primary advertising product and major income generator. A person clicks on one of an advertiser's online adverts as part of the pay-per-click (PPC) system used by Google adverts. Buy Google Ads Account
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