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yunju wang

Why Wikipedia Should Be Trusted As A Breaking News Source - 0 views

  • "The media collaborated with itself and it was one big swirling newsroom on Twitter," said Guzman. "We ended up using tweets as starting points. And Twitter did end up breaking a bunch of stuff."
  • we often accept news from other blogs as immediately trustworthy, while a Wikipedia article such as this one, which is transparent in its creation, its sourcing and its transmutation over time, we dismiss as flawed from conception.
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    Traditional media get bits of breaking news wrong all the time, but we accept that as part of the game. To vilify Wikipedia for the same errors sets unequal standards and besides, you'll likely never see the same level of transparency in traditional media about where it went wrong.
Elizabeth Gan

War game reveals U.S. lacks cyber-crisis skills - 0 views

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    This article discusses how a simulated war game called "Cyber ShockWave" can turn any electronic item, for example, cell phone or computer can be "weapons" used to shut down the Internet during terrorist attack. The notion of privacy and civil liberties, should expect to be ceased for Americans during a crisis of that level. During this mock scenario, it was revealed that "[The United States] don't have the authority in this nation as a government to quarantine people's cellphones." Which during a state of emergency brings to question if Internet carriers should allow their networks to be monitored. How secure is online security, and who is the enemy, becomes difficult to discern, as any threat to national security arises.
anonymous

UK Passes Controversial Digital Economy Bill - 0 views

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    The United Kingdom parliament has passed the Digital Economy Bill, an extensive and controversial piece of legislation, by a vote of 189 to 47. The legislation encompasses online copyright infringement, Internet piracy, regulation of TV and radio, the classification of video games, regulations over ISPs, and a hodgepodge of other digital topics.
Eliza Hansell

South Korea Starcraft gamers accused of match rigging - 0 views

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    Gamers in South Korea have been accused of match fixing. It's interesting to see how "real world" problems have entered cyberspace. It raises questions as to what the scope of internet governance should cover, in this case games governance. Should there be rules to govern this kind of act or should a "name and shame" method be introduced?
Eliza Hansell

Ministers delay decision on R-rated games - 0 views

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    There is still no decision from the Attorney-General's department for the introduction of an R18+ rating even after a landslide in the number of supporters for the introduction of the rating. It's getting a bit ridiculous now. The public sphere in Australia will hopefully pull us into line with the rest of the globe...
Gina Spithakis

Cyber crooks target banks, social networks: report - 1 views

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    Social networks become the prime target for cybercrime, according to a Cisco report. Malicious code is masked as an online game on a social networking site, that once clicked, infects the user's computer without them knowing
Tamsin Lloyd

Where does privacy fit in the online video revolution? | Victor Keegan | Technology | g... - 1 views

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    We all know video content is one of the most popular types of content on the web, driving some of the most innovative and popular web based applications (for example Skype, ChatRoulette, YouTube). However, new video-centric applications, which combine real-time, social networking and broadcasting are putting an even more intense spotlight on questions of privacy than ever before. This particular article profiles examples that are surely just web minutes away from the tipping point, giving users the chance to broadcast their lives in ways Twitter can only dream of. Surprisingly, the article only touches on privacy issues, suggesting that we are too willing to post personal information about ourselves. Reader comments rightly point out we are moving into very murky territory where the attitude seems to be that anything posted on the web is fair game and can be used against the person who posted it.
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    What does it mean for both your privacy and personal reputation if you are putting everything online? If governments/corporations/employers etc can access so much personal information about you, how will this affect your life and the 'control' that such organisations have?
Amit Kelkar

Research Online - M. J. McLelland: Australia's proposed internet filtering system : its... - 4 views

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    A new paper on Australia's proposed mandatory filtering plan in context of Australia's broader stance on child pornography. It uses the example the consumption of "Japanese Boys Love" manga by people (mainly girls) underage to explore issues around censorship and governance
Javier Velandia

Adobe abandons iPhone code tools - 0 views

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    Adobe is to stop making software tools that allow Apple's IPhone to run Flash. A decision made after months of discussions between the companies. Mike Chambers, Adobe's principal product manager wrote in his blog "Fortunately, the iPhone isn't the only game in town."
Eliza Hansell

Facebook strikes deal with Farmville maker - 0 views

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    Wow, there's BIG money in Farmville! Facebook and Farmville makers Zynga have come to an agreement to work together after Facebook tried to make its virtual currency the only currency that players could use.
Eliza Hansell

Impacting the Lives of Others - 2 views

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    Blog post #2
Sanny Y

PC Technical Support's Great Contribution - 1 views

Our Daycare Center has computers that are specially made for children's use. Each unit has child- friendly and educational games that will surely be enjoyed by the children. It is a good thing that...

PC technical support

started by Sanny Y on 13 Sep 11 no follow-up yet
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