Machinima, video created using 3D virtual environments, was originally developed by gamers but is emerging as a promising classroom tool for developing the NETS.
"The free Blue Mars Client is your window into our free to play massively multiplayer virtual world made up of an expanding set of independently operated Cities that feature unique themes, activities, and attractions. Through the Blue Mars Client, users can participate in a wide variety of entertainment, educational, and productivity experiences. "
Quest Atlantis (QA) is an international learning and teaching project that uses a 3D multi-user environment to immerse children, ages 9-16, in educational tasks. Participation in this game is designed to enhance the lives of children while helping them grow into knowledgeable, responsible, and empathetic adults.
Produced by the Anne Frank Museum, pupils can move and look around the house and see it as it would have looked during the Nazi occupation of Amsterdam. The Secret Annex Online has been created using photos of the actual furnished Secret Annex, as it looked then. You can even see areas that you can't see if you were to visit the museum in real life.