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sasha thomas

Classroom Resources - Google Earth for Educators - 0 views

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    Googles published website giving tutorials and tips for teachers. Can be used as a place to share student projects, teacher reviews, and lesson plans. plans range from population growth tracking to up to the minute earthquake watching.
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    Googles published website giving tutorials and tips for teachers.
sasha thomas

Google Earth in Education: Visual Aid and Beyond « Teaching (and Learning) wi... - 0 views

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    Website giving history and overview of google earth. Gives accuracy of tool. tips for use in the classroom
sasha thomas

http://static.googleusercontent.com/external_content/untrusted_dlcp/www.google.com/en/u... - 0 views

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    easy to read handout about google earth in the classroom. tells you what it is and why to use it. gives instructional ideas for grade levels.
sasha thomas

Teaching with Google Earth - 0 views

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    a complete guide for using google earth in the geoscience classroom. most useful link is ready-to-use-clasroom activities which maps out lesson plans for teachers.
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    a complete guide for using google earth in the geoscience classroom. most useful link is ready-to-use-clasroom activities which maps out lesson plans for teachers.
Chris Ruether

social media in higher education - Google Scholar - 0 views

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    I couldn't bookmark the single article so I just bookmarked the webpage with all of them. The first article talks about the evolution of social media in the class room. It also talks about how the educators are attempting to adapt to the social media world their students live in.
Amy Grafstrom

Virtual School in Washington State - 1 views

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    This website contains all the information that is provided for a no-cost public school funded system where families can have curriculum appropriate materials ("even bags of rocks and dirt") delivered to their front door and complete graded Kindergarten through the 12th grade virtually from home. They claim these virtual students will spend about 20-25% of their time working on the computer, while high school students in this program can plan to spend about three hours each day on the computer. This site offers free examples of lesson plans, and lots of information on how this system works.
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    Search Criteria: Google: virtual school Washington state (I started with virtual school and Google provided me the rest)
Abigail Hempton

Tablets vs. Textbooks - ProCon.org - 0 views

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    This source breaks down some of the main pros and cons regarding the issue of promoting tablets in the classroom for grades K-12. Major points are addressed such as the health controversy, financial adjustments, distractibility, etc. Interesting statistics about number of e-books purchased and usage is presented, along with statistics about expenses of the electronic book options. I found this source by Googleing, "digital books vs textbooks, pros and cons".
Jaime Lemmer

Educational Leadership:Multiple Measures:Teaching with Interactive Whiteboards - 0 views

  • What the Research Found
  • The study results indicated that, in general, using interactive whiteboards was associated with a 16 percentile point gain in student achievement. This means that we can expect a student at the 50th percentile in a classroom without the technology to increase to the 66th percentile in a classroom using whiteboards. In addition, three features inherent in interactive whiteboards have a statistically significant relationship with student achievement. The first is the learner-response device—handheld voting devices that students use to enter their responses to questions. The percentage of students providing the correct answer is then immediately displayed on the board in a bar graph or pie chart. Using voting devices was associated with a 26 percentile point gain in student achievement. A second feature is the use of graphics and other visuals to represent information. These include downloaded pictures and video clips from the Internet, sites such as Google Earth, and graphs and charts. Use of these aids was also associated with a 26 percentile point gain in student achievement. A third feature is the interactive whiteboard reinforcer—applications that teachers can use to signal that an answer is correct or to present information in an unusual context. These applications include dragging and dropping correct answers into specific locations, acknowledging correct answers with virtual applause, and uncovering information hidden under objects. These practices were associated with a 31 percentile point gain in student achievement.
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    Robert Marzano's research on the effectiveness of interactive whiteboards in the classroom.
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